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54 lines
1.7 KiB
54 lines
1.7 KiB
//------------------------------------------------------------------------------ |
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// File: AMAudio.h |
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// |
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// Desc: Audio related definitions and interfaces for ActiveMovie. |
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// |
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// Copyright (c) 1992-2001, Microsoft Corporation. All rights reserved. |
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//------------------------------------------------------------------------------ |
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#ifndef __AMAUDIO__ |
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#define __AMAUDIO__ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif // __cplusplus |
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#include <mmsystem.h> |
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#include <dsound.h> |
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// This is the interface the audio renderer supports to give the application |
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// access to the direct sound object and the buffers it is using, to allow the |
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// application to use things like the 3D features of Direct Sound for the |
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// soundtrack of a movie being played with Active Movie. |
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// be nice to our friends in C |
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#undef INTERFACE |
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#define INTERFACE IAMDirectSound |
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DECLARE_INTERFACE_(IAMDirectSound,IUnknown) |
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{ |
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/* IUnknown methods */ |
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; |
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STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
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STDMETHOD_(ULONG,Release)(THIS) PURE; |
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/* IAMDirectSound methods */ |
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STDMETHOD(GetDirectSoundInterface)(THIS_ LPDIRECTSOUND *lplpds) PURE; |
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STDMETHOD(GetPrimaryBufferInterface)(THIS_ LPDIRECTSOUNDBUFFER *lplpdsb) PURE; |
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STDMETHOD(GetSecondaryBufferInterface)(THIS_ LPDIRECTSOUNDBUFFER *lplpdsb) PURE; |
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STDMETHOD(ReleaseDirectSoundInterface)(THIS_ LPDIRECTSOUND lpds) PURE; |
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STDMETHOD(ReleasePrimaryBufferInterface)(THIS_ LPDIRECTSOUNDBUFFER lpdsb) PURE; |
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STDMETHOD(ReleaseSecondaryBufferInterface)(THIS_ LPDIRECTSOUNDBUFFER lpdsb) PURE; |
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STDMETHOD(SetFocusWindow)(THIS_ HWND, BOOL) PURE ; |
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STDMETHOD(GetFocusWindow)(THIS_ HWND *, BOOL*) PURE ; |
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}; |
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#ifdef __cplusplus |
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} |
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#endif // __cplusplus |
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#endif // __AMAUDIO__ |
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