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62 lines
2.1 KiB
62 lines
2.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#ifndef RENDERMOVIEPARAMS_H |
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#define RENDERMOVIEPARAMS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#include "tier1/utlstring.h" |
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#include "tier1/strtools.h" |
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#include "replay/replayhandle.h" |
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#include "replay/shared_defs.h" |
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#include "video/ivideoservices.h" |
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//---------------------------------------------------------------------------------------- |
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typedef unsigned int MovieHandle_t; |
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struct RenderMovieParams_t |
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{ |
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inline RenderMovieParams_t() : m_iPerformance( -1 ) { V_memset( this, 0, sizeof( RenderMovieParams_t ) ); m_Settings.m_FPS.SetFPS( 0, false ); } |
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ReplayHandle_t m_hReplay; |
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int m_iPerformance; // -1 for default view, otherwise this is an index into the replay's m_vecPerformances vector. |
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wchar_t m_wszTitle[MAX_REPLAY_TITLE_LENGTH]; |
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char m_szVideoPreset[64]; |
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char m_szExtension[16]; // File extension |
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bool m_bQuitWhenFinished; |
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bool m_bExportRaw; // Export movie as raw TGA frames and a .WAV |
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float m_flEngineFps; |
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struct ReplayRenderSettings_t |
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{ |
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uint16 m_nWidth; |
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uint16 m_nHeight; |
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int8 m_nMotionBlurQuality; // [0,MAX_MOTION_BLUR_QUALITY] |
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VideoFrameRate_t m_FPS; // Actual framerate can be calculated with m_FPS.GetFps() |
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VideoEncodeCodec_t m_Codec; |
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bool m_bMotionBlurEnabled; // Motion blur enabled? |
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bool m_bAAEnabled; // Antialiasing enabled? |
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int8 m_nEncodingQuality; // [0,100] |
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bool m_bRaw; // This movie was exported as raw TGA frames and a .WAV file? |
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} |
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m_Settings; |
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}; |
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typedef RenderMovieParams_t::ReplayRenderSettings_t ReplayRenderSettings_t; |
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//---------------------------------------------------------------------------------------- |
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#define MAX_DOF_QUALITY 2 |
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#define MAX_MOTION_BLUR_QUALITY 3 |
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#define SUBPIXEL_JITTER_SAMPLES 16 |
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#define CHEAP_DOF_SAMPLES 4 |
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//---------------------------------------------------------------------------------------- |
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#endif // RENDERMOVIEPARAMS_H
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