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33 lines
1.2 KiB
33 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#ifndef IRECORDINGSESSIONMANAGER_H |
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#define IRECORDINGSESSIONMANAGER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#include "interface.h" |
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#include "replay/replayhandle.h" |
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//---------------------------------------------------------------------------------------- |
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class CBaseRecordingSession; |
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//---------------------------------------------------------------------------------------- |
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class IRecordingSessionManager : public IBaseInterface |
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{ |
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public: |
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virtual CBaseRecordingSession *FindSession( ReplayHandle_t hSession ) = 0; |
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virtual const CBaseRecordingSession *FindSession( ReplayHandle_t hSession ) const = 0; |
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virtual void FlagSessionForFlush( CBaseRecordingSession *pSession, bool bForceImmediate ) = 0; |
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virtual int GetServerStartTickForSession( ReplayHandle_t hSession ) = 0; |
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}; |
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//---------------------------------------------------------------------------------------- |
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#endif // IRECORDINGSESSIONMANAGER_H
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