You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
107 lines
2.0 KiB
107 lines
2.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#include "cbase.h" |
|
#include "test_stressentities.h" |
|
#include "tf_flare.h" |
|
#include "tf_shareddefs.h" |
|
#include "plasmaprojectile.h" |
|
|
|
|
|
// ------------------------------------------------------------------------------------ // |
|
// Functions to create random entities. |
|
// ------------------------------------------------------------------------------------ // |
|
|
|
CBaseEntity* CreateSignalFlare() |
|
{ |
|
CBaseEntity *pLocalPlayer = UTIL_GetLocalPlayer(); |
|
if ( pLocalPlayer ) |
|
{ |
|
return CSignalFlare::Create( GetRandomSpot(), QAngle( 0, 0, 0 ), pLocalPlayer, 3 ); |
|
} |
|
else |
|
{ |
|
return NULL; |
|
} |
|
} |
|
|
|
|
|
CBaseEntity* CreateResourceChunk() |
|
{ |
|
CBaseEntity *pChunk = MoveToRandomSpot( CreateEntityByName( "resource_chunk" ) ); |
|
if ( pChunk ) |
|
{ |
|
pChunk->Spawn(); |
|
} |
|
|
|
return pChunk; |
|
} |
|
|
|
|
|
CBaseEntity* CreateResourceBox() |
|
{ |
|
CBaseEntity *pRet = MoveToRandomSpot( CreateEntityByName( "obj_box" ) ); |
|
if ( pRet ) |
|
{ |
|
pRet->Spawn(); |
|
} |
|
|
|
return pRet; |
|
} |
|
|
|
CBaseEntity* CreatePlasmaProjectile() |
|
{ |
|
CBaseEntity *pLocalPlayer = UTIL_GetLocalPlayer(); |
|
if ( pLocalPlayer ) |
|
{ |
|
Vector vForward; |
|
vForward.Random(-1,1); |
|
VectorNormalize( vForward ); |
|
|
|
CBasePlasmaProjectile *pRet = CBasePlasmaProjectile::Create( |
|
Vector(0,0,0), |
|
vForward, |
|
0, |
|
pLocalPlayer ); |
|
|
|
if ( pRet ) |
|
MoveToRandomSpot( pRet ); |
|
|
|
return pRet; |
|
} |
|
|
|
return NULL; |
|
} |
|
|
|
CBaseEntity* CreatePlasmaShot() |
|
{ |
|
CBaseEntity *pEnt = MoveToRandomSpot( CreateEntityByName( "base_plasmaprojectile" ) ); |
|
if ( pEnt ) |
|
{ |
|
CBasePlasmaProjectile *pRet = dynamic_cast< CBasePlasmaProjectile* >( pEnt ); |
|
if ( pRet ) |
|
{ |
|
return pRet; |
|
} |
|
else |
|
{ |
|
UTIL_Remove( pEnt ); |
|
} |
|
} |
|
|
|
return NULL; |
|
} |
|
|
|
|
|
REGISTER_STRESS_ENTITY( CreateResourceChunk ); |
|
REGISTER_STRESS_ENTITY( CreateResourceBox ); |
|
REGISTER_STRESS_ENTITY( CreatePlasmaProjectile ); |
|
REGISTER_STRESS_ENTITY( CreatePlasmaShot ); |
|
REGISTER_STRESS_ENTITY( CreateSignalFlare ); |
|
|
|
|
|
|
|
|