You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
56 lines
1.1 KiB
56 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
// |
|
//=============================================================================// |
|
#include "cbase.h" |
|
#include "../eventlog.h" |
|
#include <KeyValues.h> |
|
|
|
class CTF2EventLog : public CEventLog |
|
{ |
|
private: |
|
typedef CEventLog BaseClass; |
|
|
|
public: |
|
virtual ~CTF2EventLog() {}; |
|
|
|
public: |
|
bool PrintEvent( KeyValues * event ) // override virtual function |
|
{ |
|
if ( BaseClass::PrintEvent( event ) ) |
|
{ |
|
return true; |
|
} |
|
|
|
if ( Q_strcmp(event->GetName(), "tf2_") == 0 ) |
|
{ |
|
return PrintTF2Event( event ); |
|
} |
|
|
|
return false; |
|
} |
|
|
|
protected: |
|
|
|
bool PrintTF2Event( KeyValues * event ) // print Mod specific logs |
|
{ |
|
// const char * name = event->GetName() + Q_strlen("tf2_"); // remove prefix |
|
|
|
return false; |
|
} |
|
|
|
}; |
|
|
|
CTF2EventLog g_TF2EventLog; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Singleton access |
|
//----------------------------------------------------------------------------- |
|
IGameSystem* GameLogSystem() |
|
{ |
|
return &g_TF2EventLog; |
|
} |
|
|
|
|