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41 lines
765 B
41 lines
765 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef ENTITY_BURN_EFFECT_H |
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#define ENTITY_BURN_EFFECT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "baseentity.h" |
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#include "server_class.h" |
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class CEntityBurnEffect : public CBaseEntity |
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{ |
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public: |
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DECLARE_CLASS( CEntityBurnEffect, CBaseEntity ); |
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DECLARE_SERVERCLASS(); |
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static CEntityBurnEffect* Create( CBaseEntity *pBurningEntity ); |
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// Overrides. |
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public: |
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virtual int UpdateTransmitState(); |
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virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo ); |
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private: |
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CNetworkHandle( CBaseEntity, m_hBurningEntity ); |
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}; |
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#endif // ENTITY_BURN_EFFECT_H
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