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d4708
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source-engine
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https://github.com/nillerusr/source-engine.git
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Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
cross-platform
source-engine
half-life2
game-engine
waf
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84
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25
Branches
6
Tags
221 MiB
C++
77.3%
C
19.9%
SWIG
0.8%
Objective-C
0.5%
C#
0.4%
Other
0.8%
Tree:
977bac3205
64bits
ToGLES3
android
android-fixes
aswarm
bullshit
dedicated
dedicated-build-fix
gameui
ios
master
mathlib-optimize
misalign-fixes
musl-port
new-sdk
optimization
physx
sanitize
serverbrowser
shaderapigl
sourcevr
ssdk2013
vpc-parser
win64
windows
1.11
1.12
1.13
1.14
1.15
1.16
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source-engine
/
game
/
client
/
dod
History
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..
VGUI
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c_dod_basegrenade.cpp
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c_dod_basegrenade.h
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c_dod_baserocket.cpp
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c_dod_bombdispenser.cpp
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c_dod_bombtarget.cpp
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c_dod_bombtarget.h
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c_dod_objective_resource.cpp
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c_dod_objective_resource.h
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c_dod_player.cpp
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c_dod_player.h
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c_dod_playerresource.cpp
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c_dod_playerresource.h
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c_dod_smokegrenade.cpp
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c_dod_smokegrenade.h
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c_dod_team.cpp
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c_dod_team.h
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c_grenadetrail.cpp
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c_grenadetrail.h
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c_te_firebullets.cpp
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clientmode_dod.cpp
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clientmode_dod.h
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dod_fx_explosions.cpp
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dod_headiconmanager.cpp
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dod_headiconmanager.h
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dod_hud_ammo.cpp
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dod_hud_areacapicon.cpp
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dod_hud_capturepanel.cpp
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dod_hud_capturepanel.h
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dod_hud_chat.cpp
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dod_hud_chat.h
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dod_hud_crosshair.cpp
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dod_hud_crosshair.h
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dod_hud_damageindicator.cpp
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dod_hud_deathnotice.cpp
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dod_hud_deathstats.cpp
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dod_hud_deathstats.h
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dod_hud_freezepanel.cpp
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dod_hud_freezepanel.h
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dod_hud_health.cpp
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dod_hud_hintdisplay.cpp
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dod_hud_history_resource.cpp
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dod_hud_mgheaticon.cpp
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dod_hud_objectiveicons.cpp
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dod_hud_playerstatus_ammo.cpp
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dod_hud_playerstatus_ammo.h
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dod_hud_playerstatus_fireselect.cpp
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dod_hud_playerstatus_fireselect.h
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dod_hud_playerstatus_health.cpp
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dod_hud_playerstatus_health.h
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dod_hud_playerstatus_mgheat.cpp
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dod_hud_playerstatus_mgheat.h
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dod_hud_playerstatus_stamina.cpp
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dod_hud_playerstatus_stamina.h
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dod_hud_playerstatus_tnt.cpp
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dod_hud_playerstatus_tnt.h
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dod_hud_playerstatus_weapon.cpp
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dod_hud_playerstatus_weapon.h
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dod_hud_playerstatuspanel.cpp
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dod_hud_readyrestart.cpp
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dod_hud_restartround.cpp
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dod_hud_scope.cpp
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dod_hud_spec_crosshair.cpp
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dod_hud_spec_crosshair.h
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dod_hud_target_id.cpp
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dod_hud_tnt_pickup.cpp
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dod_hud_tnt_pickup.h
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dod_hud_warmuplabel.cpp
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dod_hud_weaponselection.cpp
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dod_hud_winpanel.cpp
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dod_hud_winpanel.h
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dod_in_main.cpp
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dod_playerstats.cpp
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dod_playerstats.h
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dod_prediction.cpp
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dod_view_scene.cpp
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dod_view_scene.h
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fx_dod_blood.cpp
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fx_dod_blood.h
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fx_dod_ejectbrass.cpp
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fx_dod_filmgrain.cpp
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fx_dod_impact.cpp
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fx_dod_knifeslash.cpp
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fx_dod_muzzleflash.cpp
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fx_dod_muzzleflash.h
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fx_dod_tracers.cpp
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