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51 lines
1.7 KiB
51 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "PlayerContextMenu.h" |
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#include <vgui/IInput.h> |
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#include <vgui/IPanel.h> |
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#include <vgui/ISurface.h> |
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#include <KeyValues.h> |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor |
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//----------------------------------------------------------------------------- |
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CPlayerContextMenu::CPlayerContextMenu(Panel *parent) : Menu(parent, "ServerContextMenu") |
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{ |
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CPlayerContextMenu::parent=parent; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destructor |
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//----------------------------------------------------------------------------- |
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CPlayerContextMenu::~CPlayerContextMenu() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Activates the menu |
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//----------------------------------------------------------------------------- |
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void CPlayerContextMenu::ShowMenu(Panel *target, unsigned int playerID) |
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{ |
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DeleteAllItems(); |
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AddMenuItem("Kick", "#Player_Menu_Kick", new KeyValues("Kick", "playerID", playerID), CPlayerContextMenu::parent); |
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AddMenuItem("Ban", "#Player_Menu_Ban", new KeyValues("Ban", "playerID", playerID), CPlayerContextMenu::parent); |
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//addMenuItem("Status", "&Player Status", new KeyValues("Status", "playerID", playerID), CPlayerContextMenu::parent); |
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MakePopup(); |
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int x, y, gx, gy; |
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input()->GetCursorPos(x, y); |
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ipanel()->GetPos(surface()->GetEmbeddedPanel(), gx, gy); |
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SetPos(x - gx, y - gy); |
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MoveToFront(); |
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RequestFocus(); |
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SetVisible(true); |
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}
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