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1344 lines
42 KiB
1344 lines
42 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: A utility for a discrete job-oriented worker thread. |
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// |
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// The class CThreadPool is both the job queue, and the |
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// worker thread. Except when the main thread attempts to |
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// synchronously execute a job, most of the inter-thread locking |
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// on the queue. |
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// |
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// The queue threading model uses a manual reset event for optimal |
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// throughput. Adding to the queue is guarded by a semaphore that |
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// will block the inserting thread if the queue has overflown. |
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// This prevents the worker thread from being starved out even if |
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// not running at a higher priority than the master thread. |
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// |
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// The thread function waits for jobs, services jobs, and manages |
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// communication between the worker and master threads. The nature |
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// of the work is opaque to the Executer. |
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// |
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// CJob instances actually do the work. The base class |
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// calls virtual methods for job primitives, so derivations don't |
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// need to worry about threading models. All of the variants of |
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// job and OS can be expressed in this hierarchy. Instances of |
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// CJob are the items placed in the queue, and by |
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// overriding the job primitives they are the manner by which |
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// users of the Executer control the state of the job. |
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// |
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//============================================================================= |
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#include <limits.h> |
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#include "tier0/threadtools.h" |
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#include "tier1/refcount.h" |
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#include "tier1/utllinkedlist.h" |
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#include "tier1/utlvector.h" |
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#include "tier1/functors.h" |
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#include "tier0/vprof_telemetry.h" |
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#include "vstdlib/vstdlib.h" |
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#ifndef JOBTHREAD_H |
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#define JOBTHREAD_H |
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#ifdef AddJob // windows.h print function collisions |
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#undef AddJob |
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#undef GetJob |
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#endif |
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#ifdef VSTDLIB_DLL_EXPORT |
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#define JOB_INTERFACE DLL_EXPORT |
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#define JOB_OVERLOAD DLL_GLOBAL_EXPORT |
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#define JOB_CLASS DLL_CLASS_EXPORT |
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#else |
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#define JOB_INTERFACE DLL_IMPORT |
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#define JOB_OVERLOAD DLL_GLOBAL_IMPORT |
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#define JOB_CLASS DLL_CLASS_IMPORT |
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#endif |
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#if defined( _WIN32 ) |
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#pragma once |
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#endif |
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//----------------------------------------------------------------------------- |
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// |
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//----------------------------------------------------------------------------- |
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class CJob; |
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//----------------------------------------------------------------------------- |
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// |
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//----------------------------------------------------------------------------- |
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enum JobStatusEnum_t |
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{ |
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// Use negative for errors |
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JOB_OK, // operation is successful |
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JOB_STATUS_PENDING, // file is properly queued, waiting for service |
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JOB_STATUS_INPROGRESS, // file is being accessed |
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JOB_STATUS_ABORTED, // file was aborted by caller |
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JOB_STATUS_UNSERVICED, // file is not yet queued |
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}; |
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typedef int JobStatus_t; |
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enum JobFlags_t |
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{ |
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JF_IO = ( 1 << 0 ), // The job primarily blocks on IO or hardware |
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JF_BOOST_THREAD = ( 1 << 1 ), // Up the thread priority to max allowed while processing task |
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JF_SERIAL = ( 1 << 2 ), // Job cannot be executed out of order relative to other "strict" jobs |
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JF_QUEUE = ( 1 << 3 ), // Queue it, even if not an IO job |
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}; |
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enum JobPriority_t |
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{ |
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JP_LOW, |
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JP_NORMAL, |
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JP_HIGH |
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}; |
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#define TP_MAX_POOL_THREADS 64 |
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struct ThreadPoolStartParams_t |
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{ |
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ThreadPoolStartParams_t( bool bIOThreads = false, unsigned nThreads = -1, int *pAffinities = NULL, ThreeState_t fDistribute = TRS_NONE, unsigned nStackSize = -1, int iThreadPriority = SHRT_MIN ) |
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: bIOThreads( bIOThreads ), nThreads( nThreads ), fDistribute( fDistribute ), nStackSize( nStackSize ), iThreadPriority( iThreadPriority ), nThreadsMax( -1 ) |
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{ |
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bExecOnThreadPoolThreadsOnly = false; |
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bUseAffinityTable = ( pAffinities != NULL ) && ( fDistribute == TRS_TRUE ) && ( nThreads != -1 ); |
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if ( bUseAffinityTable ) |
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{ |
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// user supplied an optional 1:1 affinity mapping to override normal distribute behavior |
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nThreads = MIN( TP_MAX_POOL_THREADS, nThreads ); |
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for ( unsigned int i = 0; i < nThreads; i++ ) |
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{ |
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iAffinityTable[i] = pAffinities[i]; |
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} |
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} |
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} |
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int nThreads; |
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int nThreadsMax; |
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ThreeState_t fDistribute; |
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int nStackSize; |
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int iThreadPriority; |
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int iAffinityTable[TP_MAX_POOL_THREADS]; |
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bool bIOThreads : 1; |
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bool bUseAffinityTable : 1; |
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bool bExecOnThreadPoolThreadsOnly : 1; |
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}; |
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//----------------------------------------------------------------------------- |
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// |
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// IThreadPool |
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// |
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//----------------------------------------------------------------------------- |
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typedef bool (*JobFilter_t)( CJob * ); |
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//--------------------------------------------------------- |
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// Messages supported through the CallWorker() method |
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//--------------------------------------------------------- |
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enum ThreadPoolMessages_t |
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{ |
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TPM_EXIT, // Exit the thread |
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TPM_SUSPEND, // Suspend after next operation |
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TPM_RUNFUNCTOR, // Run functor, reply when done. |
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}; |
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//--------------------------------------------------------- |
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abstract_class IThreadPool : public IRefCounted |
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{ |
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public: |
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virtual ~IThreadPool() {}; |
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//----------------------------------------------------- |
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// Thread functions |
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//----------------------------------------------------- |
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virtual bool Start( const ThreadPoolStartParams_t &startParams = ThreadPoolStartParams_t() ) = 0; |
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virtual bool Stop( int timeout = TT_INFINITE ) = 0; |
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//----------------------------------------------------- |
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// Functions for any thread |
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//----------------------------------------------------- |
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virtual unsigned GetJobCount() = 0; |
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virtual int NumThreads() = 0; |
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virtual int NumIdleThreads() = 0; |
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//----------------------------------------------------- |
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// Pause/resume processing jobs |
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//----------------------------------------------------- |
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virtual int SuspendExecution() = 0; |
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virtual int ResumeExecution() = 0; |
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//----------------------------------------------------- |
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// Offer the current thread to the pool |
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//----------------------------------------------------- |
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virtual int YieldWait( CThreadEvent **pEvents, int nEvents, bool bWaitAll = true, unsigned timeout = TT_INFINITE ) = 0; |
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virtual int YieldWait( CJob **, int nJobs, bool bWaitAll = true, unsigned timeout = TT_INFINITE ) = 0; |
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virtual void Yield( unsigned timeout ) = 0; |
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bool YieldWait( CThreadEvent &event, unsigned timeout = TT_INFINITE ); |
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bool YieldWait( CJob *, unsigned timeout = TT_INFINITE ); |
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//----------------------------------------------------- |
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// Add a native job to the queue (master thread) |
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//----------------------------------------------------- |
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virtual void AddJob( CJob * ) = 0; |
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//----------------------------------------------------- |
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// All threads execute pFunctor asap. Thread will either wake up |
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// and execute or execute pFunctor right after completing current job and |
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// before looking for another job. |
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//----------------------------------------------------- |
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// virtual void ExecuteHighPriorityFunctor( CFunctor *pFunctor ) = 0; |
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//----------------------------------------------------- |
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// Add an function object to the queue (master thread) |
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//----------------------------------------------------- |
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virtual void AddFunctor( CFunctor *pFunctor, CJob **ppJob = NULL, const char *pszDescription = NULL, unsigned flags = 0 ) { AddFunctorInternal( RetAddRef( pFunctor ), ppJob, pszDescription, flags ); } |
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//----------------------------------------------------- |
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// Change the priority of an active job |
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//----------------------------------------------------- |
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virtual void ChangePriority( CJob *p, JobPriority_t priority ) = 0; |
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//----------------------------------------------------- |
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// Bulk job manipulation (blocking) |
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//----------------------------------------------------- |
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int ExecuteAll( JobFilter_t pfnFilter = NULL ) { return ExecuteToPriority( JP_LOW, pfnFilter ); } |
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virtual int ExecuteToPriority( JobPriority_t toPriority, JobFilter_t pfnFilter = NULL ) = 0; |
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virtual int AbortAll() = 0; |
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//----------------------------------------------------- |
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virtual void Reserved1() = 0; |
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//----------------------------------------------------- |
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// Add an arbitrary call to the queue (master thread) |
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// |
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// Avert thy eyes! Imagine rather: |
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// |
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// CJob *AddCall( <function>, [args1, [arg2,]...] |
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// CJob *AddCall( <object>, <function>, [args1, [arg2,]...] |
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// CJob *AddRefCall( <object>, <function>, [args1, [arg2,]...] |
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// CJob *QueueCall( <function>, [args1, [arg2,]...] |
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// CJob *QueueCall( <object>, <function>, [args1, [arg2,]...] |
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//----------------------------------------------------- |
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#define DEFINE_NONMEMBER_ADD_CALL(N) \ |
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template <typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *AddCall(FUNCTION_RETTYPE (*pfnProxied)( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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if ( !NumIdleThreads() ) \ |
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{ \ |
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pJob = GetDummyJob(); \ |
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FunctorDirectCall( pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
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} \ |
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else \ |
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{ \ |
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AddFunctorInternal( CreateFunctor( pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob ); \ |
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} \ |
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\ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_MEMBER_ADD_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *AddCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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if ( !NumIdleThreads() ) \ |
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{ \ |
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pJob = GetDummyJob(); \ |
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FunctorDirectCall( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
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} \ |
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else \ |
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{ \ |
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AddFunctorInternal( CreateFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob ); \ |
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} \ |
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\ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_CONST_MEMBER_ADD_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *AddCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) const FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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if ( !NumIdleThreads() ) \ |
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{ \ |
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pJob = GetDummyJob(); \ |
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FunctorDirectCall( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
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} \ |
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else \ |
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{ \ |
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AddFunctorInternal( CreateFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob ); \ |
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} \ |
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\ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_REF_COUNTING_MEMBER_ADD_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *AddRefCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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if ( !NumIdleThreads() ) \ |
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{ \ |
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pJob = GetDummyJob(); \ |
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FunctorDirectCall( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
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} \ |
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else \ |
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{ \ |
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AddFunctorInternal( CreateRefCountingFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob ); \ |
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} \ |
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\ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_REF_COUNTING_CONST_MEMBER_ADD_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *AddRefCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) const FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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if ( !NumIdleThreads() ) \ |
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{ \ |
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pJob = GetDummyJob(); \ |
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FunctorDirectCall( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
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} \ |
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else \ |
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{ \ |
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AddFunctorInternal( CreateRefCountingFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob ); \ |
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} \ |
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\ |
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return pJob; \ |
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} |
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//----------------------------------------------------------------------------- |
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#define DEFINE_NONMEMBER_QUEUE_CALL(N) \ |
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template <typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *QueueCall(FUNCTION_RETTYPE (*pfnProxied)( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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AddFunctorInternal( CreateFunctor( pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob, NULL, JF_QUEUE ); \ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_MEMBER_QUEUE_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *QueueCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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AddFunctorInternal( CreateFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob, NULL, JF_QUEUE ); \ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_CONST_MEMBER_QUEUE_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *QueueCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) const FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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AddFunctorInternal( CreateFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob, NULL, JF_QUEUE ); \ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_REF_COUNTING_MEMBER_QUEUE_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *QueueRefCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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AddFunctorInternal( CreateRefCountingFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob, NULL, JF_QUEUE ); \ |
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return pJob; \ |
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} |
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//------------------------------------- |
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#define DEFINE_REF_COUNTING_CONST_MEMBER_QUEUE_CALL(N) \ |
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template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N> \ |
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CJob *QueueRefCall(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) const FUNC_ARG_FORMAL_PARAMS_##N ) \ |
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{ \ |
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CJob *pJob; \ |
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AddFunctorInternal( CreateRefCountingFunctor( pObject, pfnProxied FUNC_FUNCTOR_CALL_ARGS_##N ), &pJob, NULL, JF_QUEUE ); \ |
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\ |
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return pJob; \ |
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} |
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FUNC_GENERATE_ALL( DEFINE_NONMEMBER_ADD_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_MEMBER_ADD_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_CONST_MEMBER_ADD_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_REF_COUNTING_MEMBER_ADD_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_REF_COUNTING_CONST_MEMBER_ADD_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_NONMEMBER_QUEUE_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_MEMBER_QUEUE_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_CONST_MEMBER_QUEUE_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_REF_COUNTING_MEMBER_QUEUE_CALL ); |
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FUNC_GENERATE_ALL( DEFINE_REF_COUNTING_CONST_MEMBER_QUEUE_CALL ); |
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#undef DEFINE_NONMEMBER_ADD_CALL |
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#undef DEFINE_MEMBER_ADD_CALL |
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#undef DEFINE_CONST_MEMBER_ADD_CALL |
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#undef DEFINE_REF_COUNTING_MEMBER_ADD_CALL |
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#undef DEFINE_REF_COUNTING_CONST_MEMBER_ADD_CALL |
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#undef DEFINE_NONMEMBER_QUEUE_CALL |
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#undef DEFINE_MEMBER_QUEUE_CALL |
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#undef DEFINE_CONST_MEMBER_QUEUE_CALL |
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#undef DEFINE_REF_COUNTING_MEMBER_QUEUE_CALL |
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#undef DEFINE_REF_COUNTING_CONST_MEMBER_QUEUE_CALL |
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private: |
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virtual void AddFunctorInternal( CFunctor *, CJob ** = NULL, const char *pszDescription = NULL, unsigned flags = 0 ) = 0; |
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|
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//----------------------------------------------------- |
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// Services for internal use by job instances |
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//----------------------------------------------------- |
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friend class CJob; |
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virtual CJob *GetDummyJob() = 0; |
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public: |
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virtual void Distribute( bool bDistribute = true, int *pAffinityTable = NULL ) = 0; |
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virtual bool Start( const ThreadPoolStartParams_t &startParams, const char *pszNameOverride ) = 0; |
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}; |
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//----------------------------------------------------------------------------- |
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JOB_INTERFACE IThreadPool *CreateThreadPool(); |
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JOB_INTERFACE void DestroyThreadPool( IThreadPool *pPool ); |
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//------------------------------------- |
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JOB_INTERFACE void RunThreadPoolTests(); |
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//----------------------------------------------------------------------------- |
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JOB_INTERFACE IThreadPool *g_pThreadPool; |
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|
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//----------------------------------------------------------------------------- |
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// Class to combine the metadata for an operation and the ability to perform |
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// the operation. Meant for inheritance. All functions inline, defers to executor |
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//----------------------------------------------------------------------------- |
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DECLARE_POINTER_HANDLE( ThreadPoolData_t ); |
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#define JOB_NO_DATA ((ThreadPoolData_t)-1) |
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class CJob : public CRefCounted1<IRefCounted, CRefCountServiceMT> |
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{ |
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public: |
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CJob( JobPriority_t priority = JP_NORMAL ) |
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: m_status( JOB_STATUS_UNSERVICED ), |
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m_ThreadPoolData( JOB_NO_DATA ), |
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m_priority( priority ), |
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m_flags( 0 ), |
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m_pThreadPool( NULL ), |
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m_CompleteEvent( true ), |
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m_iServicingThread( -1 ) |
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{ |
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m_szDescription[ 0 ] = 0; |
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} |
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//----------------------------------------------------- |
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// Priority (not thread safe) |
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//----------------------------------------------------- |
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void SetPriority( JobPriority_t priority ) { m_priority = priority; } |
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JobPriority_t GetPriority() const { return m_priority; } |
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//----------------------------------------------------- |
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void SetFlags( unsigned flags ) { m_flags = flags; } |
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unsigned GetFlags() const { return m_flags; } |
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//----------------------------------------------------- |
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void SetServiceThread( int iServicingThread ) { m_iServicingThread = (char)iServicingThread; } |
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int GetServiceThread() const { return m_iServicingThread; } |
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void ClearServiceThread() { m_iServicingThread = -1; } |
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//----------------------------------------------------- |
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// Fast queries |
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//----------------------------------------------------- |
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bool Executed() const { return ( m_status == JOB_OK ); } |
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bool CanExecute() const { return ( m_status == JOB_STATUS_PENDING || m_status == JOB_STATUS_UNSERVICED ); } |
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bool IsFinished() const { return ( m_status != JOB_STATUS_PENDING && m_status != JOB_STATUS_INPROGRESS && m_status != JOB_STATUS_UNSERVICED ); } |
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JobStatus_t GetStatus() const { return m_status; } |
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|
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/// Slam the status to a particular value. This is named "slam" instead of "set," |
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/// to warn you that it should only be used in unusual situations. Otherwise, the |
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/// job manager really should manage the status for you, and you should not manhandle it. |
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void SlamStatus(JobStatus_t s) { m_status = s; } |
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|
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//----------------------------------------------------- |
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// Try to acquire ownership (to satisfy). If you take the lock, you must either execute or abort. |
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//----------------------------------------------------- |
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bool TryLock() { return m_mutex.TryLock(); } |
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void Lock() { m_mutex.Lock(); } |
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void Unlock() { m_mutex.Unlock(); } |
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|
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//----------------------------------------------------- |
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// Thread event support (safe for NULL this to simplify code ) |
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//----------------------------------------------------- |
|
bool WaitForFinish( uint32 dwTimeout = TT_INFINITE ) { if (!this) return true; return ( !IsFinished() ) ? g_pThreadPool->YieldWait( this, dwTimeout ) : true; } |
|
bool WaitForFinishAndRelease( uint32 dwTimeout = TT_INFINITE ) { if (!this) return true; bool bResult = WaitForFinish( dwTimeout); Release(); return bResult; } |
|
CThreadEvent *AccessEvent() { return &m_CompleteEvent; } |
|
|
|
//----------------------------------------------------- |
|
// Perform the job |
|
//----------------------------------------------------- |
|
JobStatus_t Execute(); |
|
JobStatus_t TryExecute(); |
|
JobStatus_t ExecuteAndRelease() { JobStatus_t status = Execute(); Release(); return status; } |
|
JobStatus_t TryExecuteAndRelease() { JobStatus_t status = TryExecute(); Release(); return status; } |
|
|
|
//----------------------------------------------------- |
|
// Terminate the job, discard if partially or wholly fulfilled |
|
//----------------------------------------------------- |
|
JobStatus_t Abort( bool bDiscard = true ); |
|
|
|
virtual char const *Describe() { return m_szDescription[ 0 ] ? m_szDescription : "Job"; } |
|
virtual void SetDescription( const char *pszDescription ) |
|
{ |
|
if( pszDescription ) |
|
{ |
|
Q_strncpy( m_szDescription, pszDescription, sizeof( m_szDescription ) ); |
|
} |
|
else |
|
{ |
|
m_szDescription[ 0 ] = 0; |
|
} |
|
} |
|
|
|
private: |
|
//----------------------------------------------------- |
|
friend class CThreadPool; |
|
|
|
JobStatus_t m_status; |
|
JobPriority_t m_priority; |
|
CThreadMutex m_mutex; |
|
unsigned char m_flags; |
|
char m_iServicingThread; |
|
short m_reserved; |
|
ThreadPoolData_t m_ThreadPoolData; |
|
IThreadPool * m_pThreadPool; |
|
CThreadEvent m_CompleteEvent; |
|
char m_szDescription[ 32 ]; |
|
|
|
private: |
|
//----------------------------------------------------- |
|
CJob( const CJob &fromRequest ); |
|
void operator=(const CJob &fromRequest ); |
|
|
|
virtual JobStatus_t DoExecute() = 0; |
|
virtual JobStatus_t DoAbort( bool bDiscard ) { return JOB_STATUS_ABORTED; } |
|
virtual void DoCleanup() {} |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
class CFunctorJob : public CJob |
|
{ |
|
public: |
|
CFunctorJob( CFunctor *pFunctor, const char *pszDescription = NULL ) |
|
: m_pFunctor( pFunctor ) |
|
{ |
|
if ( pszDescription ) |
|
{ |
|
Q_strncpy( m_szDescription, pszDescription, sizeof(m_szDescription) ); |
|
} |
|
else |
|
{ |
|
m_szDescription[0] = 0; |
|
} |
|
} |
|
|
|
virtual JobStatus_t DoExecute() |
|
{ |
|
(*m_pFunctor)(); |
|
return JOB_OK; |
|
} |
|
|
|
const char *Describe() |
|
{ |
|
return m_szDescription; |
|
} |
|
|
|
private: |
|
CRefPtr<CFunctor> m_pFunctor; |
|
char m_szDescription[16]; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Utility for managing multiple jobs |
|
//----------------------------------------------------------------------------- |
|
|
|
class CJobSet |
|
{ |
|
public: |
|
CJobSet( CJob *pJob = NULL ) |
|
{ |
|
if ( pJob ) |
|
{ |
|
m_jobs.AddToTail( pJob ); |
|
} |
|
} |
|
|
|
CJobSet( CJob **ppJobs, int nJobs ) |
|
{ |
|
if ( ppJobs ) |
|
{ |
|
m_jobs.AddMultipleToTail( nJobs, ppJobs ); |
|
} |
|
} |
|
|
|
~CJobSet() |
|
{ |
|
for ( int i = 0; i < m_jobs.Count(); i++ ) |
|
{ |
|
m_jobs[i]->Release(); |
|
} |
|
} |
|
|
|
void operator+=( CJob *pJob ) |
|
{ |
|
m_jobs.AddToTail( pJob ); |
|
} |
|
|
|
void operator-=( CJob *pJob ) |
|
{ |
|
m_jobs.FindAndRemove( pJob ); |
|
} |
|
|
|
void Execute( bool bRelease = true ) |
|
{ |
|
for ( int i = 0; i < m_jobs.Count(); i++ ) |
|
{ |
|
m_jobs[i]->Execute(); |
|
if ( bRelease ) |
|
{ |
|
m_jobs[i]->Release(); |
|
} |
|
} |
|
|
|
if ( bRelease ) |
|
{ |
|
m_jobs.RemoveAll(); |
|
} |
|
} |
|
|
|
void Abort( bool bRelease = true ) |
|
{ |
|
for ( int i = 0; i < m_jobs.Count(); i++ ) |
|
{ |
|
m_jobs[i]->Abort(); |
|
if ( bRelease ) |
|
{ |
|
m_jobs[i]->Release(); |
|
} |
|
} |
|
|
|
if ( bRelease ) |
|
{ |
|
m_jobs.RemoveAll(); |
|
} |
|
} |
|
|
|
void WaitForFinish( bool bRelease = true ) |
|
{ |
|
for ( int i = 0; i < m_jobs.Count(); i++ ) |
|
{ |
|
m_jobs[i]->WaitForFinish(); |
|
if ( bRelease ) |
|
{ |
|
m_jobs[i]->Release(); |
|
} |
|
} |
|
|
|
if ( bRelease ) |
|
{ |
|
m_jobs.RemoveAll(); |
|
} |
|
} |
|
|
|
void WaitForFinish( IThreadPool *pPool, bool bRelease = true ) |
|
{ |
|
pPool->YieldWait( m_jobs.Base(), m_jobs.Count() ); |
|
|
|
if ( bRelease ) |
|
{ |
|
for ( int i = 0; i < m_jobs.Count(); i++ ) |
|
{ |
|
m_jobs[i]->Release(); |
|
} |
|
|
|
m_jobs.RemoveAll(); |
|
} |
|
} |
|
|
|
private: |
|
CUtlVectorFixed<CJob *, 16> m_jobs; |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Job helpers |
|
//----------------------------------------------------------------------------- |
|
|
|
#define ThreadExecute g_pThreadPool->QueueCall |
|
#define ThreadExecuteRef g_pThreadPool->QueueRefCall |
|
|
|
#define BeginExecuteParallel() do { CJobSet jobSet |
|
#define EndExecuteParallel() jobSet.WaitForFinish( g_pThreadPool ); } while (0) |
|
|
|
#define ExecuteParallel jobSet += g_pThreadPool->QueueCall |
|
#define ExecuteRefParallel jobSet += g_pThreadPool->QueueCallRef |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Work splitting: array split, best when cost per item is roughly equal |
|
//----------------------------------------------------------------------------- |
|
|
|
#ifdef _MSC_VER |
|
#pragma warning(push) |
|
#pragma warning(disable:4389) |
|
#pragma warning(disable:4018) |
|
#pragma warning(disable:4701) |
|
#endif |
|
|
|
#define DEFINE_NON_MEMBER_ITER_RANGE_PARALLEL(N) \ |
|
template <typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N, typename ITERTYPE1, typename ITERTYPE2> \ |
|
void IterRangeParallel(FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( ITERTYPE1, ITERTYPE2 FUNC_ADDL_TEMPLATE_FUNC_PARAMS_##N ), ITERTYPE1 from, ITERTYPE2 to FUNC_ARG_FORMAL_PARAMS_##N ) \ |
|
{ \ |
|
const int MAX_THREADS = 16; \ |
|
int nIdle = g_pThreadPool->NumIdleThreads(); \ |
|
ITERTYPE1 range = to - from; \ |
|
int nThreads = MIN( nIdle + 1, range ); \ |
|
if ( nThreads > MAX_THREADS ) \ |
|
{ \ |
|
nThreads = MAX_THREADS; \ |
|
} \ |
|
if ( nThreads < 2 ) \ |
|
{ \ |
|
FunctorDirectCall( pfnProxied, from, to FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
|
} \ |
|
else \ |
|
{ \ |
|
ITERTYPE1 nIncrement = range / nThreads; \ |
|
\ |
|
CJobSet jobSet; \ |
|
while ( --nThreads ) \ |
|
{ \ |
|
ITERTYPE2 thisTo = from + nIncrement; \ |
|
jobSet += g_pThreadPool->AddCall( pfnProxied, from, thisTo FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
|
from = thisTo; \ |
|
} \ |
|
FunctorDirectCall( pfnProxied, from, to FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
|
jobSet.WaitForFinish( g_pThreadPool ); \ |
|
} \ |
|
\ |
|
} |
|
|
|
FUNC_GENERATE_ALL( DEFINE_NON_MEMBER_ITER_RANGE_PARALLEL ); |
|
|
|
#define DEFINE_MEMBER_ITER_RANGE_PARALLEL(N) \ |
|
template <typename OBJECT_TYPE, typename FUNCTION_CLASS, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N FUNC_TEMPLATE_ARG_PARAMS_##N, typename ITERTYPE1, typename ITERTYPE2> \ |
|
void IterRangeParallel(OBJECT_TYPE *pObject, FUNCTION_RETTYPE ( FUNCTION_CLASS::*pfnProxied )( ITERTYPE1, ITERTYPE2 FUNC_ADDL_TEMPLATE_FUNC_PARAMS_##N ), ITERTYPE1 from, ITERTYPE2 to FUNC_ARG_FORMAL_PARAMS_##N ) \ |
|
{ \ |
|
const int MAX_THREADS = 16; \ |
|
int nIdle = g_pThreadPool->NumIdleThreads(); \ |
|
ITERTYPE1 range = to - from; \ |
|
int nThreads = MIN( nIdle + 1, range ); \ |
|
if ( nThreads > MAX_THREADS ) \ |
|
{ \ |
|
nThreads = MAX_THREADS; \ |
|
} \ |
|
if ( nThreads < 2 ) \ |
|
{ \ |
|
FunctorDirectCall( pObject, pfnProxied, from, to FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
|
} \ |
|
else \ |
|
{ \ |
|
ITERTYPE1 nIncrement = range / nThreads; \ |
|
\ |
|
CJobSet jobSet; \ |
|
while ( --nThreads ) \ |
|
{ \ |
|
ITERTYPE2 thisTo = from + nIncrement; \ |
|
jobSet += g_pThreadPool->AddCall( pObject, pfnProxied, from, thisTo FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
|
from = thisTo; \ |
|
} \ |
|
FunctorDirectCall( pObject, pfnProxied, from, to FUNC_FUNCTOR_CALL_ARGS_##N ); \ |
|
jobSet.WaitForFinish( g_pThreadPool ); \ |
|
} \ |
|
\ |
|
} |
|
|
|
FUNC_GENERATE_ALL( DEFINE_MEMBER_ITER_RANGE_PARALLEL ); |
|
|
|
//----------------------------------------------------------------------------- |
|
// Work splitting: competitive, best when cost per item varies a lot |
|
//----------------------------------------------------------------------------- |
|
|
|
template <typename T> |
|
class CJobItemProcessor |
|
{ |
|
public: |
|
typedef T ItemType_t; |
|
void Begin() {} |
|
// void Process( ItemType_t & ) {} |
|
void End() {} |
|
}; |
|
|
|
template <typename T> |
|
class CFuncJobItemProcessor : public CJobItemProcessor<T> |
|
{ |
|
public: |
|
void Init(void (*pfnProcess)( T & ), void (*pfnBegin)() = NULL, void (*pfnEnd)() = NULL ) |
|
{ |
|
m_pfnProcess = pfnProcess; |
|
m_pfnBegin = pfnBegin; |
|
m_pfnEnd = pfnEnd; |
|
} |
|
|
|
//CFuncJobItemProcessor(OBJECT_TYPE_PTR pObject, void (FUNCTION_CLASS::*pfnProcess)( ITEM_TYPE & ), void (*pfnBegin)() = NULL, void (*pfnEnd)() = NULL ); |
|
void Begin() { if ( m_pfnBegin ) (*m_pfnBegin)(); } |
|
void Process( T &item ) { (*m_pfnProcess)( item ); } |
|
void End() { if ( m_pfnEnd ) (*m_pfnEnd)(); } |
|
|
|
protected: |
|
void (*m_pfnProcess)( T & ); |
|
void (*m_pfnBegin)(); |
|
void (*m_pfnEnd)(); |
|
}; |
|
|
|
template <typename T, class OBJECT_TYPE, class FUNCTION_CLASS = OBJECT_TYPE > |
|
class CMemberFuncJobItemProcessor : public CJobItemProcessor<T> |
|
{ |
|
public: |
|
void Init( OBJECT_TYPE *pObject, void (FUNCTION_CLASS::*pfnProcess)( T & ), void (FUNCTION_CLASS::*pfnBegin)() = NULL, void (FUNCTION_CLASS::*pfnEnd)() = NULL ) |
|
{ |
|
m_pObject = pObject; |
|
m_pfnProcess = pfnProcess; |
|
m_pfnBegin = pfnBegin; |
|
m_pfnEnd = pfnEnd; |
|
} |
|
|
|
void Begin() { if ( m_pfnBegin ) ((*m_pObject).*m_pfnBegin)(); } |
|
void Process( T &item ) { ((*m_pObject).*m_pfnProcess)( item ); } |
|
void End() { if ( m_pfnEnd ) ((*m_pObject).*m_pfnEnd)(); } |
|
|
|
protected: |
|
OBJECT_TYPE *m_pObject; |
|
void (FUNCTION_CLASS::*m_pfnProcess)( T & ); |
|
void (FUNCTION_CLASS::*m_pfnBegin)(); |
|
void (FUNCTION_CLASS::*m_pfnEnd)(); |
|
}; |
|
|
|
template <typename ITEM_TYPE, class ITEM_PROCESSOR_TYPE> |
|
class CParallelProcessor |
|
{ |
|
public: |
|
CParallelProcessor( const char *pszDescription ) |
|
{ |
|
m_pItems = m_pLimit= 0; |
|
m_szDescription = pszDescription; |
|
} |
|
|
|
void Run( ITEM_TYPE *pItems, unsigned nItems, int nMaxParallel = INT_MAX, IThreadPool *pThreadPool = NULL ) |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "Run %s %d", m_szDescription, nItems ); |
|
|
|
if ( nItems == 0 ) |
|
return; |
|
|
|
if ( !pThreadPool ) |
|
{ |
|
pThreadPool = g_pThreadPool; |
|
} |
|
|
|
m_pItems = pItems; |
|
m_pLimit = pItems + nItems; |
|
|
|
int nJobs = nItems - 1; |
|
|
|
if ( nJobs > nMaxParallel ) |
|
{ |
|
nJobs = nMaxParallel; |
|
} |
|
|
|
if (! pThreadPool ) // only possible on linux |
|
{ |
|
DoExecute( ); |
|
return; |
|
} |
|
|
|
int nThreads = pThreadPool->NumThreads(); |
|
if ( nJobs > nThreads ) |
|
{ |
|
nJobs = nThreads; |
|
} |
|
|
|
if ( nJobs > 1 ) |
|
{ |
|
CJob **jobs = (CJob **)stackalloc( nJobs * sizeof(CJob **) ); |
|
int i = nJobs; |
|
|
|
while( i-- ) |
|
{ |
|
jobs[i] = pThreadPool->QueueCall( this, &CParallelProcessor<ITEM_TYPE, ITEM_PROCESSOR_TYPE>::DoExecute ); |
|
jobs[i]->SetDescription( m_szDescription ); |
|
} |
|
|
|
DoExecute(); |
|
|
|
for ( i = 0; i < nJobs; i++ ) |
|
{ |
|
jobs[i]->Abort(); // will either abort ones that never got a thread, or noop on ones that did |
|
jobs[i]->Release(); |
|
} |
|
} |
|
else |
|
{ |
|
DoExecute(); |
|
} |
|
} |
|
|
|
ITEM_PROCESSOR_TYPE m_ItemProcessor; |
|
|
|
private: |
|
void DoExecute() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "DoExecute %s", m_szDescription ); |
|
|
|
if ( m_pItems < m_pLimit ) |
|
{ |
|
m_ItemProcessor.Begin(); |
|
|
|
ITEM_TYPE *pLimit = m_pLimit; |
|
|
|
for (;;) |
|
{ |
|
ITEM_TYPE *pCurrent = m_pItems++; |
|
if ( pCurrent < pLimit ) |
|
{ |
|
m_ItemProcessor.Process( *pCurrent ); |
|
} |
|
else |
|
{ |
|
break; |
|
} |
|
} |
|
|
|
m_ItemProcessor.End(); |
|
} |
|
} |
|
CInterlockedPtr<ITEM_TYPE> m_pItems; |
|
ITEM_TYPE * m_pLimit; |
|
const char * m_szDescription; |
|
}; |
|
|
|
template <typename ITEM_TYPE> |
|
inline void ParallelProcess( const char *pszDescription, ITEM_TYPE *pItems, unsigned nItems, void (*pfnProcess)( ITEM_TYPE & ), void (*pfnBegin)() = NULL, void (*pfnEnd)() = NULL, int nMaxParallel = INT_MAX ) |
|
{ |
|
CParallelProcessor<ITEM_TYPE, CFuncJobItemProcessor<ITEM_TYPE> > processor( pszDescription ); |
|
processor.m_ItemProcessor.Init( pfnProcess, pfnBegin, pfnEnd ); |
|
processor.Run( pItems, nItems, nMaxParallel ); |
|
|
|
} |
|
|
|
template <typename ITEM_TYPE, typename OBJECT_TYPE, typename FUNCTION_CLASS > |
|
inline void ParallelProcess( const char *pszDescription, ITEM_TYPE *pItems, unsigned nItems, OBJECT_TYPE *pObject, void (FUNCTION_CLASS::*pfnProcess)( ITEM_TYPE & ), void (FUNCTION_CLASS::*pfnBegin)() = NULL, void (FUNCTION_CLASS::*pfnEnd)() = NULL, int nMaxParallel = INT_MAX ) |
|
{ |
|
CParallelProcessor<ITEM_TYPE, CMemberFuncJobItemProcessor<ITEM_TYPE, OBJECT_TYPE, FUNCTION_CLASS> > processor( pszDescription ); |
|
processor.m_ItemProcessor.Init( pObject, pfnProcess, pfnBegin, pfnEnd ); |
|
processor.Run( pItems, nItems, nMaxParallel ); |
|
} |
|
|
|
// Parallel Process that lets you specify threadpool |
|
template <typename ITEM_TYPE> |
|
inline void ParallelProcess( const char *pszDescription, IThreadPool *pPool, ITEM_TYPE *pItems, unsigned nItems, void (*pfnProcess)( ITEM_TYPE & ), void (*pfnBegin)() = NULL, void (*pfnEnd)() = NULL, int nMaxParallel = INT_MAX ) |
|
{ |
|
CParallelProcessor<ITEM_TYPE, CFuncJobItemProcessor<ITEM_TYPE> > processor( pszDescription ); |
|
processor.m_ItemProcessor.Init( pfnProcess, pfnBegin, pfnEnd ); |
|
processor.Run( pItems, nItems, nMaxParallel, pPool ); |
|
} |
|
|
|
|
|
template <class ITEM_PROCESSOR_TYPE> |
|
class CParallelLoopProcessor |
|
{ |
|
public: |
|
CParallelLoopProcessor( const char *pszDescription ) |
|
{ |
|
m_lIndex = m_lLimit= 0; |
|
m_nActive = 0; |
|
m_szDescription = pszDescription; |
|
} |
|
|
|
void Run( long lBegin, long nItems, int nMaxParallel = INT_MAX ) |
|
{ |
|
if ( nItems ) |
|
{ |
|
m_lIndex = lBegin; |
|
m_lLimit = lBegin + nItems; |
|
int i = g_pThreadPool->NumIdleThreads(); |
|
|
|
if ( nMaxParallel < i) |
|
{ |
|
i = nMaxParallel; |
|
} |
|
|
|
while( i-- ) |
|
{ |
|
++m_nActive; |
|
ThreadExecute( this, &CParallelLoopProcessor<ITEM_PROCESSOR_TYPE>::DoExecute )->Release(); |
|
} |
|
|
|
++m_nActive; |
|
DoExecute(); |
|
|
|
while ( m_nActive ) |
|
{ |
|
ThreadPause(); |
|
} |
|
} |
|
} |
|
|
|
ITEM_PROCESSOR_TYPE m_ItemProcessor; |
|
|
|
private: |
|
void DoExecute() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "DoExecute %s", m_szDescription ); |
|
|
|
m_ItemProcessor.Begin(); |
|
|
|
long lLimit = m_lLimit; |
|
|
|
for (;;) |
|
{ |
|
long lIndex = m_lIndex ++; |
|
if ( lIndex < lLimit ) |
|
{ |
|
m_ItemProcessor.Process( lIndex ); |
|
} |
|
else |
|
{ |
|
break; |
|
} |
|
} |
|
|
|
m_ItemProcessor.End(); |
|
|
|
--m_nActive; |
|
} |
|
CInterlockedInt m_lIndex; |
|
long m_lLimit; |
|
CInterlockedInt m_nActive; |
|
const char * m_szDescription; |
|
}; |
|
|
|
inline void ParallelLoopProcess( const char *szDescription, long lBegin, unsigned nItems, void (*pfnProcess)( long const & ), void (*pfnBegin)() = NULL, void (*pfnEnd)() = NULL, int nMaxParallel = INT_MAX ) |
|
{ |
|
CParallelLoopProcessor< CFuncJobItemProcessor< long const > > processor( szDescription ); |
|
processor.m_ItemProcessor.Init( pfnProcess, pfnBegin, pfnEnd ); |
|
processor.Run( lBegin, nItems, nMaxParallel ); |
|
|
|
} |
|
|
|
template < typename OBJECT_TYPE, typename FUNCTION_CLASS > |
|
inline void ParallelLoopProcess( const char *szDescription, long lBegin, unsigned nItems, OBJECT_TYPE *pObject, void (FUNCTION_CLASS::*pfnProcess)( long const & ), void (FUNCTION_CLASS::*pfnBegin)() = NULL, void (FUNCTION_CLASS::*pfnEnd)() = NULL, int nMaxParallel = INT_MAX ) |
|
{ |
|
CParallelLoopProcessor< CMemberFuncJobItemProcessor<long const, OBJECT_TYPE, FUNCTION_CLASS> > processor( szDescription ); |
|
processor.m_ItemProcessor.Init( pObject, pfnProcess, pfnBegin, pfnEnd ); |
|
processor.Run( lBegin, nItems, nMaxParallel ); |
|
} |
|
|
|
|
|
template <class Derived> |
|
class CParallelProcessorBase |
|
{ |
|
protected: |
|
typedef CParallelProcessorBase<Derived> ThisParallelProcessorBase_t; |
|
typedef Derived ThisParallelProcessorDerived_t; |
|
|
|
public: |
|
CParallelProcessorBase() |
|
{ |
|
m_nActive = 0; |
|
m_szDescription = NULL; |
|
} |
|
void SetDescription( const char *pszDescription ) |
|
{ |
|
m_szDescription = pszDescription; |
|
} |
|
|
|
protected: |
|
void Run( int nMaxParallel = INT_MAX, int threadOverride = -1 ) |
|
{ |
|
int i = g_pThreadPool->NumIdleThreads(); |
|
|
|
if ( nMaxParallel < i) |
|
{ |
|
i = nMaxParallel; |
|
} |
|
|
|
while( i -- > 0 ) |
|
{ |
|
if ( threadOverride == -1 || i == threadOverride - 1 ) |
|
{ |
|
++ m_nActive; |
|
ThreadExecute( this, &ThisParallelProcessorBase_t::DoExecute )->Release(); |
|
} |
|
} |
|
|
|
if ( threadOverride == -1 || threadOverride == 0 ) |
|
{ |
|
++ m_nActive; |
|
DoExecute(); |
|
} |
|
|
|
while ( m_nActive ) |
|
{ |
|
ThreadPause(); |
|
} |
|
} |
|
|
|
protected: |
|
void OnBegin() {} |
|
bool OnProcess() { return false; } |
|
void OnEnd() {} |
|
|
|
private: |
|
void DoExecute() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "DoExecute %s", m_szDescription ); |
|
|
|
static_cast<Derived *>( this )->OnBegin(); |
|
|
|
while ( static_cast<Derived *>( this )->OnProcess() ) |
|
continue; |
|
|
|
static_cast<Derived *>(this)->OnEnd(); |
|
|
|
-- m_nActive; |
|
} |
|
|
|
CInterlockedInt m_nActive; |
|
const char * m_szDescription; |
|
}; |
|
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Raw thread launching |
|
//----------------------------------------------------------------------------- |
|
|
|
inline uintp FunctorExecuteThread( void *pParam ) |
|
{ |
|
CFunctor *pFunctor = (CFunctor *)pParam; |
|
(*pFunctor)(); |
|
pFunctor->Release(); |
|
return 0; |
|
} |
|
|
|
inline ThreadHandle_t ThreadExecuteSoloImpl( CFunctor *pFunctor, const char *pszName = NULL ) |
|
{ |
|
ThreadHandle_t hThread; |
|
ThreadId_t threadId; |
|
hThread = CreateSimpleThread( FunctorExecuteThread, pFunctor, &threadId ); |
|
if ( pszName ) |
|
{ |
|
ThreadSetDebugName( threadId, pszName ); |
|
} |
|
return hThread; |
|
} |
|
|
|
inline ThreadHandle_t ThreadExecuteSolo( CJob *pJob ) { return ThreadExecuteSoloImpl( CreateFunctor( pJob, &CJob::Execute ), pJob->Describe() ); } |
|
|
|
template <typename T1> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1 ), pszName ); } |
|
|
|
template <typename T1, typename T2> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2, T3 a3 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2, a3 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2, a3, a4 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2, a3, a4, a5 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2, a3, a4, a5, a6 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2, a3, a4, a5, a6, a7 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> |
|
inline ThreadHandle_t ThreadExecuteSolo( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7, T8 a8 ) { return ThreadExecuteSoloImpl( CreateFunctor( a1, a2, a3, a4, a5, a6, a7, a8 ), pszName ); } |
|
|
|
template <typename T1, typename T2> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2, T3 a3 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2, a3 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2, a3, a4 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2, a3, a4, a5 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2, a3, a4, a5, a6 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2, a3, a4, a5, a6, a7 ), pszName ); } |
|
|
|
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> |
|
inline ThreadHandle_t ThreadExecuteSoloRef( const char *pszName, T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7, T8 a8 ) { return ThreadExecuteSoloImpl( CreateRefCountingFunctor(a1, a2, a3, a4, a5, a6, a7, a8 ), pszName ); } |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
inline bool IThreadPool::YieldWait( CThreadEvent &event, unsigned timeout ) |
|
{ |
|
CThreadEvent *pEvent = &event; |
|
return ( YieldWait( &pEvent, 1, true, timeout ) != TW_TIMEOUT ); |
|
} |
|
|
|
inline bool IThreadPool::YieldWait( CJob *pJob, unsigned timeout ) |
|
{ |
|
return ( YieldWait( &pJob, 1, true, timeout ) != TW_TIMEOUT ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
inline JobStatus_t CJob::Execute() |
|
{ |
|
if ( IsFinished() ) |
|
{ |
|
return m_status; |
|
} |
|
|
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s %s %d", __FUNCTION__, Describe(), m_status ); |
|
|
|
AUTO_LOCK( m_mutex ); |
|
AddRef(); |
|
|
|
JobStatus_t result; |
|
|
|
switch ( m_status ) |
|
{ |
|
case JOB_STATUS_UNSERVICED: |
|
case JOB_STATUS_PENDING: |
|
{ |
|
// Service it |
|
m_status = JOB_STATUS_INPROGRESS; |
|
result = m_status = DoExecute(); |
|
DoCleanup(); |
|
m_CompleteEvent.Set(); |
|
break; |
|
} |
|
|
|
case JOB_STATUS_INPROGRESS: |
|
AssertMsg(0, "Mutex Should have protected use while processing"); |
|
// fall through... |
|
|
|
case JOB_OK: |
|
case JOB_STATUS_ABORTED: |
|
result = m_status; |
|
break; |
|
|
|
default: |
|
AssertMsg( m_status < JOB_OK, "Unknown job state"); |
|
result = m_status; |
|
} |
|
|
|
Release(); |
|
|
|
return result; |
|
} |
|
|
|
|
|
//--------------------------------------------------------- |
|
|
|
inline JobStatus_t CJob::TryExecute() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s %s %d", __FUNCTION__, Describe(), m_status ); |
|
|
|
// TryLock() would only fail if another thread has entered |
|
// Execute() or Abort() |
|
if ( !IsFinished() && TryLock() ) |
|
{ |
|
// ...service the request |
|
Execute(); |
|
Unlock(); |
|
} |
|
return m_status; |
|
} |
|
|
|
//--------------------------------------------------------- |
|
|
|
inline JobStatus_t CJob::Abort( bool bDiscard ) |
|
{ |
|
if ( IsFinished() ) |
|
{ |
|
return m_status; |
|
} |
|
|
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s %s %d", __FUNCTION__, Describe(), m_status ); |
|
|
|
AUTO_LOCK( m_mutex ); |
|
AddRef(); |
|
|
|
JobStatus_t result; |
|
|
|
switch ( m_status ) |
|
{ |
|
case JOB_STATUS_UNSERVICED: |
|
case JOB_STATUS_PENDING: |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "CJob::DoAbort" ); |
|
|
|
result = m_status = DoAbort( bDiscard ); |
|
if ( bDiscard ) |
|
DoCleanup(); |
|
m_CompleteEvent.Set(); |
|
} |
|
break; |
|
|
|
case JOB_STATUS_ABORTED: |
|
case JOB_STATUS_INPROGRESS: |
|
case JOB_OK: |
|
result = m_status; |
|
break; |
|
|
|
default: |
|
AssertMsg( m_status < JOB_OK, "Unknown job state"); |
|
result = m_status; |
|
} |
|
|
|
Release(); |
|
|
|
return result; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
#endif // JOBTHREAD_H
|
|
|