You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
61 lines
1.3 KiB
61 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#include "BaseVSShader.h" |
|
|
|
#include "writez.inc" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
DEFINE_FALLBACK_SHADER( WriteStencil, WriteStencil_DX8 ) |
|
|
|
BEGIN_VS_SHADER_FLAGS( WriteStencil_DX8, "Help for WriteStencil", SHADER_NOT_EDITABLE ) |
|
|
|
BEGIN_SHADER_PARAMS |
|
END_SHADER_PARAMS |
|
|
|
SHADER_INIT_PARAMS() |
|
{ |
|
} |
|
|
|
SHADER_FALLBACK |
|
{ |
|
if ( IsPC() && g_pHardwareConfig->GetDXSupportLevel() < 80 ) |
|
return "WriteStencil_DX6"; |
|
|
|
return 0; |
|
} |
|
|
|
SHADER_INIT |
|
{ |
|
} |
|
|
|
SHADER_DRAW |
|
{ |
|
SHADOW_STATE |
|
{ |
|
pShaderShadow->EnableColorWrites( false ); // |
|
pShaderShadow->EnableAlphaWrites( false ); // Write ONLY to stencil |
|
pShaderShadow->EnableDepthWrites( false ); // |
|
|
|
writez_Static_Index vshIndex; |
|
pShaderShadow->SetVertexShader( "writez", vshIndex.GetIndex() ); |
|
|
|
pShaderShadow->SetPixelShader( "white" ); |
|
pShaderShadow->VertexShaderVertexFormat( VERTEX_POSITION, 1, 0, 0 ); |
|
} |
|
DYNAMIC_STATE |
|
{ |
|
writez_Dynamic_Index vshIndex; |
|
vshIndex.SetDOWATERFOG( pShaderAPI->GetSceneFogMode() == MATERIAL_FOG_LINEAR_BELOW_FOG_Z ); |
|
pShaderAPI->SetVertexShaderIndex( vshIndex.GetIndex() ); |
|
} |
|
Draw(); |
|
} |
|
END_SHADER |
|
|
|
|