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1331 lines
31 KiB
1331 lines
31 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=====================================================================================// |
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#include "client_pch.h" |
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#include <time.h> |
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#include "console.h" |
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#include "ivideomode.h" |
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#include "zone.h" |
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#include "sv_main.h" |
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#include "server.h" |
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#include "MapReslistGenerator.h" |
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#include "tier0/vcrmode.h" |
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#if defined( _X360 ) |
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#include "xbox/xbox_console.h" |
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#endif |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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#if !defined( _X360 ) |
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#define MAXPRINTMSG 4096 |
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#else |
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#define MAXPRINTMSG 1024 |
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#endif |
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bool con_debuglog = false; |
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bool con_initialized = false; |
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bool con_debuglogmapprefixed = false; |
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CThreadFastMutex g_AsyncNotifyTextMutex; |
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static ConVar con_timestamp( "con_timestamp", "0", 0, "Prefix console.log entries with timestamps" ); |
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// In order to avoid excessive opening and closing of the console log file |
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// we wrap it in an object and keep the handle open. This is necessary |
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// because of the sometimes considerable cost of opening and closing files |
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// on Windows. Opening and closing files on Windows is always moderately |
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// expensive, but profiling may dramatically underestimate the true cost |
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// because some anti-virus software can make closing a file handle take |
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// 20-90 ms! |
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class ConsoleLogManager |
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{ |
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public: |
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ConsoleLogManager(); |
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~ConsoleLogManager(); |
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void RemoveConsoleLogFile(); |
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bool ReadConsoleLogFile( CUtlBuffer& buf ); |
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FileHandle_t GetConsoleLogFileHandleForAppend(); |
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void CloseFileIfOpen(); |
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private: |
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FileHandle_t m_fh; |
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const char *GetConsoleLogFilename() const; |
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}; |
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// Wrap the ConsoleLogManager in a function to ensure that the object is always |
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// constructed before it is used. |
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ConsoleLogManager& GetConsoleLogManager() |
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{ |
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static ConsoleLogManager object; |
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return object; |
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} |
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void ConsoleLogFileCallback( IConVar *var, const char *pOldValue, float flOldValue ) |
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{ |
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ConVarRef con_logfile( var->GetName() ); |
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const char *logFile = con_logfile.GetString(); |
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// close any existing file, because we have changed the name |
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GetConsoleLogManager().CloseFileIfOpen(); |
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// validate the path and the .log/.txt extensions |
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if ( !COM_IsValidPath( logFile ) || !COM_IsValidLogFilename( logFile ) ) |
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{ |
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ConMsg( "invalid log filename\n" ); |
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con_logfile.SetValue( "console.log" ); |
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return; |
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} |
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else |
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{ |
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const char *extension = Q_GetFileExtension( logFile ); |
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if ( !extension || ( Q_strcasecmp( extension, "log" ) && Q_strcasecmp( extension, "txt" ) ) ) |
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{ |
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char szTemp[MAX_PATH]; |
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V_sprintf_safe( szTemp, "%s.log", logFile ); |
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con_logfile.SetValue( szTemp ); |
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return; |
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} |
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} |
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if ( !COM_IsValidPath( logFile ) ) |
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{ |
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con_debuglog = CommandLine()->FindParm( "-condebug" ) != 0; |
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} |
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else |
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{ |
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con_debuglog = true; |
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} |
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} |
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ConVar con_logfile( "con_logfile", "", 0, "Console output gets written to this file", false, 0.0f, false, 0.0f, ConsoleLogFileCallback ); |
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static const char *GetTimestampString( void ) |
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{ |
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static char string[128]; |
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tm today; |
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VCRHook_LocalTime( &today ); |
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Q_snprintf( string, sizeof( string ), "%02i/%02i/%04i - %02i:%02i:%02i", |
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today.tm_mon+1, today.tm_mday, 1900 + today.tm_year, |
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today.tm_hour, today.tm_min, today.tm_sec ); |
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return string; |
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} |
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#ifndef SWDS |
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static ConVar con_trace( "con_trace", "0", FCVAR_MATERIAL_SYSTEM_THREAD, "Print console text to low level printout." ); |
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static ConVar con_notifytime( "con_notifytime","8", FCVAR_MATERIAL_SYSTEM_THREAD, "How long to display recent console text to the upper part of the game window" ); |
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static ConVar con_times("contimes", "8", FCVAR_MATERIAL_SYSTEM_THREAD, "Number of console lines to overlay for debugging." ); |
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static ConVar con_drawnotify( "con_drawnotify", "1", 0, "Disables drawing of notification area (for taking screenshots)." ); |
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static ConVar con_enable("con_enable", "0", FCVAR_ARCHIVE, "Allows the console to be activated."); |
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static ConVar con_filter_enable ( "con_filter_enable","0", FCVAR_MATERIAL_SYSTEM_THREAD, "Filters console output based on the setting of con_filter_text. 1 filters completely, 2 displays filtered text brighter than other text." ); |
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static ConVar con_filter_text ( "con_filter_text","", FCVAR_MATERIAL_SYSTEM_THREAD, "Text with which to filter console spew. Set con_filter_enable 1 or 2 to activate." ); |
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static ConVar con_filter_text_out ( "con_filter_text_out","", FCVAR_MATERIAL_SYSTEM_THREAD, "Text with which to filter OUT of console spew. Set con_filter_enable 1 or 2 to activate." ); |
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//----------------------------------------------------------------------------- |
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// Purpose: Implements the console using VGUI |
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//----------------------------------------------------------------------------- |
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class CConPanel : public CBasePanel |
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{ |
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typedef CBasePanel BaseClass; |
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public: |
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enum |
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{ |
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MAX_NOTIFY_TEXT_LINE = 256 |
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}; |
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CConPanel( vgui::Panel *parent ); |
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virtual ~CConPanel( void ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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// Draws the text |
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virtual void Paint(); |
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// Draws the background image |
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virtual void PaintBackground(); |
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// Draw notify area |
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virtual void DrawNotify( void ); |
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// Draws debug ( Con_NXPrintf ) areas |
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virtual void DrawDebugAreas( void ); |
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int ProcessNotifyLines( int &left, int &top, int &right, int &bottom, bool bDraw ); |
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// Draw helpers |
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virtual int DrawText( vgui::HFont font, int x, int y, wchar_t *data ); |
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virtual bool ShouldDraw( void ); |
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void Con_NPrintf( int idx, const char *msg ); |
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void Con_NXPrintf( const struct con_nprint_s *info, const char *msg ); |
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void AddToNotify( const Color& clr, char const *msg ); |
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void ClearNotify(); |
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private: |
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// Console font |
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vgui::HFont m_hFont; |
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vgui::HFont m_hFontFixed; |
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struct CNotifyText |
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{ |
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Color clr; |
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float liferemaining; |
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wchar_t text[MAX_NOTIFY_TEXT_LINE]; |
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}; |
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CCopyableUtlVector< CNotifyText > m_NotifyText; |
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enum |
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{ |
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MAX_DBG_NOTIFY = 128, |
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DBG_NOTIFY_TIMEOUT = 4, |
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}; |
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float da_default_color[3]; |
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typedef struct |
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{ |
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wchar_t szNotify[MAX_NOTIFY_TEXT_LINE]; |
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float expire; |
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float color[3]; |
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bool fixed_width_font; |
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} da_notify_t; |
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da_notify_t da_notify[MAX_DBG_NOTIFY]; |
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bool m_bDrawDebugAreas; |
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}; |
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static CConPanel *g_pConPanel = NULL; |
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/* |
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================ |
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Con_HideConsole_f |
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================ |
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*/ |
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void Con_HideConsole_f( void ) |
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{ |
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if ( IsX360() ) |
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return; |
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if ( EngineVGui()->IsConsoleVisible() ) |
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{ |
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// hide the console |
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EngineVGui()->HideConsole(); |
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} |
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} |
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/* |
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================ |
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Con_ShowConsole_f |
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================ |
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*/ |
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void Con_ShowConsole_f( void ) |
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{ |
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if ( IsX360() ) |
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return; |
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if ( vgui::input()->GetAppModalSurface() ) |
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{ |
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// If a dialog has modal, it probably has grabbed keyboard focus, so showing |
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// the console would be a bad idea. |
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return; |
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} |
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if ( !g_ClientDLL->ShouldAllowConsole() ) |
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return; |
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// make sure we're allowed to see the console |
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if ( con_enable.GetBool() || developer.GetInt() || CommandLine()->CheckParm("-console") || CommandLine()->CheckParm("-rpt") ) |
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{ |
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// show the console |
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EngineVGui()->ShowConsole(); |
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// remove any loading screen |
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SCR_EndLoadingPlaque(); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: toggles the console |
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//----------------------------------------------------------------------------- |
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void Con_ToggleConsole_f( void ) |
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{ |
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if ( IsX360() ) |
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return; |
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if (EngineVGui()->IsConsoleVisible()) |
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{ |
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Con_HideConsole_f(); |
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// If we hide the console, we also hide the game UI |
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EngineVGui()->HideGameUI(); |
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} |
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else |
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{ |
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Con_ShowConsole_f(); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Clears the console |
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//----------------------------------------------------------------------------- |
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void Con_Clear_f( void ) |
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{ |
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if ( IsX360() ) |
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return; |
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EngineVGui()->ClearConsole(); |
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Con_ClearNotify(); |
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} |
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/* |
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================ |
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Con_ClearNotify |
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================ |
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*/ |
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void Con_ClearNotify (void) |
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{ |
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if ( g_pConPanel ) |
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{ |
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g_pConPanel->ClearNotify(); |
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} |
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} |
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#endif // SWDS |
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ConsoleLogManager::ConsoleLogManager() |
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{ |
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m_fh = FILESYSTEM_INVALID_HANDLE; |
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} |
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ConsoleLogManager::~ConsoleLogManager() |
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{ |
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// This fails because of destructor order problems. The file |
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// system has already been shut down by the time this runs. |
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// We'll have to count on the OS to close the file for us. |
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//CloseFileIfOpen(); |
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} |
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void ConsoleLogManager::RemoveConsoleLogFile() |
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{ |
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// Make sure the log file is closed before we try deleting it. |
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CloseFileIfOpen(); |
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g_pFileSystem->RemoveFile( GetConsoleLogFilename(), "GAME" ); |
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} |
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bool ConsoleLogManager::ReadConsoleLogFile( CUtlBuffer& buf ) |
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{ |
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// Make sure the log file is closed before we try reading it. |
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CloseFileIfOpen(); |
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const char *pLogFile = GetConsoleLogFilename(); |
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if ( g_pFullFileSystem->ReadFile( pLogFile, "GAME", buf ) ) |
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return true; |
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return false; |
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} |
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FileHandle_t ConsoleLogManager::GetConsoleLogFileHandleForAppend() |
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{ |
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if ( m_fh == FILESYSTEM_INVALID_HANDLE ) |
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{ |
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const char* file = GetConsoleLogFilename(); |
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m_fh = g_pFileSystem->Open( file, "a" ); |
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} |
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return m_fh; |
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} |
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void ConsoleLogManager::CloseFileIfOpen() |
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{ |
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if ( m_fh != FILESYSTEM_INVALID_HANDLE ) |
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{ |
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g_pFileSystem->Close( m_fh ); |
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m_fh = FILESYSTEM_INVALID_HANDLE; |
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} |
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} |
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const char *ConsoleLogManager::GetConsoleLogFilename() const |
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{ |
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const char *logFile = con_logfile.GetString(); |
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if ( !COM_IsValidPath( logFile ) || !COM_IsValidLogFilename( logFile ) ) |
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{ |
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return "console.log"; |
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} |
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return logFile; |
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} |
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/* |
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================ |
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Con_Init |
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================ |
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*/ |
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void Con_Init (void) |
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{ |
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#ifdef DEDICATED |
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con_debuglog = false; // the dedicated server's console will handle this |
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con_debuglogmapprefixed = false; |
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// Check -consolelog arg and set con_logfile if it's present. This gets some messages logged |
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// that we would otherwise miss due to con_logfile being set in the .cfg file. |
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const char *filename = NULL; |
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if ( CommandLine()->CheckParm( "-consolelog", &filename ) && filename && filename[ 0 ] ) |
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{ |
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con_logfile.SetValue( filename ); |
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} |
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#else |
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bool bRPTClient = ( CommandLine()->FindParm( "-rpt" ) != 0 ); |
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con_debuglog = bRPTClient || ( CommandLine()->FindParm( "-condebug" ) != 0 ); |
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con_debuglogmapprefixed = CommandLine()->FindParm( "-makereslists" ) != 0; |
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if ( con_debuglog ) |
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{ |
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con_logfile.SetValue( "console.log" ); |
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if ( bRPTClient || ( CommandLine()->FindParm( "-conclearlog" ) ) ) |
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{ |
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GetConsoleLogManager().RemoveConsoleLogFile(); |
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} |
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} |
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#endif // !DEDICATED |
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con_initialized = true; |
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} |
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/* |
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================ |
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Con_Shutdown |
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================ |
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*/ |
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void Con_Shutdown (void) |
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{ |
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con_initialized = false; |
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} |
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/* |
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================ |
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Read the console log from disk and return it in 'buf'. Buf should come |
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in as an empty TEXT_BUFFER CUtlBuffer. |
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Returns true if the log file is successfully read. |
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================ |
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*/ |
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bool GetConsoleLogFileData( CUtlBuffer& buf ) |
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{ |
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return GetConsoleLogManager().ReadConsoleLogFile( buf ); |
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} |
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/* |
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================ |
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Con_DebugLog |
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================ |
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*/ |
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void Con_DebugLog( const char *fmt, ...) |
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{ |
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va_list argptr; |
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char data[MAXPRINTMSG]; |
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va_start(argptr, fmt); |
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Q_vsnprintf(data, sizeof(data), fmt, argptr); |
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va_end(argptr); |
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FileHandle_t fh = GetConsoleLogManager().GetConsoleLogFileHandleForAppend(); |
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if (fh != FILESYSTEM_INVALID_HANDLE ) |
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{ |
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if ( con_debuglogmapprefixed ) |
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{ |
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char const *prefix = MapReslistGenerator().LogPrefix(); |
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if ( prefix ) |
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{ |
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g_pFileSystem->Write( prefix, strlen(prefix), fh ); |
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} |
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} |
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if ( con_timestamp.GetBool() ) |
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{ |
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static bool needTimestamp = true; // Start the first line with a timestamp |
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if ( needTimestamp ) |
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{ |
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const char *timestamp = GetTimestampString(); |
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g_pFileSystem->Write( timestamp, strlen( timestamp ), fh ); |
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g_pFileSystem->Write( ": ", 2, fh ); |
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} |
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needTimestamp = V_stristr( data, "\n" ) != 0; |
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} |
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g_pFileSystem->Write( data, strlen(data), fh ); |
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// Now that we don't close the file we need to flush it in order |
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// to make sure that the data makes it to the file system. |
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g_pFileSystem->Flush( fh ); |
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} |
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} |
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static bool g_fIsDebugPrint = false; |
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#ifndef SWDS |
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/* |
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================ |
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Con_Printf |
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Handles cursor positioning, line wrapping, etc |
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================ |
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*/ |
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static bool g_fColorPrintf = false; |
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static bool g_bInColorPrint = false; |
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extern CTHREADLOCALINT g_bInSpew; |
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void Con_Printf( const char *fmt, ... ); |
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extern ConVar spew_consolelog_to_debugstring; |
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void Con_ColorPrint( const Color& clr, char const *msg ) |
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{ |
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if ( IsPC() ) |
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{ |
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if ( g_bInColorPrint ) |
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return; |
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int nCon_Filter_Enable = con_filter_enable.GetInt(); |
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if ( nCon_Filter_Enable > 0 ) |
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{ |
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const char *pszText = con_filter_text.GetString(); |
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const char *pszIgnoreText = con_filter_text_out.GetString(); |
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switch( nCon_Filter_Enable ) |
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{ |
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case 1: |
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// if line does not contain keyword do not print the line |
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if ( pszText && ( *pszText != '\0' ) && ( Q_stristr( msg, pszText ) == NULL )) |
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return; |
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if ( pszIgnoreText && *pszIgnoreText && ( Q_stristr( msg, pszIgnoreText ) != NULL ) ) |
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return; |
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break; |
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case 2: |
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if ( pszIgnoreText && *pszIgnoreText && ( Q_stristr( msg, pszIgnoreText ) != NULL ) ) |
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return; |
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// if line does not contain keyword print it in a darker color |
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if ( pszText && ( *pszText != '\0' ) && ( Q_stristr( msg, pszText ) == NULL )) |
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{ |
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Color mycolor(200, 200, 200, 150 ); |
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g_pCVar->ConsoleColorPrintf( mycolor, "%s", msg ); |
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return; |
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} |
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break; |
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default: |
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// by default do no filtering |
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break; |
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} |
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} |
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g_bInColorPrint = true; |
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|
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// also echo to debugging console |
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if ( Plat_IsInDebugSession() && !con_trace.GetInt() && !spew_consolelog_to_debugstring.GetBool() ) |
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{ |
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Sys_OutputDebugString(msg); |
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} |
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|
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if ( sv.IsDedicated() ) |
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{ |
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g_bInColorPrint = false; |
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return; // no graphics mode |
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} |
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bool convisible = Con_IsVisible(); |
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bool indeveloper = ( developer.GetInt() > 0 ); |
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bool debugprint = g_fIsDebugPrint; |
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if ( g_fColorPrintf ) |
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{ |
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g_pCVar->ConsoleColorPrintf( clr, "%s", msg ); |
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} |
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else |
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{ |
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// write it out to the vgui console no matter what |
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if ( g_fIsDebugPrint ) |
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{ |
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// Don't spew debug stuff to actual console once in game, unless console isn't up |
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if ( !cl.IsActive() || !convisible ) |
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{ |
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g_pCVar->ConsoleDPrintf( "%s", msg ); |
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} |
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} |
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else |
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{ |
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g_pCVar->ConsolePrintf( "%s", msg ); |
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} |
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} |
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|
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// Make sure we "spew" if this wan't generated from the spew system |
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if ( !g_bInSpew ) |
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{ |
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Msg( "%s", msg ); |
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} |
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|
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// Only write to notify if it's non-debug or we are running with developer set > 0 |
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// Buf it it's debug then make sure we don't have the console down |
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if ( ( !debugprint || indeveloper ) && !( debugprint && convisible ) ) |
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{ |
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if ( g_pConPanel ) |
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{ |
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g_pConPanel->AddToNotify( clr, msg ); |
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} |
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} |
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g_bInColorPrint = false; |
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} |
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|
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#if defined( _X360 ) |
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int r,g,b,a; |
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char buffer[MAXPRINTMSG]; |
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const char *pFrom; |
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char *pTo; |
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|
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clr.GetColor(r, g, b, a); |
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|
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// fixup percent printers |
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pFrom = msg; |
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pTo = buffer; |
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while ( *pFrom && pTo < buffer+sizeof(buffer)-1 ) |
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{ |
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*pTo = *pFrom++; |
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if ( *pTo++ == '%' ) |
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*pTo++ = '%'; |
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} |
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*pTo = '\0'; |
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|
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XBX_DebugString( XMAKECOLOR(r,g,b), buffer ); |
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#endif |
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} |
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#endif |
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|
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// returns false if the print function shouldn't continue |
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bool HandleRedirectAndDebugLog( const char *msg ) |
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{ |
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// Add to redirected message |
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if ( SV_RedirectActive() ) |
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{ |
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SV_RedirectAddText( msg ); |
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return false; |
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} |
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|
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// log all messages to file |
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if ( con_debuglog ) |
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Con_DebugLog( "%s", msg ); |
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|
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if (!con_initialized) |
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{ |
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return false; |
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} |
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return true; |
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} |
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|
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void Con_Print( const char *msg ) |
|
{ |
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if ( !msg || !msg[0] ) |
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return; |
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|
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if ( !HandleRedirectAndDebugLog( msg ) ) |
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{ |
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return; |
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} |
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|
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#ifdef SWDS |
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Msg( "%s", msg ); |
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#else |
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if ( sv.IsDedicated() ) |
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{ |
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Msg( "%s", msg ); |
|
} |
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else |
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{ |
|
#if !defined( _X360 ) |
|
Color clr( 255, 255, 255, 255 ); |
|
#else |
|
Color clr( 0, 0, 0, 255 ); |
|
#endif |
|
Con_ColorPrint( clr, msg ); |
|
} |
|
#endif |
|
} |
|
|
|
void Con_Printf( const char *fmt, ... ) |
|
{ |
|
va_list argptr; |
|
char msg[MAXPRINTMSG]; |
|
static bool inupdate; |
|
|
|
va_start( argptr, fmt ); |
|
Q_vsnprintf( msg, sizeof( msg ), fmt, argptr ); |
|
va_end( argptr ); |
|
|
|
#ifndef NO_VCR |
|
// Normally, we shouldn't need to write this data to the file, but it can help catch |
|
// out-of-sync errors earlier. |
|
if ( vcr_verbose.GetInt() ) |
|
{ |
|
VCRGenericString( "Con_Printf", msg ); |
|
} |
|
#endif |
|
|
|
if ( !HandleRedirectAndDebugLog( msg ) ) |
|
{ |
|
return; |
|
} |
|
|
|
#ifdef SWDS |
|
Msg( "%s", msg ); |
|
#else |
|
if ( sv.IsDedicated() ) |
|
{ |
|
Msg( "%s", msg ); |
|
} |
|
else |
|
{ |
|
#if !defined( _X360 ) |
|
Color clr( 255, 255, 255, 255 ); |
|
#else |
|
Color clr( 0, 0, 0, 255 ); |
|
#endif |
|
Con_ColorPrint( clr, msg ); |
|
} |
|
#endif |
|
} |
|
|
|
#ifndef SWDS |
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : clr - |
|
// *fmt - |
|
// ... - |
|
//----------------------------------------------------------------------------- |
|
void Con_ColorPrintf( const Color& clr, const char *fmt, ... ) |
|
{ |
|
va_list argptr; |
|
char msg[MAXPRINTMSG]; |
|
|
|
va_start (argptr,fmt); |
|
Q_vsnprintf (msg,sizeof( msg ), fmt,argptr); |
|
va_end (argptr); |
|
|
|
AUTO_LOCK( g_AsyncNotifyTextMutex ); |
|
if ( !HandleRedirectAndDebugLog( msg ) ) |
|
{ |
|
return; |
|
} |
|
|
|
g_fColorPrintf = true; |
|
Con_ColorPrint( clr, msg ); |
|
g_fColorPrintf = false; |
|
} |
|
#endif |
|
|
|
/* |
|
================ |
|
Con_DPrintf |
|
|
|
A Con_Printf that only shows up if the "developer" cvar is set |
|
================ |
|
*/ |
|
void Con_DPrintf (const char *fmt, ...) |
|
{ |
|
va_list argptr; |
|
char msg[MAXPRINTMSG]; |
|
|
|
va_start (argptr,fmt); |
|
Q_vsnprintf(msg,sizeof( msg ), fmt,argptr); |
|
va_end (argptr); |
|
|
|
g_fIsDebugPrint = true; |
|
|
|
#ifdef SWDS |
|
DevMsg( "%s", msg ); |
|
#else |
|
if ( sv.IsDedicated() ) |
|
{ |
|
DevMsg( "%s", msg ); |
|
} |
|
else |
|
{ |
|
Color clr( 196, 181, 80, 255 ); |
|
Con_ColorPrint ( clr, msg ); |
|
} |
|
#endif |
|
|
|
g_fIsDebugPrint = false; |
|
} |
|
|
|
|
|
/* |
|
================== |
|
Con_SafePrintf |
|
|
|
Okay to call even when the screen can't be updated |
|
================== |
|
*/ |
|
void Con_SafePrintf (const char *fmt, ...) |
|
{ |
|
va_list argptr; |
|
char msg[MAXPRINTMSG]; |
|
|
|
va_start (argptr,fmt); |
|
Q_vsnprintf(msg,sizeof( msg ), fmt,argptr); |
|
va_end (argptr); |
|
|
|
#ifndef SWDS |
|
bool temp; |
|
temp = scr_disabled_for_loading; |
|
scr_disabled_for_loading = true; |
|
#endif |
|
g_fIsDebugPrint = true; |
|
Con_Printf ("%s", msg); |
|
g_fIsDebugPrint = false; |
|
#ifndef SWDS |
|
scr_disabled_for_loading = temp; |
|
#endif |
|
} |
|
|
|
#ifndef SWDS |
|
bool Con_IsVisible() |
|
{ |
|
return (EngineVGui()->IsConsoleVisible()); |
|
} |
|
|
|
void Con_NPrintf( int idx, const char *fmt, ... ) |
|
{ |
|
va_list argptr; |
|
char outtext[MAXPRINTMSG]; |
|
|
|
va_start(argptr, fmt); |
|
Q_vsnprintf( outtext, sizeof( outtext ), fmt, argptr); |
|
va_end(argptr); |
|
|
|
if ( IsPC() ) |
|
{ |
|
g_pConPanel->Con_NPrintf( idx, outtext ); |
|
} |
|
else |
|
{ |
|
Con_Printf( outtext ); |
|
} |
|
} |
|
|
|
void Con_NXPrintf( const struct con_nprint_s *info, const char *fmt, ... ) |
|
{ |
|
va_list argptr; |
|
char outtext[MAXPRINTMSG]; |
|
|
|
va_start(argptr, fmt); |
|
Q_vsnprintf( outtext, sizeof( outtext ), fmt, argptr); |
|
va_end(argptr); |
|
|
|
if ( IsPC() ) |
|
{ |
|
g_pConPanel->Con_NXPrintf( info, outtext ); |
|
} |
|
else |
|
{ |
|
Con_Printf( outtext ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Creates the console panel |
|
// Input : *parent - |
|
//----------------------------------------------------------------------------- |
|
CConPanel::CConPanel( vgui::Panel *parent ) : CBasePanel( parent, "CConPanel" ) |
|
{ |
|
// Full screen assumed |
|
SetSize( videomode->GetModeStereoWidth(), videomode->GetModeStereoHeight() ); |
|
SetPos( 0, 0 ); |
|
SetVisible( true ); |
|
SetMouseInputEnabled( false ); |
|
SetKeyBoardInputEnabled( false ); |
|
|
|
da_default_color[0] = 1.0; |
|
da_default_color[1] = 1.0; |
|
da_default_color[2] = 1.0; |
|
|
|
m_bDrawDebugAreas = false; |
|
|
|
g_pConPanel = this; |
|
memset( da_notify, 0, sizeof(da_notify) ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
CConPanel::~CConPanel( void ) |
|
{ |
|
g_pConPanel = NULL; |
|
} |
|
|
|
void CConPanel::Con_NPrintf( int idx, const char *msg ) |
|
{ |
|
if ( idx < 0 || idx >= MAX_DBG_NOTIFY ) |
|
return; |
|
|
|
#ifdef WIN32 |
|
_snwprintf( da_notify[idx].szNotify, sizeof( da_notify[idx].szNotify ) / sizeof( wchar_t ) - 1, L"%S", msg ); |
|
#else |
|
_snwprintf( da_notify[idx].szNotify, sizeof( da_notify[idx].szNotify ) / sizeof( wchar_t ) - 1, L"%s", msg ); |
|
#endif |
|
da_notify[idx].szNotify[ sizeof( da_notify[idx].szNotify ) / sizeof( wchar_t ) - 1 ] = L'\0'; |
|
|
|
// Reset values |
|
da_notify[idx].expire = realtime + DBG_NOTIFY_TIMEOUT; |
|
VectorCopy( da_default_color, da_notify[idx].color ); |
|
da_notify[idx].fixed_width_font = false; |
|
m_bDrawDebugAreas = true; |
|
} |
|
|
|
void CConPanel::Con_NXPrintf( const struct con_nprint_s *info, const char *msg ) |
|
{ |
|
if ( !info ) |
|
return; |
|
|
|
if ( info->index < 0 || info->index >= MAX_DBG_NOTIFY ) |
|
return; |
|
|
|
#ifdef WIN32 |
|
_snwprintf( da_notify[info->index].szNotify, sizeof( da_notify[info->index].szNotify ) / sizeof( wchar_t ) - 1, L"%S", msg ); |
|
#else |
|
_snwprintf( da_notify[info->index].szNotify, sizeof( da_notify[info->index].szNotify ) / sizeof( wchar_t ) - 1, L"%s", msg ); |
|
#endif |
|
da_notify[info->index].szNotify[ sizeof( da_notify[info->index].szNotify ) / sizeof( wchar_t ) - 1 ] = L'\0'; |
|
|
|
// Reset values |
|
if ( info->time_to_live == -1 ) |
|
da_notify[ info->index ].expire = -1; // special marker means to just draw it once |
|
else |
|
da_notify[ info->index ].expire = realtime + info->time_to_live; |
|
VectorCopy( info->color, da_notify[ info->index ].color ); |
|
da_notify[ info->index ].fixed_width_font = info->fixed_width_font; |
|
m_bDrawDebugAreas = true; |
|
} |
|
|
|
static void safestrncat( wchar_t *text, int maxCharactersWithNullTerminator, wchar_t const *add, int addchars ) |
|
{ |
|
int maxCharactersWithoutTerminator = maxCharactersWithNullTerminator - 1; |
|
|
|
int curlen = wcslen( text ); |
|
if ( curlen >= maxCharactersWithoutTerminator ) |
|
return; |
|
|
|
wchar_t *p = text + curlen; |
|
while ( curlen++ < maxCharactersWithoutTerminator && |
|
--addchars >= 0 ) |
|
{ |
|
*p++ = *add++; |
|
} |
|
*p = 0; |
|
} |
|
|
|
void CConPanel::AddToNotify( const Color& clr, char const *msg ) |
|
{ |
|
if ( !host_initialized ) |
|
return; |
|
|
|
// notify area only ever draws in developer mode - it should never be used for game messages |
|
if ( !developer.GetBool() ) |
|
return; |
|
|
|
// skip any special characters |
|
if ( msg[0] == 1 || |
|
msg[0] == 2 ) |
|
{ |
|
msg++; |
|
} |
|
|
|
// Nothing left |
|
if ( !msg[0] ) |
|
return; |
|
|
|
// Protect against background modifications to m_NotifyText. |
|
AUTO_LOCK( g_AsyncNotifyTextMutex ); |
|
|
|
CNotifyText *current = NULL; |
|
|
|
int slot = m_NotifyText.Count() - 1; |
|
if ( slot < 0 ) |
|
{ |
|
slot = m_NotifyText.AddToTail(); |
|
current = &m_NotifyText[ slot ]; |
|
current->clr = clr; |
|
current->text[ 0 ] = 0; |
|
current->liferemaining = con_notifytime.GetFloat();; |
|
} |
|
else |
|
{ |
|
current = &m_NotifyText[ slot ]; |
|
current->clr = clr; |
|
} |
|
|
|
Assert( current ); |
|
|
|
wchar_t unicode[ 1024 ]; |
|
g_pVGuiLocalize->ConvertANSIToUnicode( msg, unicode, sizeof( unicode ) ); |
|
|
|
wchar_t const *p = unicode; |
|
while ( *p ) |
|
{ |
|
const wchar_t *nextreturn = wcsstr( p, L"\n" ); |
|
if ( nextreturn != NULL ) |
|
{ |
|
int copysize = nextreturn - p + 1; |
|
safestrncat( current->text, MAX_NOTIFY_TEXT_LINE, p, copysize ); |
|
|
|
// Add a new notify, but don't add a new one if the previous one was empty... |
|
if ( current->text[0] && current->text[0] != L'\n' ) |
|
{ |
|
slot = m_NotifyText.AddToTail(); |
|
current = &m_NotifyText[ slot ]; |
|
} |
|
// Clear it |
|
current->clr = clr; |
|
current->text[ 0 ] = 0; |
|
current->liferemaining = con_notifytime.GetFloat(); |
|
// Skip return character |
|
p += copysize; |
|
continue; |
|
} |
|
|
|
// Append it |
|
safestrncat( current->text, MAX_NOTIFY_TEXT_LINE, p, wcslen( p ) ); |
|
current->clr = clr; |
|
current->liferemaining = con_notifytime.GetFloat(); |
|
break; |
|
} |
|
|
|
while ( m_NotifyText.Count() > 0 && |
|
( m_NotifyText.Count() >= con_times.GetInt() ) ) |
|
{ |
|
m_NotifyText.Remove( 0 ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CConPanel::ClearNotify() |
|
{ |
|
// Protect against background modifications to m_NotifyText. |
|
AUTO_LOCK( g_AsyncNotifyTextMutex ); |
|
|
|
m_NotifyText.RemoveAll(); |
|
} |
|
|
|
void CConPanel::ApplySchemeSettings( vgui::IScheme *pScheme ) |
|
{ |
|
BaseClass::ApplySchemeSettings( pScheme ); |
|
|
|
// Console font |
|
m_hFont = pScheme->GetFont( "DefaultSmallDropShadow", false ); |
|
m_hFontFixed = pScheme->GetFont( "DefaultFixedDropShadow", false ); |
|
} |
|
|
|
int CConPanel::DrawText( vgui::HFont font, int x, int y, wchar_t *data ) |
|
{ |
|
int len = DrawColoredText( font, |
|
x, |
|
y, |
|
255, |
|
255, |
|
255, |
|
255, |
|
data ); |
|
|
|
return len; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// called when we're ticked... |
|
//----------------------------------------------------------------------------- |
|
bool CConPanel::ShouldDraw() |
|
{ |
|
bool bVisible = false; |
|
|
|
if ( m_bDrawDebugAreas ) |
|
{ |
|
bVisible = true; |
|
} |
|
|
|
// Should be invisible if there's no notifys and the console is up. |
|
// and if the launcher isn't active |
|
if ( !Con_IsVisible() ) |
|
{ |
|
// Protect against background modifications to m_NotifyText. |
|
AUTO_LOCK( g_AsyncNotifyTextMutex ); |
|
|
|
int i; |
|
int c = m_NotifyText.Count(); |
|
for ( i = c - 1; i >= 0; i-- ) |
|
{ |
|
CNotifyText *notify = &m_NotifyText[ i ]; |
|
|
|
notify->liferemaining -= host_frametime; |
|
|
|
if ( notify->liferemaining <= 0.0f ) |
|
{ |
|
m_NotifyText.Remove( i ); |
|
continue; |
|
} |
|
|
|
bVisible = true; |
|
} |
|
} |
|
else |
|
{ |
|
bVisible = true; |
|
} |
|
|
|
return bVisible; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CConPanel::DrawNotify( void ) |
|
{ |
|
int x = 8; |
|
int y = 5; |
|
|
|
if ( !m_hFontFixed ) |
|
return; |
|
|
|
// notify area only draws in developer mode |
|
if ( !developer.GetBool() ) |
|
return; |
|
|
|
// don't render notify area into movies, either |
|
if ( cl_movieinfo.IsRecording( ) ) |
|
{ |
|
return; |
|
} |
|
|
|
vgui::surface()->DrawSetTextFont( m_hFontFixed ); |
|
|
|
int fontTall = vgui::surface()->GetFontTall( m_hFontFixed ) + 1; |
|
|
|
// Protect against background modifications to m_NotifyText. |
|
// DEADLOCK WARNING: Cannot call DrawColoredText while holding g_AsyncNotifyTextMutex or |
|
// deadlock can occur while MatQueue0 holds material system lock and attempts to add text |
|
// to m_NotifyText. |
|
CUtlVector< CNotifyText > textToDraw; |
|
{ |
|
AUTO_LOCK( g_AsyncNotifyTextMutex ); |
|
textToDraw = m_NotifyText; |
|
} |
|
|
|
int c = textToDraw.Count(); |
|
for ( int i = 0; i < c; i++ ) |
|
{ |
|
CNotifyText *notify = &textToDraw[ i ]; |
|
|
|
float timeleft = notify->liferemaining; |
|
|
|
Color clr = notify->clr; |
|
|
|
if ( timeleft < .5f ) |
|
{ |
|
float f = clamp( timeleft, 0.0f, .5f ) / .5f; |
|
|
|
clr[3] = (int)( f * 255.0f ); |
|
|
|
if ( i == 0 && f < 0.2f ) |
|
{ |
|
y -= fontTall * ( 1.0f - f / 0.2f ); |
|
} |
|
} |
|
else |
|
{ |
|
clr[3] = 255; |
|
} |
|
|
|
DrawColoredText( m_hFontFixed, x, y, clr[0], clr[1], clr[2], clr[3], notify->text ); |
|
|
|
y += fontTall; |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
ConVar con_nprint_bgalpha( "con_nprint_bgalpha", "50", 0, "Con_NPrint background alpha." ); |
|
ConVar con_nprint_bgborder( "con_nprint_bgborder", "5", 0, "Con_NPrint border size." ); |
|
|
|
void CConPanel::DrawDebugAreas( void ) |
|
{ |
|
if ( !m_bDrawDebugAreas ) |
|
return; |
|
|
|
// Find the top and bottom of all the nprint text so we can draw a box behind it. |
|
int left=99999, top=99999, right=-99999, bottom=-99999; |
|
if ( con_nprint_bgalpha.GetInt() ) |
|
{ |
|
// First, figure out the bounds of all the con_nprint text. |
|
if ( ProcessNotifyLines( left, top, right, bottom, false ) ) |
|
{ |
|
int b = con_nprint_bgborder.GetInt(); |
|
|
|
// Now draw a box behind it. |
|
vgui::surface()->DrawSetColor( 0, 0, 0, con_nprint_bgalpha.GetInt() ); |
|
vgui::surface()->DrawFilledRect( left-b, top-b, right+b, bottom+b ); |
|
} |
|
} |
|
|
|
// Now draw the text. |
|
if ( ProcessNotifyLines( left, top, right, bottom, true ) == 0 ) |
|
{ |
|
// Have all notifies expired? |
|
m_bDrawDebugAreas = false; |
|
} |
|
} |
|
|
|
int CConPanel::ProcessNotifyLines( int &left, int &top, int &right, int &bottom, bool bDraw ) |
|
{ |
|
int count = 0; |
|
int y = 20; |
|
|
|
for ( int i = 0; i < MAX_DBG_NOTIFY; i++ ) |
|
{ |
|
if ( realtime < da_notify[i].expire || da_notify[i].expire == -1 ) |
|
{ |
|
// If it's marked this way, only draw it once. |
|
if ( da_notify[i].expire == -1 && bDraw ) |
|
{ |
|
da_notify[i].expire = realtime - 1; |
|
} |
|
|
|
int len; |
|
int x; |
|
|
|
vgui::HFont font = da_notify[i].fixed_width_font ? m_hFontFixed : m_hFont ; |
|
|
|
int fontTall = vgui::surface()->GetFontTall( m_hFontFixed ) + 1; |
|
|
|
len = DrawTextLen( font, da_notify[i].szNotify ); |
|
x = videomode->GetModeStereoWidth() - 10 - len; |
|
|
|
if ( y + fontTall > videomode->GetModeStereoHeight() - 20 ) |
|
return count; |
|
|
|
count++; |
|
y = 20 + 10 * i; |
|
|
|
if ( bDraw ) |
|
{ |
|
DrawColoredText( font, x, y, |
|
da_notify[i].color[0] * 255, |
|
da_notify[i].color[1] * 255, |
|
da_notify[i].color[2] * 255, |
|
255, |
|
da_notify[i].szNotify ); |
|
} |
|
|
|
if ( da_notify[i].szNotify[0] ) |
|
{ |
|
// Extend the bounds. |
|
left = min( left, x ); |
|
top = min( top, y ); |
|
right = max( right, x+len ); |
|
bottom = max( bottom, y+fontTall ); |
|
} |
|
|
|
y += fontTall; |
|
} |
|
} |
|
|
|
return count; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CConPanel::Paint() |
|
{ |
|
VPROF( "CConPanel::Paint" ); |
|
|
|
#if !defined( SWDS ) && !defined( DEDICATED ) |
|
if ( IsPC() && !g_ClientDLL->ShouldDrawDropdownConsole() ) |
|
return; |
|
#endif |
|
|
|
DrawDebugAreas(); |
|
|
|
DrawNotify(); // only draw notify in game |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CConPanel::PaintBackground() |
|
{ |
|
if ( !Con_IsVisible() ) |
|
return; |
|
|
|
int wide = GetWide(); |
|
char ver[ 100 ]; |
|
Q_snprintf(ver, sizeof( ver ), "Source Engine %i (build %d)", PROTOCOL_VERSION, build_number() ); |
|
wchar_t unicode[ 200 ]; |
|
g_pVGuiLocalize->ConvertANSIToUnicode( ver, unicode, sizeof( unicode ) ); |
|
|
|
vgui::surface()->DrawSetTextColor( Color( 255, 255, 255, 255 ) ); |
|
int x = wide - DrawTextLen( m_hFont, unicode ) - 2; |
|
DrawText( m_hFont, x, 0, unicode ); |
|
|
|
if ( cl.IsActive() ) |
|
{ |
|
if ( cl.m_NetChannel->IsLoopback() ) |
|
{ |
|
Q_snprintf(ver, sizeof( ver ), "Map '%s'", cl.m_szLevelBaseName ); |
|
} |
|
else |
|
{ |
|
Q_snprintf(ver, sizeof( ver ), "Server '%s' Map '%s'", cl.m_NetChannel->GetRemoteAddress().ToString(), cl.m_szLevelBaseName ); |
|
} |
|
wchar_t wUnicode[ 200 ]; |
|
g_pVGuiLocalize->ConvertANSIToUnicode( ver, wUnicode, sizeof( wUnicode ) ); |
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int tall = vgui::surface()->GetFontTall( m_hFont ); |
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x = wide - DrawTextLen( m_hFont, wUnicode ) - 2; |
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DrawText( m_hFont, x, tall + 1, wUnicode ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Creates the Console VGUI object |
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//----------------------------------------------------------------------------- |
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static CConPanel *conPanel = NULL; |
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void Con_CreateConsolePanel( vgui::Panel *parent ) |
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{ |
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conPanel = new CConPanel( parent ); |
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if (conPanel) |
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{ |
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conPanel->SetVisible(false); |
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} |
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} |
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vgui::Panel* Con_GetConsolePanel() |
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{ |
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return conPanel; |
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} |
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static ConCommand toggleconsole("toggleconsole", Con_ToggleConsole_f, "Show/hide the console.", FCVAR_DONTRECORD ); |
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static ConCommand hideconsole("hideconsole", Con_HideConsole_f, "Hide the console.", FCVAR_DONTRECORD ); |
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static ConCommand showconsole("showconsole", Con_ShowConsole_f, "Show the console.", FCVAR_DONTRECORD ); |
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static ConCommand clear("clear", Con_Clear_f, "Clear all console output.", FCVAR_DONTRECORD ); |
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#endif // SWDS
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