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149 lines
3.9 KiB
149 lines
3.9 KiB
//----------------------------------------------------------------------------- |
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// DEDICATED.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR ".." |
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$Macro OUTBINDIR "$LIBPUBLIC" |
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" |
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$include "$SRCDIR\vpc_scripts\source_cryptlib_include.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE,.\,$SRCDIR\engine" |
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$PreprocessorDefinitions "$BASE;DEDICATED;LAUNCHERONLY;SUPPORT_PACKED_STORE" |
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} |
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$Linker |
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{ |
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$AdditionalDependencies "$BASE wsock32.lib odbc32.lib odbccp32.lib winmm.lib" |
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$SystemLibraries "iconv;edit;curses" [$OSXALL] |
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$SystemFrameworks "AppKit" [$OSXALL] |
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} |
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} |
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$Project "Dedicated" |
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{ |
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$Folder "Source Files" |
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{ |
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$File "dedicated.rc" |
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$File "sys_linux.cpp" |
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{ |
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$Configuration |
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{ |
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$ExcludedFromBuild "Yes" |
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} |
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} |
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$File "filesystem.cpp" |
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$File "$SRCDIR\public\filesystem_init.cpp" |
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$File "$SRCDIR\common\netapi.cpp" |
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$File "$SRCDIR\common\SteamAppStartup.cpp" |
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$File "sys_common.cpp" |
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$File "sys_ded.cpp" |
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$File "sys_windows.cpp" [$WINDOWS] |
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$File "sys_linux.cpp" [$POSIX] |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalOptions "/EHa" |
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$EnableC++Exceptions "Yes (/EHsc)" |
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} |
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} |
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} |
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$Folder "Console" |
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{ |
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$File "console\conproc.cpp" |
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$File "console\textconsole.cpp" |
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$File "console\TextConsoleUnix.cpp" [$POSIX] |
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$File "console\TextConsoleWin32.cpp" [$WINDOWS] |
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} |
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$Folder "VGUI" [$WINDOWS] |
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{ |
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$File "vgui\CreateMultiplayerGameServerPage.cpp" |
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$File "vgui\MainPanel.cpp" |
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$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" |
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$File "vgui\vguihelpers.cpp" |
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} |
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$Folder "FileSystem" |
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{ |
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$File "$SRCDIR\filesystem\filetracker.cpp" |
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$File "$SRCDIR\filesystem\basefilesystem.cpp" |
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$File "$SRCDIR\filesystem\packfile.cpp" |
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$File "$SRCDIR\filesystem\filesystem_async.cpp" |
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$File "$SRCDIR\filesystem\filesystem_stdio.cpp" |
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$File "$SRCDIR\filesystem\QueuedLoader.cpp" |
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$File "$SRCDIR\public\zip_utils.cpp" |
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$File "$SRCDIR\filesystem\linux_support.cpp" [$POSIX] |
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} |
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} |
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$Folder "Header Files" |
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{ |
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$File "$SRCDIR\filesystem\filetracker.h" |
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$File "$SRCDIR\filesystem\threadsaferefcountedobject.h" |
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$File "$SRCDIR\public\ifilelist.h" |
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$File "$SRCDIR\public\tier0\basetypes.h" |
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$File "$SRCDIR\public\tier0\commonmacros.h" |
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$File "$SRCDIR\public\tier0\dbg.h" |
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$File "dedicated.h" |
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$File "$SRCDIR\public\engine_hlds_api.h" |
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$File "$SRCDIR\public\tier0\fasttimer.h" |
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$File "$SRCDIR\public\filesystem.h" |
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$File "$SRCDIR\common\IAdminServer.h" |
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$File "$SRCDIR\public\appframework\IAppSystem.h" |
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$File "$SRCDIR\public\tier0\icommandline.h" |
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$File "$SRCDIR\public\idedicatedexports.h" |
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$File "$SRCDIR\common\IManageServer.h" |
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$File "$SRCDIR\public\tier1\interface.h" |
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$File "isys.h" |
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$File "$SRCDIR\public\mathlib\mathlib.h" |
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$File "$SRCDIR\common\netapi.h" |
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$File "$SRCDIR\common\GameUI\ObjectList.h" |
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$File "$SRCDIR\public\tier0\platform.h" |
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$File "$SRCDIR\public\tier0\protected_things.h" |
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$File "$SRCDIR\common\SteamAppStartup.h" |
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$File "$SRCDIR\public\string_t.h" |
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$File "$SRCDIR\public\tier1\strtools.h" |
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$File "$SRCDIR\public\tier0\vcr_shared.h" |
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$File "$SRCDIR\public\tier0\vcrmode.h" |
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$File "$SRCDIR\public\mathlib\vector.h" |
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$File "$SRCDIR\public\mathlib\vector2d.h" |
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$File "$SRCDIR\public\vstdlib\vstdlib.h" |
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$Folder "Console Headers" |
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{ |
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$File "console\conproc.h" |
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$File "$SRCDIR\common\IObjectContainer.h" |
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$File "console\textconsole.h" |
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$File "console\TextConsoleWin32.h" |
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} |
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$Folder "VGUI Headers" |
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{ |
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$File "vgui\CreateMultiplayerGameServerPage.h" |
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$File "vgui\MainPanel.h" |
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$File "vgui\vguihelpers.h" |
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} |
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} |
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$Folder "Link Libraries" |
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{ |
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$Lib appframework |
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$Lib mathlib |
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$Lib tier2 |
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$Lib tier3 |
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$Lib vgui_controls [$WIN32] |
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$LibExternal "$SRCDIR/thirdparty/libedit-3.1/src/.libs/libedit" [$LINUXALL] |
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$ImpLibExternal steam_api |
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$ImpLib SDL2 [$SDL] |
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} |
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}
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