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50 lines
1.5 KiB
50 lines
1.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Base class for object upgrading objects |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "baseobject_shared.h" |
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#include "tf_obj_baseupgrade_shared.h" |
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IMPLEMENT_NETWORKCLASS_ALIASED( BaseObjectUpgrade, DT_BaseObjectUpgrade ) |
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BEGIN_NETWORK_TABLE( CBaseObjectUpgrade, DT_BaseObjectUpgrade ) |
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END_NETWORK_TABLE() |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CBaseObjectUpgrade::CBaseObjectUpgrade() |
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{ |
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UseClientSideAnimation(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CBaseObjectUpgrade::Spawn() |
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{ |
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#if !defined( CLIENT_DLL ) |
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m_fObjectFlags.Set( m_fObjectFlags | OF_MUST_BE_BUILT_ON_ATTACHMENT ); |
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#endif |
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BaseClass::Spawn(); |
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#if !defined( CLIENT_DLL ) |
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SetCollisionGroup( TFCOLLISION_GROUP_COMBATOBJECT ); |
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#endif |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Prevent Team Damage |
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//----------------------------------------------------------------------------- |
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int CBaseObjectUpgrade::OnTakeDamage( const CTakeDamageInfo &info ) |
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{ |
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#if !defined( CLIENT_DLL ) |
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return BaseClass::OnTakeDamage( info ); |
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#else |
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return 0; |
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#endif |
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}
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