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51 lines
1.0 KiB
51 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "entity_burn_effect.h" |
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IMPLEMENT_SERVERCLASS_ST_NOBASE( CEntityBurnEffect, DT_EntityBurnEffect ) |
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SendPropEHandle( SENDINFO( m_hBurningEntity ) ) |
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END_SEND_TABLE() |
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LINK_ENTITY_TO_CLASS( entity_burn_effect, CEntityBurnEffect ); |
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CEntityBurnEffect* CEntityBurnEffect::Create( CBaseEntity *pBurningEntity ) |
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{ |
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CEntityBurnEffect *pEffect = static_cast<CEntityBurnEffect*>(CreateEntityByName( "entity_burn_effect" )); |
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if ( pEffect ) |
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{ |
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pEffect->m_hBurningEntity = pBurningEntity; |
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return pEffect; |
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} |
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else |
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{ |
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return NULL; |
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} |
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} |
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int CEntityBurnEffect::UpdateTransmitState() |
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{ |
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return SetTransmitState( FL_EDICT_FULLCHECK ); |
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} |
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int CEntityBurnEffect::ShouldTransmit( const CCheckTransmitInfo *pInfo ) |
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{ |
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CBaseEntity *pEnt = m_hBurningEntity; |
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if ( pEnt ) |
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return pEnt->ShouldTransmit( pInfo ); |
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else |
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return FL_EDICT_DONTSEND; |
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} |
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