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107 lines
3.9 KiB
107 lines
3.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// tf_bot_roster.cpp |
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// entity that dictates what classes a bot can choose when spawning |
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// Tom Bui, April 2010 |
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#include "cbase.h" |
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#include "tf_shareddefs.h" |
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#include "bot/map_entities/tf_bot_roster.h" |
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//------------------------------------------------------------------------------ |
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BEGIN_DATADESC( CTFBotRoster ) |
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DEFINE_KEYFIELD( m_teamName, FIELD_STRING, "team" ), |
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DEFINE_KEYFIELD( m_bAllowClassChanges, FIELD_BOOLEAN, "allowClassChanges" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SCOUT], FIELD_BOOLEAN, "allowScout" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SNIPER], FIELD_BOOLEAN, "allowSniper" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SOLDIER], FIELD_BOOLEAN, "allowSoldier" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_DEMOMAN], FIELD_BOOLEAN, "allowDemoman" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_MEDIC], FIELD_BOOLEAN, "allowMedic" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_HEAVYWEAPONS], FIELD_BOOLEAN, "allowHeavy" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_PYRO], FIELD_BOOLEAN, "allowPyro" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_SPY], FIELD_BOOLEAN, "allowSpy" ), |
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DEFINE_KEYFIELD( m_bAllowedClasses[TF_CLASS_ENGINEER], FIELD_BOOLEAN, "allowEngineer" ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetTeam", InputSetTeam ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowScout", InputSetAllowScout ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowSniper", InputSetAllowSniper ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowSoldier", InputSetAllowSoldier ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowDemoman", InputSetAllowDemoman ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowMedic", InputSetAllowMedic ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowHeavy", InputSetAllowHeavy ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowPyro", InputSetAllowPyro ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowSpy", InputSetAllowSpy ), |
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetAllowEngineer", InputSetAllowEngineer ), |
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END_DATADESC() |
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LINK_ENTITY_TO_CLASS( bot_roster, CTFBotRoster ); |
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//------------------------------------------------------------------------------ |
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CTFBotRoster::CTFBotRoster() |
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{ |
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memset( m_bAllowedClasses, 0, sizeof( m_bAllowedClasses ) ); |
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} |
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//------------------------------------------------------------------------------ |
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void CTFBotRoster::InputSetAllowScout( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_SCOUT] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowSniper( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_SNIPER] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowSoldier( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_SOLDIER] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowDemoman( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_DEMOMAN] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowMedic( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_MEDIC] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowHeavy( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_HEAVYWEAPONS] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowPyro( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_PYRO] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowSpy( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_SPY] = inputdata.value.Bool(); |
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} |
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void CTFBotRoster::InputSetAllowEngineer( inputdata_t &inputdata ) |
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{ |
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m_bAllowedClasses[TF_CLASS_ENGINEER] = inputdata.value.Bool(); |
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} |
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//------------------------------------------------------------------------------ |
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bool CTFBotRoster::IsClassAllowed( int iBotClass ) const |
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{ |
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return iBotClass > TF_CLASS_UNDEFINED && iBotClass < TF_LAST_NORMAL_CLASS && m_bAllowedClasses[iBotClass]; |
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} |
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//------------------------------------------------------------------------------ |
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bool CTFBotRoster::IsClassChangeAllowed() const |
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{ |
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return m_bAllowClassChanges; |
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}
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