You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
120 lines
2.7 KiB
120 lines
2.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// c_bot_npc.cpp |
|
|
|
#include "cbase.h" |
|
#include "NextBot/C_NextBot.h" |
|
#include "c_bot_npc.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
#undef NextBot |
|
|
|
//----------------------------------------------------------------------------- |
|
IMPLEMENT_CLIENTCLASS_DT( C_BotNPC, DT_BotNPC, CBotNPC ) |
|
|
|
RecvPropEHandle( RECVINFO( m_laserTarget ) ), |
|
RecvPropBool( RECVINFO( m_isNuking ) ), |
|
|
|
END_RECV_TABLE() |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
C_BotNPC::C_BotNPC() |
|
{ |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
C_BotNPC::~C_BotNPC() |
|
{ |
|
if ( m_laserBeamEffect ) |
|
{ |
|
ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect ); |
|
m_laserBeamEffect = NULL; |
|
} |
|
|
|
if ( m_nukeEffect ) |
|
{ |
|
ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect ); |
|
m_nukeEffect = NULL; |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
void C_BotNPC::Spawn( void ) |
|
{ |
|
BaseClass::Spawn(); |
|
|
|
m_vecViewOffset = Vector( 0, 0, 180.0f ); |
|
|
|
SetNextClientThink( CLIENT_THINK_ALWAYS ); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
void C_BotNPC::ClientThink( void ) |
|
{ |
|
if ( m_laserTarget ) |
|
{ |
|
if ( !m_laserBeamEffect ) |
|
{ |
|
m_laserBeamEffect = ParticleProp()->Create( "laser_sight_beam", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); |
|
} |
|
|
|
if ( m_laserBeamEffect ) |
|
{ |
|
m_laserBeamEffect->SetSortOrigin( m_laserBeamEffect->GetRenderOrigin() ); |
|
m_laserBeamEffect->SetControlPoint( 2, Vector( 0, 255, 0 ) ); |
|
m_laserBeamEffect->SetControlPoint( 1, m_laserTarget->WorldSpaceCenter() ); |
|
} |
|
} |
|
else |
|
{ |
|
// shut off the laser |
|
if ( m_laserBeamEffect ) |
|
{ |
|
ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect ); |
|
m_laserBeamEffect = NULL; |
|
} |
|
} |
|
|
|
if ( m_isNuking ) |
|
{ |
|
if ( !m_nukeEffect ) |
|
{ |
|
m_nukeEffect = ParticleProp()->Create( "charge_up", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); |
|
} |
|
} |
|
else |
|
{ |
|
if ( m_nukeEffect ) |
|
{ |
|
ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect ); |
|
m_nukeEffect = NULL; |
|
} |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Return the origin for player observers tracking this target |
|
Vector C_BotNPC::GetObserverCamOrigin( void ) |
|
{ |
|
return EyePosition(); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
void C_BotNPC::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options ) |
|
{ |
|
if ( event == 7001 ) |
|
{ |
|
EmitSound( "RobotBoss.Footstep" ); |
|
|
|
/* |
|
ParticleProp()->Create( "halloween_boss_foot_impact", PATTACH_ABSORIGIN, 0 ); |
|
*/ |
|
} |
|
}
|
|
|