Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
// VSCRIPT.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$macro SRCDIR ".."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler [!$PS3]
{
$PreprocessorDefinitions "$BASE;VSCRIPT_DLL_EXPORT;LUA_MOD_CASE_INSENSITIVE"
$PreprocessorDefinitions "$BASE;MSVC" [$WINDOWS||$X360]
$AdditionalIncludeDirectories "$BASE;.\languages\squirrel\include;.\languages\squirrel\sqplus;.\languages\lua\lua-5.1.4\src" [$OSXALL||$POSIX]
}
$Compiler [$PS3]
{
$PreprocessorDefinitions "$BASE;VSCRIPT_DLL_EXPORT;LUA_MOD_CASE_INSENSITIVE"
$C++ExceptionsandRTTIUsage "Using Exceptions and RTTI"
}
$Linker [$OSXALL]
{
$SystemLibraries "iconv"
}
}
$Configuration "Release"
{
$General [!$PS3]
{
$WholeProgramOptimization "Use Link Time Code Generation" [!$PROFILE]
}
}
$Project "vscript"
{
$Folder "Source Files"
{
$File "vscript.cpp"
$File ".\languages\gm\vgm\vgm.cpp"
{
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\gm\src\gm;.\languages\gm\src\binds;.\languages\gm\src\platform\win32msvc"
}
$ExcludedFromBuild "Yes"
}
}
$File ".\languages\lua\vlua\vlua.cpp" [!$X360 && !$PS3 && !$LINUX]
{
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\lua\lua-5.1.4\src"
}
}
}
$File ".\languages\squirrel\vsquirrel\vsquirrel.cpp"
{
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\squirrel\include;.\languages\squirrel\sqplus"
}
}
}
$Folder "Script Files"
{
$File ".\languages\squirrel\vsquirrel\init.nut"
{
$Configuration
{
$CustomBuildStep
{
$CommandLine "$SRCDIR\devtools\srcsrv\perl\bin\perl.exe $SRCDIR\devtools\bin\texttoarray.pl $(InputPath) g_Script_$(InputName)> $(InputDir)$(InputName)_nut.h" [$WINDOWS]
$CommandLine "perl $SRCDIR\devtools\bin\texttoarray.pl $(InputPath) g_Script_$(InputName)> $(InputDir)$(InputName)_nut.h" [$POSIX]
$Description "$(InputFileName) produces $(InputName)_nut.h"
$Outputs "$(InputDir)$(InputName)_nut.h"
}
}
}
}
}
$Folder "Header Files"
{
$File ".\languages\gm\vgm\vgm.h"
$File ".\languages\squirrel\vsquirrel\vsquirrel.h"
$File ".\languages\lua\vlua\vlua.h"
}
$Folder "Interface"
{
$File "$SRCDIR\public\vscript\ivscript.h"
$File "$SRCDIR\public\vscript\vscript_templates.h"
}
$Folder "GameMonkey"
{
$Folder "gm"
{
$Folder "Source Files"
{
$File ".\languages\gm\src\gm\gmArraySimple.cpp" \
".\languages\gm\src\gm\gmByteCode.cpp" \
".\languages\gm\src\gm\gmByteCodeGen.cpp" \
".\languages\gm\src\gm\gmCodeGen.cpp" \
".\languages\gm\src\gm\gmCodeGenHooks.cpp" \
".\languages\gm\src\gm\gmCodeTree.cpp" \
".\languages\gm\src\gm\gmCrc.cpp" \
".\languages\gm\src\gm\gmDebug.cpp" \
".\languages\gm\src\gm\gmFunctionObject.cpp" \
".\languages\gm\src\gm\gmHash.cpp" \
".\languages\gm\src\gm\gmIncGC.cpp" \
".\languages\gm\src\gm\gmLibHooks.cpp" \
".\languages\gm\src\gm\gmListDouble.cpp" \
".\languages\gm\src\gm\gmLog.cpp" \
".\languages\gm\src\gm\gmMachine.cpp" \
".\languages\gm\src\gm\gmMachineLib.cpp" \
".\languages\gm\src\gm\gmMem.cpp" \
".\languages\gm\src\gm\gmMemChain.cpp" \
".\languages\gm\src\gm\gmMemFixed.cpp" \
".\languages\gm\src\gm\gmMemFixedSet.cpp" \
".\languages\gm\src\gm\gmOperators.cpp" \
".\languages\gm\src\gm\gmParser.cpp" \
".\languages\gm\src\gm\gmScanner.cpp" \
".\languages\gm\src\gm\gmStream.cpp" \
".\languages\gm\src\gm\gmStreamBuffer.cpp" \
".\languages\gm\src\gm\gmStringObject.cpp" \
".\languages\gm\src\gm\gmTableObject.cpp" \
".\languages\gm\src\gm\gmThread.cpp" \
".\languages\gm\src\gm\gmUserObject.cpp" \
".\languages\gm\src\gm\gmUtil.cpp" \
".\languages\gm\src\gm\gmVariable.cpp"
{
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\gm\src\gm;.\languages\gm\src\binds;.\languages\gm\src\platform\win32msvc"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VSCRIPT_DLL_EXPORT"
}
$ExcludedFromBuild "Yes"
}
}
}
$Folder "Header Files"
{
$File ".\languages\gm\src\platform\win32msvc\gmConfig_p.h" \
".\languages\gm\src\gm\gmArraySimple.h" \
".\languages\gm\src\gm\gmByteCode.h" \
".\languages\gm\src\gm\gmByteCodeGen.h" \
".\languages\gm\src\gm\gmCodeGen.h" \
".\languages\gm\src\gm\gmCodeGenHooks.h" \
".\languages\gm\src\gm\gmCodeTree.h" \
".\languages\gm\src\gm\gmConfig.h" \
".\languages\gm\src\gm\gmCrc.h" \
".\languages\gm\src\gm\gmDebug.h" \
".\languages\gm\src\gm\gmFunctionObject.h" \
".\languages\gm\src\gm\gmHash.h" \
".\languages\gm\src\gm\gmIncGC.h" \
".\languages\gm\src\gm\gmIterator.h" \
".\languages\gm\src\gm\gmLibHooks.h" \
".\languages\gm\src\gm\gmListDouble.h" \
".\languages\gm\src\gm\gmLog.h" \
".\languages\gm\src\gm\gmMachine.h" \
".\languages\gm\src\gm\gmMachineLib.h" \
".\languages\gm\src\gm\gmMem.h" \
".\languages\gm\src\gm\gmMemChain.h" \
".\languages\gm\src\gm\gmMemFixed.h" \
".\languages\gm\src\gm\gmMemFixedSet.h" \
".\languages\gm\src\gm\gmOperators.h" \
".\languages\gm\src\gm\gmParser.cpp.h" \
".\languages\gm\src\gm\gmScanner.h" \
".\languages\gm\src\gm\gmStream.h" \
".\languages\gm\src\gm\gmStreamBuffer.h" \
".\languages\gm\src\gm\gmStringObject.h" \
".\languages\gm\src\gm\gmTableObject.h" \
".\languages\gm\src\gm\gmThread.h" \
".\languages\gm\src\gm\gmUserObject.h" \
".\languages\gm\src\gm\gmUtil.h" \
".\languages\gm\src\gm\gmVariable.h"
}
}
$Folder "binds"
{
$Folder "Source Files"
{
$File ".\languages\gm\src\binds\gmArrayLib.cpp" \
".\languages\gm\src\binds\gmCall.cpp" \
".\languages\gm\src\binds\gmGCRoot.cpp" \
".\languages\gm\src\binds\gmGCRootUtil.cpp" \
".\languages\gm\src\binds\gmHelpers.cpp" \
".\languages\gm\src\binds\gmMathLib.cpp" \
".\languages\gm\src\binds\gmStringLib.cpp" \
".\languages\gm\src\binds\gmSystemLib.cpp" \
".\languages\gm\src\binds\gmVector3Lib.cpp"
{
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\gm\src\gm;.\languages\gm\src\binds;.\languages\gm\src\platform\win32msvc"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VSCRIPT_DLL_EXPORT"
}
$ExcludedFromBuild "Yes"
}
}
}
$Folder "Header Files"
{
$File ".\languages\gm\src\binds\gmArrayLib.h" \
".\languages\gm\src\binds\gmCall.h" \
".\languages\gm\src\binds\gmGCRoot.h" \
".\languages\gm\src\binds\gmGCRootUtil.h" \
".\languages\gm\src\binds\gmHelpers.h" \
".\languages\gm\src\binds\gmMathLib.h" \
".\languages\gm\src\binds\gmStringLib.h" \
".\languages\gm\src\binds\gmSystemLib.h" \
".\languages\gm\src\binds\gmVector3Lib.h"
}
}
}
$Folder "Squirrel"
{
$Folder "Header Files"
{
$File ".\languages\squirrel\include\sqdbgserver.h"
$File ".\languages\squirrel\include\sqrdbg.h"
$File ".\languages\squirrel\include\sqstdaux.h"
$File ".\languages\squirrel\include\sqstdblob.h"
$File ".\languages\squirrel\include\sqstdio.h"
$File ".\languages\squirrel\include\sqstdmath.h"
$File ".\languages\squirrel\include\sqstdstring.h"
$File ".\languages\squirrel\include\sqstdsystem.h"
$File ".\languages\squirrel\include\squirrel.h"
}
$Folder "squirrel"
{
$Folder "Source Files"
{
$File ".\languages\squirrel\squirrel\sqapi.cpp" \
".\languages\squirrel\squirrel\sqbaselib.cpp" \
".\languages\squirrel\squirrel\sqclass.cpp" \
".\languages\squirrel\squirrel\sqcompiler.cpp" \
".\languages\squirrel\squirrel\sqdebug.cpp" \
".\languages\squirrel\squirrel\sqfuncstate.cpp" \
".\languages\squirrel\squirrel\sqlexer.cpp" \
".\languages\squirrel\squirrel\sqmem.cpp" \
".\languages\squirrel\squirrel\sqobject.cpp" \
".\languages\squirrel\squirrel\sqstate.cpp" \
".\languages\squirrel\squirrel\sqtable.cpp" \
".\languages\squirrel\squirrel\sqvm.cpp" \
".\languages\squirrel\sqdbg\sqrdbg.cpp" \
".\languages\squirrel\sqdbg\sqdbgserver.cpp"
{
$Configuration
{
$Compiler [!$PS3]
{
$WarningLevel "Level 3 (/W3)"
// $Detect64bitPortabilityIssues "No" [$WIN32||$LINUX]
}
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\squirrel\include;.\languages\squirrel\sqplus"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VSCRIPT_DLL_EXPORT"
}
}
}
}
$Folder "Header Files"
{
$File ".\languages\squirrel\squirrel\sqarray.h" \
".\languages\squirrel\squirrel\sqclass.h" \
".\languages\squirrel\squirrel\sqclosure.h" \
".\languages\squirrel\squirrel\sqcompiler.h" \
".\languages\squirrel\squirrel\sqfuncproto.h" \
".\languages\squirrel\squirrel\sqfuncstate.h" \
".\languages\squirrel\squirrel\sqlexer.h" \
".\languages\squirrel\squirrel\sqobject.h" \
".\languages\squirrel\squirrel\sqopcodes.h" \
".\languages\squirrel\squirrel\sqpcheader.h" \
".\languages\squirrel\squirrel\sqstate.h" \
".\languages\squirrel\squirrel\sqstring.h" \
".\languages\squirrel\squirrel\sqtable.h" \
".\languages\squirrel\squirrel\squserdata.h" \
".\languages\squirrel\squirrel\squtils.h" \
".\languages\squirrel\squirrel\sqvm.h"
}
}
$Folder "sqstdlib"
{
$Folder "Source Files"
{
$File ".\languages\squirrel\sqstdlib\sqstdaux.cpp"\
".\languages\squirrel\sqstdlib\sqstdblob.cpp" \
".\languages\squirrel\sqstdlib\sqstdmath.cpp" \
".\languages\squirrel\sqstdlib\sqstdrex.cpp" \
".\languages\squirrel\sqstdlib\sqstdstream.cpp" \
".\languages\squirrel\sqstdlib\sqstdstring.cpp"
{
$Configuration
{
$Compiler [!$PS3]
{
$WarningLevel "Level 3 (/W3)"
// $Detect64bitPortabilityIssues "No" [$WIN32||$LINUX]
}
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\squirrel\include;.\languages\squirrel\sqplus"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VSCRIPT_DLL_EXPORT"
}
}
}
}
}
$Folder "sqplus"
{
$Folder "Source Files"
{
$File ".\languages\squirrel\sqplus\SquirrelBindingsUtilsWin32.cpp" [!$PS3&&!$POSIX]
{
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,.\languages\squirrel3\include"
$WarningLevel "Level 3 (/W3)"
// $Detect64bitPortabilityIssues "No" [$WIN32||$LINUX]
// "SQPlus" need exceptions. If commit to squirrel, look into removing that
$AdditionalOptions "$BASE /EHsc"
$AdditionalIncludeDirectories "$BASE;.\languages\squirrel\include;.\languages\squirrel\sqplus"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VSCRIPT_DLL_EXPORT"
}
}
}
$File ".\languages\squirrel\sqplus\SqPlus.cpp" \
".\languages\squirrel\sqplus\SquirrelBindingsUtils.cpp" \
".\languages\squirrel\sqplus\SquirrelObject.cpp" \
".\languages\squirrel\sqplus\SquirrelVM.cpp"
{
$Configuration
{
$Compiler [!$PS3]
{
$WarningLevel "Level 3 (/W3)"
// $Detect64bitPortabilityIssues "No" [$WIN32||$LINUX]
// "SQPlus" need exceptions. If commit to squirrel, look into removing that
$AdditionalOptions "$BASE /EHsc"
}
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\languages\squirrel\include;.\languages\squirrel\sqplus"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VSCRIPT_DLL_EXPORT"
}
}
}
}
$Folder "Header Files"
{
$File ".\languages\squirrel\sqplus\sqplus.h" \
".\languages\squirrel\sqplus\SqPlusConst.h" \
".\languages\squirrel\sqplus\sqplusWin32.h" \
".\languages\squirrel\sqplus\SquirrelBindingsUtils.h" \
".\languages\squirrel\sqplus\SquirrelBindingsUtilsWin32.h" \
".\languages\squirrel\sqplus\SquirrelObject.h" \
".\languages\squirrel\sqplus\SquirrelVM.h"
}
}
}
$Folder "Lua" [ !$X360 && !$PS3 && !$LINUX]
{
$Folder "lua-5.1.4"
{
$Folder "Source Files"
{
$File ".\languages\lua\lua-5.1.4\src\lapi.c" \
".\languages\lua\lua-5.1.4\src\lauxlib.c" \
".\languages\lua\lua-5.1.4\src\lbaselib.c" \
".\languages\lua\lua-5.1.4\src\lcode.c" \
".\languages\lua\lua-5.1.4\src\ldblib.c" \
".\languages\lua\lua-5.1.4\src\ldebug.c" \
".\languages\lua\lua-5.1.4\src\ldo.c" \
".\languages\lua\lua-5.1.4\src\ldump.c" \
".\languages\lua\lua-5.1.4\src\lfunc.c" \
".\languages\lua\lua-5.1.4\src\lgc.c" \
".\languages\lua\lua-5.1.4\src\linit.c" \
".\languages\lua\lua-5.1.4\src\liolib.c" \
".\languages\lua\lua-5.1.4\src\llex.c" \
".\languages\lua\lua-5.1.4\src\lmathlib.c" \
".\languages\lua\lua-5.1.4\src\lmem.c" \
".\languages\lua\lua-5.1.4\src\loadlib.c" \
".\languages\lua\lua-5.1.4\src\lobject.c" \
".\languages\lua\lua-5.1.4\src\lopcodes.c" \
".\languages\lua\lua-5.1.4\src\loslib.c" \
".\languages\lua\lua-5.1.4\src\lparser.c" \
".\languages\lua\lua-5.1.4\src\lstate.c" \
".\languages\lua\lua-5.1.4\src\lstring.c" \
".\languages\lua\lua-5.1.4\src\lstrlib.c" \
".\languages\lua\lua-5.1.4\src\ltable.c" \
".\languages\lua\lua-5.1.4\src\ltablib.c" \
".\languages\lua\lua-5.1.4\src\ltm.c" \
".\languages\lua\lua-5.1.4\src\lundump.c" \
".\languages\lua\lua-5.1.4\src\lvm.c" \
".\languages\lua\lua-5.1.4\src\lzio.c" \
".\languages\lua\lua-5.1.4\src\print.c"
{
$Configuration
{
$Compiler [!$PS3]
{
$WarningLevel "Level 3 (/W3)"
$Detect64bitPortabilityIssues "No"
$CompileAs "Default"
}
}
}
}
$Folder "Header Files"
{
$File ".\languages\lua\lua-5.1.4\src\lapi.h" \
".\languages\lua\lua-5.1.4\src\lauxlib.h" \
".\languages\lua\lua-5.1.4\src\lcode.h" \
".\languages\lua\lua-5.1.4\src\ldebug.h" \
".\languages\lua\lua-5.1.4\src\ldo.h" \
".\languages\lua\lua-5.1.4\src\lfunc.h" \
".\languages\lua\lua-5.1.4\src\lgc.h" \
".\languages\lua\lua-5.1.4\src\llex.h" \
".\languages\lua\lua-5.1.4\src\llimits.h" \
".\languages\lua\lua-5.1.4\src\lmem.h" \
".\languages\lua\lua-5.1.4\src\lobject.h" \
".\languages\lua\lua-5.1.4\src\lopcodes.h" \
".\languages\lua\lua-5.1.4\src\lparser.h" \
".\languages\lua\lua-5.1.4\src\lstate.h" \
".\languages\lua\lua-5.1.4\src\lstring.h" \
".\languages\lua\lua-5.1.4\src\ltable.h" \
".\languages\lua\lua-5.1.4\src\ltm.h" \
".\languages\lua\lua-5.1.4\src\lua.h" \
".\languages\lua\lua-5.1.4\src\luaconf.h" \
".\languages\lua\lua-5.1.4\src\lualib.h" \
".\languages\lua\lua-5.1.4\src\lundump.h" \
".\languages\lua\lua-5.1.4\src\lvm.h" \
".\languages\lua\lua-5.1.4\src\lzio.h"
}
}
$Folder "Support"
{
$File ".\languages\lua\vlua\vec3.cpp"
$File ".\languages\lua\vlua\vec3.h"
}
}
$Folder "Link Libraries"
{
$Lib mathlib
}
}