Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#ifndef _INCLUDED_ASW_MEDALS_H
#define _INCLUDED_ASW_MEDALS_H
#ifdef _WIN32
#pragma once
#endif
#include "asw_medals_shared.h"
class CASW_Marine_Resource;
class CASW_Campaign_Save;
class CASW_Player;
class CASW_Medals
{
public:
// called during debrief to examine stats collected on the marines and award them medals
void AwardMedals();
void AddMedalsToCampaignSave(CASW_Campaign_Save *pSave);
void OnStartMission();
// checking if a marine was awarded a particular medal in this mission
bool HasMedal(int iMedal, CASW_Marine_Resource *pMR, bool bOnlyThisMission=false);
protected:
void AwardMedalsTo(CASW_Marine_Resource *pMR);
bool AwardSingleMedalTo(int iMedal, CASW_Marine_Resource *pMR);
void AwardPlayerMedalsTo(CASW_Player *pPlayer);
bool AwardSinglePlayerMedalTo(int iMedal, CASW_Player *pPlayer);
bool HasPlayerMedal(int iMedal, CASW_Player *pPlayer);
void DebugMedals(CASW_Marine_Resource *pMR);
void DebugMedals(CASW_Player *pPlayer);
int m_iNumEggs;
bool m_bAwardEggMedal;
float m_fStartMissionTime;
int m_bAwardGrubMedal;
bool m_bAllSurvived;
};
#endif // _INCLUDED_ASW_MEDALS_H