Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#include "cbase.h"
#include "asw_debrief_info.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
LINK_ENTITY_TO_CLASS( asw_debrief_info, CASW_Debrief_Info );
BEGIN_DATADESC( CASW_Debrief_Info )
DEFINE_KEYFIELD( m_DebriefText1, FIELD_STRING, "DebriefText1" ),
DEFINE_KEYFIELD( m_DebriefText2, FIELD_STRING, "DebriefText2" ),
DEFINE_KEYFIELD( m_DebriefText3, FIELD_STRING, "DebriefText3" ),
END_DATADESC()
// This class simply holds the 3 debrief strings that can be entered by a mapper in Hammer.
// During the actual debrief, an CASW_Debrief_Stats is created to actually network these strings
// (and other debrief data) down to the client.