You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
51 lines
1.2 KiB
51 lines
1.2 KiB
#ifndef _INCLUDED_ASW_FIRE_H |
|
#define _INCLUDED_ASW_FIRE_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "asw_shareddefs.h" |
|
|
|
class CASW_BurnInfo |
|
{ |
|
public: |
|
CASW_BurnInfo(CBaseEntity *pEntity, CBaseEntity *pAttacker, float fDieTime, float fBurnInterval, float fDamagePerInterval, CBaseEntity *pDamagingWeapon = NULL ); |
|
|
|
EHANDLE m_hEntity; |
|
EHANDLE m_hAttacker; |
|
EHANDLE m_hDamagingWeapon; |
|
float m_fNextBurnTime; |
|
float m_fDieTime; |
|
float m_fBurnInterval; |
|
float m_fDamagePerInterval; |
|
}; |
|
|
|
class CASW_Burning : public CBaseEntity |
|
{ |
|
public: |
|
DECLARE_CLASS( CASW_Burning, CBaseEntity ); |
|
DECLARE_DATADESC(); |
|
|
|
CASW_Burning(); |
|
virtual ~CASW_Burning(); |
|
|
|
void Spawn(); |
|
void Reset(); |
|
void FireThink(); |
|
void SetNextThinkTime(); |
|
void Precache(); |
|
|
|
void BurnEntity(CBaseEntity *pEntity, CBaseEntity *pAttacker, float fFireDuration, float fBurnInterval, float fDamagePerInterval, CBaseEntity *pDamagingWeapon = NULL ); |
|
void Extinguish(CBaseEntity *pEntity); |
|
|
|
//void OnEntityExtinguished(CBaseEntity *pEntity); |
|
|
|
CUtlVector<CASW_BurnInfo*> m_Burning; |
|
|
|
// Classification |
|
virtual Class_T Classify( void ) { return (Class_T) CLASS_ASW_BURNING; } |
|
}; |
|
|
|
CASW_Burning* ASWBurning(); |
|
|
|
#endif // _INCLUDED_ASW_FIRE_H
|