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60 lines
1.6 KiB
60 lines
1.6 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Defines the server side of a steam jet particle system entity. |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef STEAMJET_H |
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#define STEAMJET_H |
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#pragma once |
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#include "baseparticleentity.h" |
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//NOTENOTE: Mirrored in cl_dlls\c_steamjet.cpp |
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#define STEAM_NORMAL 0 |
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#define STEAM_HEATWAVE 1 |
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//================================================== |
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// CSteamJet |
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//================================================== |
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class CSteamJet : public CBaseParticleEntity |
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{ |
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public: |
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CSteamJet(); |
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DECLARE_CLASS( CSteamJet, CBaseParticleEntity ); |
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DECLARE_DATADESC(); |
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DECLARE_SERVERCLASS(); |
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virtual void Spawn( void ); |
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virtual void Precache( void ); |
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protected: |
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// Input handlers. |
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void InputTurnOn(inputdata_t &data); |
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void InputTurnOff(inputdata_t &data); |
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void InputToggle(inputdata_t &data); |
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// Stuff from the datatable. |
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public: |
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CNetworkVar( float, m_SpreadSpeed ); |
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CNetworkVar( float, m_Speed ); |
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CNetworkVar( float, m_StartSize ); |
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CNetworkVar( float, m_EndSize ); |
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CNetworkVar( float, m_Rate ); |
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CNetworkVar( float, m_JetLength ); // Length of the jet. Lifetime is derived from this. |
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CNetworkVar( int, m_bEmit ); // Emit particles? |
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CNetworkVar( bool, m_bFaceLeft ); // For support of legacy env_steamjet, which faced left instead of forward. |
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bool m_InitialState; |
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CNetworkVar( int, m_nType ); // Type of steam (normal, heatwave) |
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CNetworkVar( float, m_flRollSpeed ); |
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virtual void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); |
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}; |
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#endif // STEAMJET_H |
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