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45 lines
1.1 KiB
45 lines
1.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef ENTITYFREEZING_H |
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#define ENTITYFREEZING_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CEntityFreezing : public CBaseEntity |
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{ |
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public: |
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DECLARE_SERVERCLASS(); |
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DECLARE_CLASS( CEntityFreezing, CBaseEntity ); |
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static CEntityFreezing *Create( CBaseAnimating *pTarget ); |
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void Precache(); |
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void Spawn(); |
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void AttachToEntity( CBaseEntity *pTarget ); |
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void SetFreezingOrigin( Vector vOrigin ) { m_vFreezingOrigin = vOrigin; } |
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Vector GetFreezingOrigin( void ) { return m_vFreezingOrigin; } |
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void SetFrozen( float flFrozen ){ m_flFrozen = flFrozen; } |
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int GetFrozen( void ) { return m_flFrozen; } |
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void FinishFreezing( void ) { m_bFinishFreezing = true; } |
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DECLARE_DATADESC(); |
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protected: |
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void InputFreeze( inputdata_t &inputdata ); |
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CNetworkVector( m_vFreezingOrigin ); |
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CNetworkVar( float, m_flFrozen ); |
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CNetworkVar( bool, m_bFinishFreezing ); |
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public: |
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CNetworkArray( float, m_flFrozenPerHitbox, 50 ); |
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}; |
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#endif // ENTITYFREEZING_H
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