source-engine/game/client/swarm/vgui/scanlinepanel.h
2023-10-03 17:23:56 +03:00

26 lines
699 B
C++

#ifndef _INCLUDED_SCANLINEPANEL_H
#define _INCLUDED_SCANLINEPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/Panel.h>
// this panel draws scanlines over its area
class ScanLinePanel : public vgui::Panel
{
DECLARE_CLASS_SIMPLE( ScanLinePanel, vgui::Panel );
public:
ScanLinePanel(vgui::Panel *parent, const char *panelName, bool bDouble);
virtual void Paint();
bool m_bDouble;
CPanelAnimationVarAliasType( int, m_nDoubleScanLine, "DoubleScanLine", "vgui/swarm/DoubleScanLine", "textureid" );
CPanelAnimationVarAliasType( int, m_nSingleScanLine, "SingleScanLine", "vgui/swarm/SingleScanLine", "textureid" );
};
#endif // _INCLUDED_SCANLINEPANEL_H