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745 B
C++

#ifndef _INCLUDED_MISSION_COMPLETE_FRAME_H
#define _INCLUDED_MISSION_COMPLETE_FRAME_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Frame.h>
class MissionCompletePanel;
// full screen frame to hold the mission complete panel
class MissionCompleteFrame : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( MissionCompleteFrame, vgui::Frame );
MissionCompleteFrame(bool bSuccess, Panel *parent, const char *panelName, bool showTaskbarIcon = true);
virtual void PerformLayout();
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
virtual void OnThink();
MissionCompletePanel* m_pMissionCompletePanel;
bool m_bFadeInBackground;
float m_fBackgroundFade;
float m_fWrongState;
};
#endif // _INCLUDED_MISSION_COMPLETE_FRAME_H