source-engine/game/client/swarm/vgui/fonttestpanel.h
2023-10-03 17:23:56 +03:00

37 lines
848 B
C++

#ifndef _INCLUDED_FONTTESTPANEL_H
#define _INCLUDED_FONTTESTPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/Panel.h>
namespace vgui
{
class Label;
};
// this panel shows each font size up, scaled for resolution
#define ASW_FONT_TEST_LABELS 46
class FontTestPanel : public vgui::Panel
{
DECLARE_CLASS_SIMPLE( FontTestPanel, vgui::Panel );
public:
FontTestPanel(vgui::Panel *parent, const char *name);
virtual ~FontTestPanel();
virtual void OnThink();
virtual void PerformLayout();
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
virtual void OnMouseReleased(vgui::MouseCode code);
void SetLabelFont(vgui::IScheme *pScheme, int i, const char* font, const char* text, bool bScale);
vgui::Label* m_pLabel[ASW_FONT_TEST_LABELS];
int m_iPage;
};
#endif // _INCLUDED_FONTTESTPANEL_H