source-engine/game/client/swarm/vgui/debrieftextpage.h
2023-10-03 17:23:56 +03:00

39 lines
889 B
C++

#ifndef _INCLUDED_DEBRIEF_TEXT_PAGE_H
#define _INCLUDED_DEBRIEF_TEXT_PAGE_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/Panel.h>
#include <vgui_controls/Label.h>
#define ASW_NUM_DEBRIEF_PARAS 3
class C_ASW_Debrief_Stats;
class CNB_Island;
// shows debrief text after successfully completing a mission
class DebriefTextPage : public vgui::Panel
{
DECLARE_CLASS_SIMPLE( DebriefTextPage, vgui::Panel );
public:
DebriefTextPage(vgui::Panel *parent, const char *name);
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
virtual void PerformLayout();
virtual void OnThink();
void UpdateStrings();
void LayoutStrings();
CNB_Island* m_pBackground;
vgui::Label* m_pPara[ASW_NUM_DEBRIEF_PARAS];
CHandle<C_ASW_Debrief_Stats> m_hDebriefStats;
bool m_bStringUpdated;
bool m_bMissionSuccess;
};
#endif // _INCLUDED_DEBRIEF_TEXT_PAGE_H