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source-engine/game/client/swarm/vgui/campaignmapsearchlights.h
2023-10-03 17:23:56 +03:00

28 lines
662 B
C++

#ifndef _INCLUDED_CAMPAIGN_MAP_SEARCH_LIGHTS_H
#define _INCLUDED_CAMPAIGN_MAP_SEARCH_LIGHTS_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/VGUI.h>
#include <vgui_controls/Panel.h>
#define ASW_NUM_SEARCH_LIGHTS 4
// draws oscillating search lights over the campaign map
class CampaignMapSearchLights : public vgui::Panel
{
DECLARE_CLASS_SIMPLE( CampaignMapSearchLights, vgui::Panel );
public:
CampaignMapSearchLights(vgui::Panel *parent, const char *panelName);
virtual void Paint();
void PaintSearchLights();
void PaintSearchLight(int x, int y, float angle);
static int s_nSearchLightTexture;
};
#endif // _INCLUDED_CAMPAIGN_MAP_SEARCH_LIGHTS_H