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40 lines
941 B
C++
40 lines
941 B
C++
#include "cbase.h"
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#include "asw_vgui_skip_intro.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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CASW_VGUI_Skip_Intro::CASW_VGUI_Skip_Intro( vgui::Panel *pParent, const char *pElementName)
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: vgui::Panel( pParent, pElementName ),
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CASW_VGUI_Ingame_Panel()
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{
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SetKeyBoardInputEnabled(true);
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RequestFocus();
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}
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CASW_VGUI_Skip_Intro::~CASW_VGUI_Skip_Intro()
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{
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}
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void CASW_VGUI_Skip_Intro::PerformLayout()
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{
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SetBounds(0, 0, ScreenWidth(), ScreenHeight());
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}
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void CASW_VGUI_Skip_Intro::ApplySchemeSettings(vgui::IScheme *pScheme)
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{
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BaseClass::ApplySchemeSettings(pScheme);
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SetPaintBackgroundType(0);
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SetPaintBackgroundEnabled(false);
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SetBgColor( Color(0,0,0,255) );
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SetMouseInputEnabled(true);
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}
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bool CASW_VGUI_Skip_Intro::MouseClick(int x, int y, bool bRightClick, bool bDown)
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{
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engine->ClientCmd("cl_skip_intro");
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MarkForDeletion();
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SetVisible(false);
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return true; // swallow click
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} |