source-engine/game/client/swarm/asw_client_entities.h
2023-10-03 17:23:56 +03:00

37 lines
946 B
C++

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose : Manages creating clientside entities
//
// $NoKeywords: $
//===========================================================================//
#ifndef _INCLUDED_ASW_CLIENT_ENTITIES_H
#define _INCLUDED_ASW_CLIENT_ENTITIES_H
#ifdef _WIN32
#pragma once
#endif
#include "igamesystem.h"
//------------------------------------------------------------------------------
// Purpose : Manages creating clientside entities
//------------------------------------------------------------------------------
class CASW_Client_Entities : public CAutoGameSystem
{
// Inherited from IGameSystemPerFrame
public:
virtual char const *Name() { return "Infested clientside entities"; }
// Other public methods
public:
CASW_Client_Entities();
virtual void LevelInitPostEntity();
virtual void LevelShutdownPreEntity();
};
#endif // _INCLUDED_ASW_CLIENT_ENTITIES_H