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36 lines
914 B
C++
36 lines
914 B
C++
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose : Singleton manager for color correction on the client
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "cbase.h"
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#include "tier0/vprof.h"
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#include "asw_client_entities.h"
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#include "c_asw_camera_volume.h"
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#include "c_asw_snow_volume.h"
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#include "c_asw_scanner_noise.h"
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static CASW_Client_Entities s_ASW_Client_Entities;
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CASW_Client_Entities::CASW_Client_Entities()
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{
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}
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void CASW_Client_Entities::LevelInitPostEntity()
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{
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//C_ASW_Camera_Volume::RecreateAll();
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C_ASW_Snow_Volume::RecreateAll();
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//C_Sprite::RecreateAll();
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C_ASW_Scanner_Noise::RecreateAll();
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}
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void CASW_Client_Entities::LevelShutdownPreEntity()
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{
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//C_ASW_Camera_Volume::DestroyAll();
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C_ASW_Snow_Volume::DestroyAll();
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//C_Sprite::DestroyAll();
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C_ASW_Scanner_Noise::DestroyAll();
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} |