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216 lines
5.2 KiB
216 lines
5.2 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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// |
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// Geiger.cpp |
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// |
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// implementation of CHudAmmo class |
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// |
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#include "cbase.h" |
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#include "hudelement.h" |
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#include "hud_macros.h" |
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#include "engine/IEngineSound.h" |
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#include "SoundEmitterSystem/isoundemittersystembase.h" |
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#include "iclientmode.h" |
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#include <vgui_controls/controls.h> |
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#include <vgui_controls/Panel.h> |
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#include <vgui/ISurface.h> |
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using namespace vgui; |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CHudGeiger: public CHudElement, public vgui::Panel |
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{ |
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DECLARE_CLASS_SIMPLE( CHudGeiger, vgui::Panel ); |
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public: |
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CHudGeiger( const char *pElementName ); |
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void Init( void ); |
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void VidInit( void ); |
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bool ShouldDraw( void ); |
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virtual void ApplySchemeSettings( vgui::IScheme *scheme ); |
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virtual void Paint( void ); |
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void MsgFunc_Geiger(bf_read &msg); |
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private: |
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int m_iGeigerRange; |
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float m_flLastSoundTestTime; |
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}; |
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DECLARE_HUDELEMENT( CHudGeiger ); |
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DECLARE_HUD_MESSAGE( CHudGeiger, Geiger ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CHudGeiger::CHudGeiger( const char *pElementName ) : |
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CHudElement( pElementName ), BaseClass( NULL, "HudGeiger" ) |
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{ |
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vgui::Panel *pParent = GetClientMode()->GetViewport(); |
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SetParent( pParent ); |
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m_flLastSoundTestTime = -9999; |
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SetHiddenBits( HIDEHUD_HEALTH ); |
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} |
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void CHudGeiger::ApplySchemeSettings( IScheme *scheme ) |
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{ |
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BaseClass::ApplySchemeSettings( scheme ); |
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SetPaintBackgroundEnabled( false ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CHudGeiger::Init(void) |
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{ |
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HOOK_HUD_MESSAGE( CHudGeiger, Geiger ); |
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m_iGeigerRange = 0; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CHudGeiger::VidInit(void) |
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{ |
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m_iGeigerRange = 0; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CHudGeiger::MsgFunc_Geiger( bf_read &msg ) |
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{ |
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// update geiger data |
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m_iGeigerRange = msg.ReadByte(); |
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m_iGeigerRange = m_iGeigerRange << 2; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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bool CHudGeiger::ShouldDraw( void ) |
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{ |
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return ( ( m_iGeigerRange > 0 && m_iGeigerRange < 1000 ) && CHudElement::ShouldDraw() ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CHudGeiger::Paint() |
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{ |
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int pct; |
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float flvol=0; |
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bool highsound = false; |
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if ( gpGlobals->curtime - m_flLastSoundTestTime < 0.06 ) |
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{ |
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return; |
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} |
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m_flLastSoundTestTime = gpGlobals->curtime; |
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// piecewise linear is better than continuous formula for this |
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if (m_iGeigerRange > 800) |
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{ |
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pct = 0; //Msg ( "range > 800\n"); |
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} |
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else if (m_iGeigerRange > 600) |
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{ |
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pct = 2; |
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flvol = 0.2; //Msg ( "range > 600\n"); |
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} |
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else if (m_iGeigerRange > 500) |
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{ |
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pct = 4; |
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flvol = 0.25; //Msg ( "range > 500\n"); |
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} |
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else if (m_iGeigerRange > 400) |
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{ |
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pct = 8; |
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flvol = 0.3; //Msg ( "range > 400\n"); |
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highsound = true; |
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} |
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else if (m_iGeigerRange > 300) |
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{ |
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pct = 8; |
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flvol = 0.35; //Msg ( "range > 300\n"); |
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highsound = true; |
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} |
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else if (m_iGeigerRange > 200) |
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{ |
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pct = 28; |
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flvol = 0.39; //Msg ( "range > 200\n"); |
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highsound = true; |
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} |
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else if (m_iGeigerRange > 150) |
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{ |
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pct = 40; |
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flvol = 0.40; //Msg ( "range > 150\n"); |
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highsound = true; |
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} |
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else if (m_iGeigerRange > 100) |
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{ |
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pct = 60; |
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flvol = 0.425; //Msg ( "range > 100\n"); |
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highsound = true; |
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} |
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else if (m_iGeigerRange > 75) |
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{ |
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pct = 80; |
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flvol = 0.45; //Msg ( "range > 75\n"); |
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//gflGeigerDelay = cl.time + GEIGERDELAY * 0.75; |
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highsound = true; |
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} |
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else if (m_iGeigerRange > 50) |
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{ |
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pct = 90; |
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flvol = 0.475; //Msg ( "range > 50\n"); |
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} |
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else |
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{ |
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pct = 95; |
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flvol = 0.5; //Msg ( "range < 50\n"); |
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} |
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flvol = (flvol * (random->RandomInt(0,127)) / 255) + 0.25; |
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if ( random->RandomInt(0,127) < pct ) |
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{ |
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char sz[256]; |
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if ( highsound ) |
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{ |
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Q_strncpy( sz, "Geiger.BeepHigh", sizeof( sz ) ); |
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} |
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else |
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{ |
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Q_strncpy( sz, "Geiger.BeepLow", sizeof( sz ) ); |
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} |
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CSoundParameters params; |
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if ( C_BaseEntity::GetParametersForSound( sz, params, NULL ) ) |
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{ |
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CLocalPlayerFilter filter; |
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EmitSound_t ep; |
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ep.m_nChannel = params.channel; |
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ep.m_pSoundName = params.soundname; |
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ep.m_flVolume = flvol; |
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ep.m_SoundLevel = params.soundlevel; |
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ep.m_nPitch = params.pitch; |
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C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, ep ); |
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} |
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} |
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}
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