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70 lines
1.2 KiB
70 lines
1.2 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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from gettext import install |
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from waflib import Utils |
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import os |
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top = '.' |
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PROJECT_NAME = 'inputsystem' |
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def options(opt): |
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# stub |
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return |
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def configure(conf): |
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conf.define('VERSION_SAFE_STEAM_API_INTERFACES',1) |
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def build(bld): |
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source = [ |
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'inputsystem.cpp', |
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'joystick_sdl.cpp', |
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'touch_sdl.cpp', |
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'key_translation.cpp', |
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'steamcontroller.cpp', |
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'../public/tier0/memoverride.cpp' |
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] |
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if bld.env.DEST_OS == 'win32': |
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source += [ |
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'novint.cpp' |
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] |
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includes = [ |
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'.', |
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'../common', |
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'../public', |
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'../public/tier0' |
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] |
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defines = [] |
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libs = ['tier0','tier1','tier2','vstdlib','SDL2','steam_api'] |
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if bld.env.DEST_OS == 'win32': |
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libs += ['USER32'] |
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install_path = bld.env.LIBDIR |
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# Copy SDL2 dependency |
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if bld.env.DEST_OS == 'win32': |
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bld( |
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rule='cp ${SRC} ${TGT}', |
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source='../lib/win32/public/'+bld.env.DEST_CPU+'/SDL2.dll', |
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target='SDL2.dll', |
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install_path=install_path, |
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) |
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bld.shlib( |
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source = source, |
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target = PROJECT_NAME, |
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name = PROJECT_NAME, |
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features = 'c cxx', |
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includes = includes, |
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defines = defines, |
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use = libs, |
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install_path = install_path, |
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subsystem = bld.env.MSVC_SUBSYSTEM, |
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idx = bld.get_taskgen_count() |
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) |
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