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46 lines
1.3 KiB
46 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: List of game systems to update |
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// |
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// $Revision: $ |
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// $NoKeywords: $ |
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//===========================================================================// |
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#include "menumanager.h" |
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#include "basemenu.h" |
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//----------------------------------------------------------------------------- |
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// Constructor, destructor |
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//----------------------------------------------------------------------------- |
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class CMainMenu : public CBaseMenu |
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{ |
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DECLARE_CLASS_SIMPLE( CMainMenu, CBaseMenu ); |
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public: |
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CMainMenu( vgui::Panel *pParent, const char *pPanelName ); |
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virtual ~CMainMenu(); |
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private: |
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}; |
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//----------------------------------------------------------------------------- |
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// Hooks the menu into the menu manager |
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//----------------------------------------------------------------------------- |
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REGISTER_MENU( "MainMenu", CMainMenu ); |
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//----------------------------------------------------------------------------- |
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// Constructor, destructor |
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//----------------------------------------------------------------------------- |
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CMainMenu::CMainMenu( vgui::Panel *pParent, const char *pPanelName ) : |
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BaseClass( pParent, pPanelName ) |
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{ |
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LoadControlSettings( "resource/mainmenu.res", "GAME" ); |
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} |
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CMainMenu::~CMainMenu() |
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{ |
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} |
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