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95 lines
1.9 KiB
95 lines
1.9 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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from waflib import Utils |
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import os |
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import vpc_parser |
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top = '.' |
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PROJECT_NAME = 'client' |
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def options(opt): |
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return |
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games = { |
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'hl2': ['client_base.vpc', 'client_hl2.vpc'], |
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'hl2mp': ['client_base.vpc', 'client_hl2mp.vpc'], |
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'hl1': ['client_base.vpc', 'client_hl1.vpc'], |
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'episodic': ['client_base.vpc', 'client_episodic.vpc'], |
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'portal': ['client_base.vpc', 'client_portal.vpc'], |
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'hl1mp': ['client_base.vpc', 'client_hl1mp.vpc'], |
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'cstrike': ['client_base.vpc', 'client_cstrike.vpc'], |
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'dod': ['client_base.vpc', 'client_dod.vpc'] |
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} |
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def configure(conf): |
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game = conf.options.GAMES |
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conf.env.GAMES = game |
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conf.env.append_unique('DEFINES', ['DISABLE_STEAM=1']) |
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if game not in games.keys(): |
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conf.fatal("Couldn't find game: ", game) |
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def build(bld): |
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game = vpc_parser.parse_vpcs( bld.env, games[bld.env.GAMES], '../..' ) |
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includes = [ |
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'.', |
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'game_controls', |
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'../../common', |
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'../../public', |
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'../../public/tier0', |
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'../../public/tier1', |
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'../../vgui2/include', |
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'../../vgui2/controls', |
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'../shared' |
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] |
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libs = [ |
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'tier0', |
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'particles', |
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'dmxloader', |
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'vgui_controls', |
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'matsys_controls', |
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'tier1', |
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'tier2', |
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'tier3', |
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'mathlib', |
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'vstdlib', |
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'choreoobjects', |
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'steam_api', |
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'bitmap', |
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'vtf', |
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'RT', |
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'ZLIB' |
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] |
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install_path = bld.env.PREFIX |
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if bld.env.DEST_OS != 'android': |
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install_path += '/'+bld.env.GAMES+'/bin' |
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source = [ 'touch.cpp', 'in_touch.cpp' ] |
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if bld.env.DEST_OS == 'win32': |
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source += [ '../../public/tier0/memoverride.cpp' ] |
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libs += ['USER32'] |
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source += game["sources"] |
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includes += game["includes"] |
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defines = game["defines"] |
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defines.remove('PROTECTED_THINGS_ENABLE') |
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bld.shlib( |
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source = source, |
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target = PROJECT_NAME, |
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name = PROJECT_NAME, |
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features = 'c cxx', |
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includes = includes, |
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defines = defines, |
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use = libs, |
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install_path = install_path, |
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subsystem = bld.env.MSVC_SUBSYSTEM, |
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idx = bld.get_taskgen_count() |
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) |
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