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47 lines
1.6 KiB
47 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//---------------------------------------------------------------------------------------- |
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#include "cbase.h" |
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#include "gamedefs.h" |
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//---------------------------------------------------------------------------------------- |
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StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS] = |
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{ |
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#if defined( TF_CLIENT_DLL ) |
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{ TFSTAT_SHOTS_HIT, "#Stat_ShotsHit", }, |
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{ TFSTAT_SHOTS_FIRED, "#Stat_ShotsFired" }, |
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{ TFSTAT_DAMAGE, "#Stat_Damage" }, |
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{ TFSTAT_CAPTURES, "#Stat_Captures" }, |
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{ TFSTAT_DEFENSES, "#Stat_Defenses" }, |
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{ TFSTAT_REVENGE, "#Stat_Revenge" }, |
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{ TFSTAT_POINTSSCORED, "#Stat_PointsScored" }, |
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{ TFSTAT_BUILDINGSDESTROYED,"#Stat_BuildingsDestroyed" }, |
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{ TFSTAT_HEADSHOTS, "#Stat_Headshots" }, |
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{ TFSTAT_PLAYTIME, "#Stat_PlayTime" }, |
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{ TFSTAT_HEALING, "#Stat_Healing" }, |
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{ TFSTAT_INVULNS, "#Stat_Invulns" }, |
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{ TFSTAT_KILLASSISTS, "#Stat_KillAssists" }, |
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{ TFSTAT_BACKSTABS, "#Stat_BackStabs" }, |
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{ TFSTAT_HEALTHLEACHED, "#Stat_HealthLeached" }, |
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{ TFSTAT_BUILDINGSBUILT, "#Stat_BuildingsBuilt" }, |
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{ TFSTAT_MAXSENTRYKILLS, "#Stat_MaxSentryKills" }, |
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{ TFSTAT_TELEPORTS, "#Stat_Teleports" }, |
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{ TFSTAT_FIREDAMAGE, "#Stat_FiredDamage" }, |
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{ TFSTAT_BONUS_POINTS, "#Stat_BonusPoints" }, |
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{ TFSTAT_BLASTDAMAGE, "#Stat_BlastDamage" }, |
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{ TFSTAT_DAMAGETAKEN, "#Stat_DamageTaken" }, |
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{ TFSTAT_CRITS, "#Stat_Crits" }, |
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#elif defined( CSTRIKE_DLL ) |
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{ CSSTAT_SHOTS_HIT, "#Stat_ShotsHit" }, |
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{ CSSTAT_SHOTS_FIRED, "#Stat_ShotsFired" }, |
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{ CSSTAT_DAMAGE, "#Stat_Damage" }, |
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#endif |
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}; |