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379 lines
10 KiB
379 lines
10 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: HUD Target ID element |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "hud.h" |
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#include "hudelement.h" |
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#include "c_cs_player.h" |
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#include "c_playerresource.h" |
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#include "c_cs_playerresource.h" |
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#include "vgui_entitypanel.h" |
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#include "iclientmode.h" |
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#include "vgui/ILocalize.h" |
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#include "c_cs_hostage.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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#define PLAYER_HINT_DISTANCE 150 |
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#define PLAYER_HINT_DISTANCE_SQ (PLAYER_HINT_DISTANCE*PLAYER_HINT_DISTANCE) |
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extern CUtlVector< C_CHostage* > g_Hostages; |
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static ConVar hud_showtargetpos( "hud_showtargetpos", "0", FCVAR_ARCHIVE, "0: center, 1: upper left, 2 upper right, 3: lower left, 4: lower right" ); |
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static ConVar hud_showtargetid( "hud_showtargetid", "1", FCVAR_ARCHIVE, "Enables display of target names" ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CTargetID : public CHudElement, public vgui::Panel |
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{ |
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DECLARE_CLASS_SIMPLE( CTargetID, vgui::Panel ); |
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public: |
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CTargetID( const char *pElementName ); |
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void Init( void ); |
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virtual void ApplySchemeSettings( vgui::IScheme *scheme ); |
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virtual void Paint( void ); |
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void VidInit( void ); |
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private: |
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Color GetColorForTargetTeam( int iTeamNumber ); |
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vgui::HFont m_hFont; |
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int m_iLastEntIndex; |
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float m_flLastChangeTime; |
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Color m_cCTColor; |
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Color m_cTerroristColor; |
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Color m_cHostageColor; |
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}; |
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DECLARE_HUDELEMENT( CTargetID ); |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CTargetID::CTargetID( const char *pElementName ) : |
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CHudElement( pElementName ), BaseClass( NULL, "TargetID" ) |
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{ |
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vgui::Panel *pParent = g_pClientMode->GetViewport(); |
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SetParent( pParent ); |
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m_hFont = g_hFontTrebuchet24; |
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m_flLastChangeTime = 0; |
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m_iLastEntIndex = 0; |
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SetHiddenBits( HIDEHUD_MISCSTATUS ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Setup |
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//----------------------------------------------------------------------------- |
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void CTargetID::Init( void ) |
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{ |
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}; |
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void CTargetID::ApplySchemeSettings( vgui::IScheme *scheme ) |
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{ |
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BaseClass::ApplySchemeSettings( scheme ); |
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m_cTerroristColor = scheme->GetColor( "T_Red", Color( 255, 64, 64, 255 ) ); |
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m_cCTColor = scheme->GetColor( "CT_Blue", Color( 255, 64, 64, 255 ) ); |
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m_cHostageColor = scheme->GetColor( "Hostage_yellow", Color( 255, 160, 0, 255 ) ); |
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m_hFont = scheme->GetFont( "TargetID", true ); |
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SetPaintBackgroundEnabled( false ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: clear out string etc between levels |
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//----------------------------------------------------------------------------- |
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void CTargetID::VidInit() |
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{ |
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CHudElement::VidInit(); |
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// set our size to the current viewport size |
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SetSize(g_pClientMode->GetViewport()->GetWide(), g_pClientMode->GetViewport()->GetTall()); |
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m_flLastChangeTime = 0; |
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m_iLastEntIndex = 0; |
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} |
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Color CTargetID::GetColorForTargetTeam( int iTeamNumber ) |
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{ |
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switch( iTeamNumber ) |
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{ |
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case TEAM_CT: |
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return m_cCTColor; |
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break; |
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case TEAM_TERRORIST: |
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return m_cTerroristColor; |
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break; |
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default: |
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return m_cHostageColor; |
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break; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Draw function for the element |
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//----------------------------------------------------------------------------- |
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void CTargetID::Paint() |
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{ |
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if ( hud_showtargetid.GetBool() == false ) |
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return; |
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#define MAX_ID_STRING 256 |
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wchar_t sIDString[ MAX_ID_STRING ]; |
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sIDString[0] = 0; |
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Color c = m_cHostageColor; |
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C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer(); |
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if ( !pPlayer ) |
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return; |
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// don't show target IDs when flashed |
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if ( pPlayer->m_flFlashBangTime > (gpGlobals->curtime+0.5) ) |
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return; |
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//============================================================================= |
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// HPE_BEGIN: |
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// [menglish] Don't show target ID's when in freezecam mode |
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//============================================================================= |
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if ( pPlayer->GetObserverMode() == OBS_MODE_FREEZECAM ) |
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return; |
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//============================================================================= |
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// HPE_END |
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//============================================================================= |
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// Get our target's ent index |
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int iEntIndex = pPlayer->GetIDTarget(); |
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// Didn't find one? |
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if ( !iEntIndex ) |
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{ |
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// Check to see if we should clear our ID |
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if ( m_flLastChangeTime && (gpGlobals->curtime > (m_flLastChangeTime + 0.5)) ) |
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{ |
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m_flLastChangeTime = 0; |
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sIDString[0] = 0; |
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m_iLastEntIndex = 0; |
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} |
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else |
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{ |
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// Keep re-using the old one |
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iEntIndex = m_iLastEntIndex; |
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} |
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} |
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else |
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{ |
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m_flLastChangeTime = gpGlobals->curtime; |
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} |
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// Is this an entindex sent by the server? |
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if ( iEntIndex ) |
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{ |
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C_BasePlayer *pPlayer = static_cast<C_BasePlayer*>(cl_entitylist->GetEnt( iEntIndex )); |
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); |
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const char *printFormatString = NULL; |
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wchar_t wszClanTag[ MAX_PLAYER_NAME_LENGTH ]; |
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wchar_t wszPlayerName[ MAX_PLAYER_NAME_LENGTH ]; |
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wchar_t wszHealthText[ 10 ]; |
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bool bShowHealth = false; |
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bool bShowPlayerName = false; |
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// Some entities we always want to check, cause the text may change |
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// even while we're looking at it |
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// Is it a player? |
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if ( IsPlayerIndex( iEntIndex ) ) |
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{ |
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if ( !pPlayer ) |
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{ |
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// This can happen because the object was destroyed |
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sIDString[0] = 0; |
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m_iLastEntIndex = 0; |
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} |
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else |
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{ |
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c = GetColorForTargetTeam( pPlayer->GetTeamNumber() ); |
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bShowPlayerName = true; |
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g_pVGuiLocalize->ConvertANSIToUnicode( pPlayer->GetPlayerName(), wszPlayerName, sizeof(wszPlayerName) ); |
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C_CS_PlayerResource *cs_PR = dynamic_cast<C_CS_PlayerResource *>( g_PR ); |
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char szClan[MAX_PLAYER_NAME_LENGTH]; |
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if ( cs_PR && Q_strlen( cs_PR->GetClanTag( iEntIndex ) ) > 1 ) |
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{ |
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Q_snprintf( szClan, sizeof( szClan ), "%s ", cs_PR->GetClanTag( iEntIndex ) ); |
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} |
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else |
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{ |
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szClan[ 0 ] = 0; |
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} |
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g_pVGuiLocalize->ConvertANSIToUnicode( szClan, wszClanTag, sizeof( wszClanTag ) ); |
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if ( pPlayer->InSameTeam(pLocalPlayer) ) |
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{ |
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printFormatString = "#Cstrike_playerid_sameteam"; |
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bShowHealth = true; |
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} |
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else if ( pLocalPlayer->GetTeamNumber() != TEAM_CT && pLocalPlayer->GetTeamNumber() != TEAM_TERRORIST ) |
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{ |
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printFormatString = "#Cstrike_playerid_noteam"; |
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bShowHealth = true; |
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} |
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else |
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{ |
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printFormatString = "#Cstrike_playerid_diffteam"; |
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} |
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if ( bShowHealth ) |
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{ |
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_snwprintf( wszHealthText, ARRAYSIZE(wszHealthText) - 1, L"%.0f%%", ((float)pPlayer->GetHealth() / (float)pPlayer->GetMaxHealth() ) * 100 ); |
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wszHealthText[ ARRAYSIZE(wszHealthText)-1 ] = '\0'; |
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} |
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} |
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} |
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else |
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{ |
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C_BaseEntity *pEnt = cl_entitylist->GetEnt( iEntIndex ); |
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//Hostages! |
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//"Hostage : Health 100%" |
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/* |
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if( long range ) |
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{ |
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m_flDisplayHistory |= DHF_HOSTAGE_SEEN_FAR; |
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switch ( pLocalPlayer->GetTeamNumber() ) |
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{ |
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case TERRORIST: |
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HintMessage( "#Hint_prevent_hostage_rescue", TRUE ); |
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break; |
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case CT: |
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HintMessage( "#Hint_rescue_the_hostages", TRUE ); |
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break; |
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} |
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} |
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else |
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{ |
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m_flDisplayHistory |= DHF_HOSTAGE_SEEN_NEAR; |
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m_flDisplayHistory |= DHF_HOSTAGE_SEEN_FAR; // Don't want the other msg to appear now |
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HintMessage( "#Hint_press_use_so_hostage_will_follow", FALSE ); |
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} |
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*/ |
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C_CHostage *pHostage = NULL; |
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for( int i=0;i<g_Hostages.Count();i++ ) |
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{ |
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// compare entity pointers |
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if( g_Hostages[i] == pEnt ) |
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{ |
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pHostage = g_Hostages[i]; |
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break; |
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} |
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} |
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if( pHostage != NULL ) |
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{ |
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c = m_cHostageColor; |
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printFormatString = "#Cstrike_playerid_hostage"; |
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_snwprintf( wszHealthText, ARRAYSIZE(wszHealthText) - 1, L"%.0f%%", ((float)pHostage->GetHealth() / (float)pHostage->GetMaxHealth() ) * 100 ); |
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wszHealthText[ ARRAYSIZE(wszHealthText)-1 ] = '\0'; |
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bShowHealth = true; |
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} |
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else if ( !pEnt || !pEnt->InSameTeam(pLocalPlayer) ) |
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{ |
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// This can happen because the object was destroyed |
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sIDString[0] = 0; |
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m_iLastEntIndex = 0; |
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} |
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else |
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{ |
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// Don't check validity if it's sent by the server |
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c = m_cHostageColor; |
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g_pVGuiLocalize->ConvertANSIToUnicode( pEnt->GetIDString(), sIDString, sizeof(sIDString) ); |
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m_iLastEntIndex = iEntIndex; |
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} |
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} |
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if ( printFormatString ) |
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{ |
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if ( bShowPlayerName && bShowHealth ) |
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{ |
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g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 3, wszClanTag, wszPlayerName, wszHealthText ); |
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} |
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else if ( bShowPlayerName ) |
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{ |
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g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 2, wszClanTag, wszPlayerName ); |
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} |
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else if ( bShowHealth ) |
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{ |
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g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 1, wszHealthText ); |
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} |
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else |
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{ |
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g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 0 ); |
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} |
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} |
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if ( sIDString[0] ) |
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{ |
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C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); |
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bool bObserverMode = pPlayer && pPlayer->IsObserver(); |
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int wide, tall; |
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vgui::surface()->GetTextSize( m_hFont, sIDString, wide, tall ); |
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int ypos; |
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int xpos; |
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switch ( hud_showtargetpos.GetInt() ) |
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{ |
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case 0: // center |
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default: |
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xpos = (ScreenWidth() - wide) / 2; |
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ypos = YRES(260) - tall / 2; |
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break; |
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case 1: // upper left |
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xpos = XRES(10); |
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ypos = bObserverMode ? YRES(55) : YRES(5); |
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break; |
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case 2: // upper right |
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xpos = XRES(630) - wide; |
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ypos = bObserverMode ? YRES(55) : YRES(5); |
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break; |
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case 3: // lower left |
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xpos = XRES(10); |
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ypos = bObserverMode ? YRES(415) : YRES(445) - tall; |
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break; |
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case 4: // lower right |
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xpos = XRES(630) - wide; |
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ypos = bObserverMode ? YRES(415) : YRES(410) - tall; |
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break; |
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} |
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vgui::surface()->DrawSetTextFont( m_hFont ); |
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vgui::surface()->DrawSetTextPos( xpos, ypos ); |
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vgui::surface()->DrawSetTextColor( c ); |
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vgui::surface()->DrawPrintText( sIDString, wcslen(sIDString) ); |
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} |
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} |
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}
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