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40 lines
1.2 KiB
40 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef CSLifetimeSTATSPAGE_H |
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#define CSLifetimeSTATSPAGE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "base_stats_page.h" |
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class CLifetimeStatsPage : public CBaseStatsPage |
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{ |
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DECLARE_CLASS_SIMPLE ( CLifetimeStatsPage, CBaseStatsPage ); |
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public: |
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CLifetimeStatsPage( vgui::Panel *parent, const char *name ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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void RepopulateStats(); |
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int AddSimpleStat( int desiredStat, const StatsCollection_t& personalLifetimeStats); |
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int AddAccuracyStat(const StatsCollection_t& personalLifetimeStats); |
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int AddFavoriteWeaponStat(const StatsCollection_t& personalLifetimeStats); |
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int AddKillToDeathStat(const StatsCollection_t& personalLifetimeStats); |
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CBaseStatGroupPanel* m_allStatsGroupPanel; |
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CBaseStatGroupPanel* m_detailedWeaponStatsGroupPanel; |
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CBaseStatGroupPanel* m_specialSkillsStatsGroupPanel; |
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CBaseStatGroupPanel* m_mapAndMiscellanyStatsGroupPanel; |
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CBaseStatGroupPanel* m_mapVictoryStatsGroupPanel; |
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CBaseStatGroupPanel* m_missionAndObjectiveStatsGroupPanel; |
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}; |
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#endif // CSLifetimeSTATSPAGE_H
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