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81 lines
2.7 KiB
81 lines
2.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "c_te_basebeam.h" |
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#include "iviewrender_beams.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: BeamRingPoint TE |
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//----------------------------------------------------------------------------- |
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class C_TEBeamRingPoint : public C_TEBaseBeam |
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{ |
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public: |
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DECLARE_CLASS( C_TEBeamRingPoint, C_TEBaseBeam ); |
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DECLARE_CLIENTCLASS(); |
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C_TEBeamRingPoint( void ); |
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virtual ~C_TEBeamRingPoint( void ); |
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virtual void PostDataUpdate( DataUpdateType_t updateType ); |
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public: |
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Vector m_vecCenter; |
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float m_flStartRadius; |
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float m_flEndRadius; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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C_TEBeamRingPoint::C_TEBeamRingPoint( void ) |
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{ |
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m_vecCenter.Init(); |
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m_flStartRadius = 0.0f; |
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m_flEndRadius = 0.0f; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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C_TEBeamRingPoint::~C_TEBeamRingPoint( void ) |
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{ |
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} |
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void TE_BeamRingPoint( IRecipientFilter& filter, float delay, |
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const Vector& center, float start_radius, float end_radius, int modelindex, int haloindex, int startframe, int framerate, |
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float life, float width, int spread, float amplitude, int r, int g, int b, int a, int speed, int flags ) |
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{ |
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beams->CreateBeamRingPoint( center, start_radius, end_radius, modelindex, haloindex, 0.0f, |
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life, width, 0.1 * spread, 0.0f, amplitude, a, 0.1 * speed, |
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startframe, 0.1 * framerate, r, g, b, flags ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bool - |
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//----------------------------------------------------------------------------- |
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void C_TEBeamRingPoint::PostDataUpdate( DataUpdateType_t updateType ) |
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{ |
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beams->CreateBeamRingPoint( m_vecCenter, m_flStartRadius, m_flEndRadius, m_nModelIndex, m_nHaloIndex, 0.0f, |
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m_fLife, m_fWidth, m_fEndWidth, m_nFadeLength, m_fAmplitude, a, 0.1 * m_nSpeed, |
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m_nStartFrame, 0.1 * m_nFrameRate, r, g, b, m_nFlags ); |
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} |
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IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBeamRingPoint, DT_TEBeamRingPoint, CTEBeamRingPoint) |
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RecvPropVector( RECVINFO(m_vecCenter)), |
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RecvPropFloat( RECVINFO(m_flStartRadius)), |
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RecvPropFloat( RECVINFO(m_flEndRadius)), |
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END_RECV_TABLE()
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