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576 lines
15 KiB
576 lines
15 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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from waflib import Utils |
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import os |
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top = '.' |
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PROJECT_NAME = 'client' |
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def options(opt): |
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# stub |
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return |
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def configure(conf): |
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conf.env.append_unique('DEFINES',[ |
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'NO_STRING_T', |
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'CLIENT_DLL', |
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'VECTOR', |
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'VERSION_SAFE_STEAM_API_INTERFACES', |
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'strncpy=use_Q_strncpy_instead', |
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'strncpy=use_Q_strncpy_instead', |
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'USE_WEBM_FOR_REPLAY', # LINUXALL |
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'HL2_CLIENT_DLL' |
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]) |
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def build(bld): |
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source = [ |
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#'replay/replayyoutubeapi_key_sdk.cpp', [$SOURCESDK] |
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'game_controls/slideshowpanel.cpp', |
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'../../common/movieobjects/timeutils.cpp', |
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'hl2/C_Func_Monitor.cpp', |
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'geiger.cpp', |
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'history_resource.cpp', |
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'hud_weapon.cpp', |
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'train.cpp', |
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'../shared/weapon_parse_default.cpp', |
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'../shared/achievement_saverestore.cpp', |
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'../shared/achievementmgr.cpp', |
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'../shared/achievements_hlx.cpp', |
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'achievement_notification_panel.cpp', |
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'../shared/activitylist.cpp', |
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'alphamaterialproxy.cpp', |
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'../shared/ammodef.cpp', |
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'animatedentitytextureproxy.cpp', |
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'animatedoffsettextureproxy.cpp', |
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'animatedtextureproxy.cpp', |
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'AnimateSpecificTextureProxy.cpp', |
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'../shared/animation.cpp', |
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'../shared/base_playeranimstate.cpp', |
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'../shared/baseachievement.cpp', |
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'baseanimatedtextureproxy.cpp', |
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'baseclientrendertargets.cpp', |
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'../shared/basecombatcharacter_shared.cpp', |
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'../shared/basecombatweapon_shared.cpp', |
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'../shared/baseentity_shared.cpp', |
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'../shared/basegrenade_shared.cpp', |
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'../shared/baseparticleentity.cpp', |
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'../shared/baseplayer_shared.cpp', |
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'../shared/baseprojectile.cpp', |
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'../shared/baseviewmodel_shared.cpp', |
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'beamdraw.cpp', |
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'../shared/beam_shared.cpp', |
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'../../public/bone_accessor.cpp', |
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'bone_merge_cache.cpp', |
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'c_ai_basehumanoid.cpp', |
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'c_ai_basenpc.cpp', |
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'c_baseanimating.cpp', |
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'c_baseanimatingoverlay.cpp', |
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'c_basecombatcharacter.cpp', |
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'c_basecombatweapon.cpp', |
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'c_basedoor.cpp', |
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'c_baseentity.cpp', |
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'c_baseflex.cpp', |
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'c_baseplayer.cpp', |
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'c_baseviewmodel.cpp', |
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'c_breakableprop.cpp', |
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'c_colorcorrection.cpp', |
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'c_colorcorrectionvolume.cpp', |
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'c_dynamiclight.cpp', |
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'c_entitydissolve.cpp', |
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'c_entityparticletrail.cpp', |
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'c_env_fog_controller.cpp', |
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'c_env_particlescript.cpp', |
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'c_env_projectedtexture.cpp', |
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'c_env_screenoverlay.cpp', |
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'c_env_tonemap_controller.cpp', |
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'c_fire_smoke.cpp', |
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'c_fish.cpp', |
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'c_func_areaportalwindow.cpp', |
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'c_func_breakablesurf.cpp', |
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'c_func_conveyor.cpp', |
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'c_func_dust.cpp', |
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'c_func_lod.cpp', |
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'c_func_occluder.cpp', |
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'c_func_reflective_glass.cpp', |
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'c_func_rotating.cpp', |
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'c_func_smokevolume.cpp', |
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'c_func_tracktrain.cpp', |
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'c_gib.cpp', |
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'c_hairball.cpp', |
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'c_info_overlay_accessor.cpp', |
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'c_lightglow.cpp', |
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'C_MaterialModifyControl.cpp', |
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'c_particle_system.cpp', |
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'c_physbox.cpp', |
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'c_physicsprop.cpp', |
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'c_physmagnet.cpp', |
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'c_pixel_visibility.cpp', |
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'c_plasma.cpp', |
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'c_playerresource.cpp', |
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'c_point_camera.cpp', |
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'c_point_commentary_node.cpp', |
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'c_props.cpp', |
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'c_ragdoll_manager.cpp', |
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'c_rope.cpp', |
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'c_rumble.cpp', |
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'c_sceneentity.cpp', |
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'c_shadowcontrol.cpp', |
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'c_slideshow_display.cpp', |
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'c_soundscape.cpp', |
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'c_spotlight_end.cpp', |
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'c_sprite.cpp', |
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'c_sprite_perfmonitor.cpp', |
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'c_sun.cpp', |
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'c_team.cpp', |
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'c_tesla.cpp', |
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'c_test_proxytoggle.cpp', |
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'c_user_message_register.cpp', |
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'c_vehicle_choreo_generic.cpp', |
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'c_vehicle_jeep.cpp', |
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'c_vguiscreen.cpp', |
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'hl2/c_waterbullet.cpp', |
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'hl2/hud_autoaim.cpp', |
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'C_WaterLODControl.cpp', |
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'c_world.cpp', |
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'../shared/cam_thirdperson.cpp', |
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'camomaterialproxy.cpp', |
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'cdll_client_int.cpp', |
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'cdll_bounded_cvars.cpp', |
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'cdll_util.cpp', |
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'cl_mat_stub.cpp', |
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'classmap.cpp', |
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'client_factorylist.cpp', |
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'client_thinklist.cpp', |
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'client_virtualreality.cpp', |
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'clienteffectprecachesystem.cpp', |
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'cliententitylist.cpp', |
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'clientleafsystem.cpp', |
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'clientmode_shared.cpp', |
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'clientshadowmgr.cpp', |
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'clientsideeffects.cpp', |
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'clientsideeffects_test.cpp', |
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'clientsteamcontext.cpp', |
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'colorcorrectionmgr.cpp', |
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'commentary_modelviewer.cpp', |
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'../shared/collisionproperty.cpp', |
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'../shared/death_pose.cpp', |
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'../shared/debugoverlay_shared.cpp', |
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'../shared/decals.cpp', |
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'detailobjectsystem.cpp', |
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'dummyproxy.cpp', |
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'../shared/effect_dispatch_data.cpp', |
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'EffectsClient.cpp', |
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'../shared/ehandle.cpp', |
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'../shared/entitylist_base.cpp', |
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'entityoriginmaterialproxy.cpp', |
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'../shared/EntityParticleTrail_Shared.cpp', |
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'../shared/env_detail_controller.cpp', |
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'../shared/env_wind_shared.cpp', |
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'../shared/eventlist.cpp', |
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'flashlighteffect.cpp', |
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'../shared/func_ladder.cpp', |
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'functionproxy.cpp', |
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'fx_blood.cpp', |
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'fx_cube.cpp', |
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'fx_explosion.cpp', |
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'fx_fleck.cpp', |
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'fx_impact.cpp', |
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'fx_interpvalue.cpp', |
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'fx_quad.cpp', |
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'fx_shelleject.cpp', |
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'fx_staticline.cpp', |
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'fx_tracer.cpp', |
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'fx_trail.cpp', |
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'fx_water.cpp', |
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'../shared/gamemovement.cpp', |
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'../shared/gamerules.cpp', |
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'../shared/gamerules_register.cpp', |
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'../shared/GameStats.cpp', |
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'../shared/gamestringpool.cpp', |
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'gametrace_client.cpp', |
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'../shared/gamevars_shared.cpp', |
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'glow_outline_effect.cpp', |
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'glow_overlay.cpp', |
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'../shared/hintmessage.cpp', |
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'../shared/hintsystem.cpp', |
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'hltvcamera.cpp', |
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'hud.cpp', |
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'hud_animationinfo.cpp', |
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'hud_basechat.cpp', |
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'hud_basetimer.cpp', |
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'hud_bitmapnumericdisplay.cpp', |
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'hud_closecaption.cpp', |
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'hud_crosshair.cpp', |
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'hud_element_helper.cpp', |
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'hl2/hud_filmdemo.cpp', |
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'hl2/hud_hdrdemo.cpp', |
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'hud_hintdisplay.cpp', |
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'hud_msg.cpp', |
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'hud_numericdisplay.cpp', |
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'hud_pdump.cpp', |
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'hud_redraw.cpp', |
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'hud_vehicle.cpp', |
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'../shared/igamesystem.cpp', |
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'in_camera.cpp', |
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'in_joystick.cpp', |
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'in_main.cpp', |
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'in_steamcontroller.cpp', |
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'initializer.cpp', |
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'interpolatedvar.cpp', |
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'IsNPCProxy.cpp', |
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'lampbeamproxy.cpp', |
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'lamphaloproxy.cpp', |
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'../shared/mapentities_shared.cpp', |
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'mathproxy.cpp', |
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'matrixproxy.cpp', |
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'menu.cpp', |
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'message.cpp', |
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'movehelper_client.cpp', |
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'../shared/movevars_shared.cpp', |
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'../shared/multiplay_gamerules.cpp', |
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'../shared/obstacle_pushaway.cpp', |
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'panelmetaclassmgr.cpp', |
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'particle_collision.cpp', |
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'particle_litsmokeemitter.cpp', |
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'../shared/particle_parse.cpp', |
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'../shared/particle_property.cpp', |
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'particle_proxies.cpp', |
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'particle_simple3d.cpp', |
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'particlemgr.cpp', |
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'particles_attractor.cpp', |
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'particles_ez.cpp', |
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'particles_localspace.cpp', |
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'particles_new.cpp', |
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'particles_simple.cpp', |
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'../shared/particlesystemquery.cpp', |
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'perfvisualbenchmark.cpp', |
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'physics.cpp', |
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'physics_main_client.cpp', |
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'../shared/physics_main_shared.cpp', |
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'../shared/physics_saverestore.cpp', |
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'../shared/physics_shared.cpp', |
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'physpropclientside.cpp', |
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'playerandobjectenumerator.cpp', |
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'playerspawncache.cpp', |
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'../shared/point_bonusmaps_accessor.cpp', |
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'../shared/point_posecontroller.cpp', |
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'../shared/precache_register.cpp', |
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'../shared/predictableid.cpp', |
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'prediction.cpp', |
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'../shared/predictioncopy.cpp', |
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'../shared/props_shared.cpp', |
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'proxyentity.cpp', |
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'ProxyHealth.cpp', |
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'proxyplayer.cpp', |
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'proxypupil.cpp', |
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'ragdoll.cpp', |
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'../shared/ragdoll_shared.cpp', |
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'recvproxy.cpp', |
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'basepresence.cpp', #[$WIN32||$POSIX] |
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#'basepresence_xbox.cpp', [$X360] |
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'../shared/rope_helpers.cpp', |
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'../shared/saverestore.cpp', |
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'../shared/sceneentity_shared.cpp', |
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'ScreenSpaceEffects.cpp', |
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'../shared/sequence_Transitioner.cpp', |
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'simple_keys.cpp', |
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'../shared/simtimer.cpp', |
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'../shared/singleplay_gamerules.cpp', |
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'../shared/SoundEmitterSystem.cpp', |
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'../shared/soundenvelope.cpp', |
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'../../public/SoundParametersInternal.cpp', |
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'splinepatch.cpp', |
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'../shared/Sprite.cpp', |
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'spritemodel.cpp', |
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'../shared/SpriteTrail.cpp', |
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'../shared/studio_shared.cpp', |
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'studio_stats.cpp', |
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'../shared/takedamageinfo.cpp', |
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'../shared/teamplay_gamerules.cpp', |
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'../shared/teamplayroundbased_gamerules.cpp', |
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'../shared/test_ehandle.cpp', |
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'text_message.cpp', |
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'texturescrollmaterialproxy.cpp', |
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'timematerialproxy.cpp', |
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'toggletextureproxy.cpp', |
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'../shared/usercmd.cpp', |
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'../shared/usermessages.cpp', |
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'../shared/util_shared.cpp', |
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'../shared/vehicle_viewblend_shared.cpp', |
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'vgui_avatarimage.cpp', |
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'vgui_basepanel.cpp', |
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'vgui_bitmapbutton.cpp', |
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'vgui_bitmapimage.cpp', |
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'vgui_bitmappanel.cpp', |
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'vgui_schemevisualizer.cpp', |
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'vgui_centerstringpanel.cpp', |
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'vgui_consolepanel.cpp', |
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'vgui_debugoverlaypanel.cpp', |
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'vgui_fpspanel.cpp', |
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'vgui_game_viewport.cpp', |
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'vgui_grid.cpp', |
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'vgui_int.cpp', |
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'vgui_loadingdiscpanel.cpp', |
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'vgui_messagechars.cpp', |
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'vgui_netgraphpanel.cpp', |
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'vgui_slideshow_display_screen.cpp', |
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'view.cpp', |
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'view_beams.cpp', |
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'view_effects.cpp', |
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'view_scene.cpp', |
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'viewangleanim.cpp', |
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'ViewConeImage.cpp', |
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'viewdebug.cpp', |
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'viewpostprocess.cpp', |
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'viewrender.cpp', |
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'../shared/voice_banmgr.cpp', |
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'../shared/voice_status.cpp', |
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'warp_overlay.cpp', |
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'WaterLODMaterialProxy.cpp', |
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'../shared/weapon_parse.cpp', |
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'weapon_selection.cpp', |
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'weapons_resource.cpp', |
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'WorldDimsProxy.cpp', |
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'vgui_video.cpp', |
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'vgui_video_player.cpp', |
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'../shared/mp_shareddefs.cpp', |
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'../client/c_vote_controller.cpp', |
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'../../public/haptics/haptic_msgs.cpp', #[!$X360] |
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#'../../public/haptics/haptic_utils.cpp', [$WIN32&&!$X360] |
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'sixense/in_sixense.cpp', |
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'sixense/in_sixense_gesture_bindings.cpp', |
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'../shared/sixense/sixense_convars.cpp', |
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'../../public/bone_setup.cpp', |
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'../../public/posedebugger.cpp', |
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'../../public/client_class.cpp', |
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'../../common/compiledcaptionswap.cpp', |
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'../../public/collisionutils.cpp', |
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'../../public/crtmemdebug.cpp', |
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'../../public/dt_recv.cpp', |
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'../../public/dt_utlvector_common.cpp', |
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'../../public/dt_utlvector_recv.cpp', |
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'../../public/filesystem_helpers.cpp', |
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'../../public/interpolatortypes.cpp', |
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'../shared/interval.cpp', |
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'../../common/language.cpp', |
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'../../public/networkvar.cpp', |
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'../../common/randoverride.cpp', |
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'../../common/steamid.cpp', |
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'../../public/rope_physics.cpp', |
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'../../public/scratchpad3d.cpp', |
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'../../public/ScratchPadUtils.cpp', |
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'../../public/sentence.cpp', |
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'../shared/sheetsimulator.cpp', |
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'../../public/simple_physics.cpp', |
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'../../public/stringregistry.cpp', |
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'../../public/studio.cpp', |
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'../../public/vallocator.cpp', |
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'../../public/vgui_controls/vgui_controls.cpp', |
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'../../public/jigglebones.cpp', |
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'hud_lcd.cpp', |
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'in_mouse.cpp', |
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'mumble.cpp', |
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'../../public/renamed_recvtable_compat.cpp', |
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'rendertexture.cpp', |
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'c_basetempentity.cpp', |
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'c_effects.cpp', |
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'c_impact_effects.cpp', |
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'c_movie_explosion.cpp', |
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'c_particle_fire.cpp', |
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'c_particle_smokegrenade.cpp', |
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'c_prop_vehicle.cpp', |
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'c_recipientfilter.cpp', |
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'c_smoke_trail.cpp', |
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'c_smokestack.cpp', |
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'c_steamjet.cpp', |
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'c_stickybolt.cpp', |
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'c_te.cpp', |
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'c_te_armorricochet.cpp', |
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'c_te_basebeam.cpp', |
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'c_te_beamentpoint.cpp', |
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'c_te_beaments.cpp', |
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'c_te_beamfollow.cpp', |
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'c_te_beamlaser.cpp', |
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'c_te_beampoints.cpp', |
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'c_te_beamring.cpp', |
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'c_te_beamringpoint.cpp', |
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'c_te_beamspline.cpp', |
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'c_te_bloodsprite.cpp', |
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'c_te_bloodstream.cpp', |
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'c_te_breakmodel.cpp', |
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'c_te_bspdecal.cpp', |
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'c_te_bubbles.cpp', |
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'c_te_bubbletrail.cpp', |
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'c_te_clientprojectile.cpp', |
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'c_te_decal.cpp', |
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'c_te_dynamiclight.cpp', |
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'c_te_effect_dispatch.cpp', |
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'c_te_energysplash.cpp', |
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'c_te_explosion.cpp', |
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'c_te_fizz.cpp', |
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'c_te_footprint.cpp', |
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'c_te_glassshatter.cpp', |
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'c_te_glowsprite.cpp', |
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'c_te_impact.cpp', |
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'c_te_killplayerattachments.cpp', |
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'c_te_largefunnel.cpp', |
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'c_te_legacytempents.cpp', |
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'c_te_muzzleflash.cpp', |
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'c_te_particlesystem.cpp', |
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'c_te_physicsprop.cpp', |
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'c_te_playerdecal.cpp', |
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'c_te_projecteddecal.cpp', |
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'c_te_showline.cpp', |
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'c_te_smoke.cpp', |
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'c_te_sparks.cpp', |
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'c_te_sprite.cpp', |
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'c_te_spritespray.cpp', |
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'c_te_worlddecal.cpp', |
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'c_testtraceline.cpp', |
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'c_tracer.cpp', |
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'fx.cpp', |
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'fx_discreetline.cpp', |
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'fx_envelope.cpp', |
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'fx_line.cpp', |
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'fx_sparks.cpp', |
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'particlesphererenderer.cpp', |
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'smoke_fog_overlay.cpp', |
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'game_controls/baseviewport.cpp', |
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'game_controls/basemodelpanel.cpp', |
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'game_controls/basemodel_panel.cpp', |
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'game_controls/ClientScoreBoardDialog.cpp', |
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'game_controls/commandmenu.cpp', |
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'game_controls/intromenu.cpp', |
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'game_controls/MapOverview.cpp', |
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'game_controls/NavProgress.cpp', |
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'game_controls/SpectatorGUI.cpp', |
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'game_controls/teammenu.cpp', |
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'game_controls/vguitextwindow.cpp', |
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'game_controls/IconPanel.cpp', |
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'mp3player.cpp', |
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'../../public/tools/bonelist.cpp', |
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'entity_client_tools.cpp', |
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'toolframework_client.cpp', |
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'hud_chat.cpp', |
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'c_team_objectiveresource.cpp', |
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'../shared/hl2/basehlcombatweapon_shared.cpp', |
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'../shared/hl2/achievements_hl2.cpp', |
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'hl2/c_antlion_dust.cpp', |
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'hl2/c_ar2_explosion.cpp', |
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'hl2/c_barnacle.cpp', |
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'hl2/c_barney.cpp', |
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'hl2/c_basehelicopter.cpp', |
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'hl2/c_basehlcombatweapon.cpp', |
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'hl2/c_basehlplayer.cpp', |
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'hl2/c_citadel_effects.cpp', |
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'hl2/c_corpse.cpp', |
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'hl2/c_env_alyxtemp.cpp', |
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'hl2/c_env_headcrabcanister.cpp', |
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'hl2/c_env_starfield.cpp', |
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'hl2/c_func_tankmortar.cpp', |
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'hl2/c_hl2_playerlocaldata.cpp', |
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'hl2/c_info_teleporter_countdown.cpp', |
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'hl2/c_npc_antlionguard.cpp', |
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'hl2/c_npc_combinegunship.cpp', |
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'hl2/c_npc_manhack.cpp', |
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'hl2/c_npc_rollermine.cpp', |
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'hl2/c_plasma_beam_node.cpp', |
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'hl2/c_prop_combine_ball.cpp', |
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'hl2/c_rotorwash.cpp', |
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'hl2/c_script_intro.cpp', |
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'../shared/script_intro_shared.cpp', |
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'hl2/c_strider.cpp', |
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'hl2/c_te_concussiveexplosion.cpp', |
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'hl2/c_te_flare.cpp', |
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'hl2/c_thumper_dust.cpp', |
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'hl2/c_vehicle_airboat.cpp', |
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'hl2/c_vehicle_cannon.cpp', |
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'hl2/c_vehicle_crane.cpp', |
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'hl2/c_vehicle_prisoner_pod.cpp', |
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'hl2/c_weapon__stubs_hl2.cpp', |
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'hl2/c_weapon_crossbow.cpp', |
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'hl2/c_weapon_physcannon.cpp', |
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'hl2/c_weapon_stunstick.cpp', |
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'hl2/clientmode_hlnormal.cpp', |
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'death.cpp', |
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'../shared/hl2/env_headcrabcanister_shared.cpp', |
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'hl2/fx_antlion.cpp', |
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'hl2/fx_bugbait.cpp', |
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'hl2/fx_hl2_impacts.cpp', |
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'hl2/fx_hl2_tracers.cpp', |
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'hl2/hl2_clientmode.cpp', |
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'../shared/hl2/hl2_gamerules.cpp', |
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'../shared/hl2/hl2_usermessages.cpp', |
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'../shared/hl2/hl_gamemovement.cpp', |
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'hl2/hl_in_main.cpp', |
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'hl2/hl_prediction.cpp', |
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'hl2/hud_ammo.cpp', |
|
'hl2/hud_battery.cpp', |
|
'hl2/hud_blood.cpp', |
|
'hl2/hud_credits.cpp', |
|
'hl2/hud_damageindicator.cpp', |
|
'hl2/hud_flashlight.cpp', |
|
'hl2/hud_health.cpp', |
|
'hl2/hud_poisondamageindicator.cpp', |
|
'hud_posture.cpp', |
|
'hl2/hud_quickinfo.cpp', |
|
'hud_squadstatus.cpp', |
|
'hl2/hud_suitpower.cpp', |
|
'hl2/hud_weaponselection.cpp', |
|
'hl2/hud_zoom.cpp', |
|
'hl2/shieldproxy.cpp', |
|
'hl2/vgui_rootpanel_hl2.cpp', |
|
'episodic/c_vort_charge_token.cpp' |
|
] |
|
|
|
includes = [ |
|
'.', |
|
'game_controls', |
|
'hl2', |
|
'hl2/elements', |
|
'../shared/hl2', |
|
'../../common', |
|
'../../public', |
|
'../../public/tier0', |
|
'../../public/tier1', |
|
'../../vgui2/include', |
|
'../../vgui2/controls', |
|
'../shared' |
|
] |
|
|
|
defines = [] |
|
|
|
libs = [ |
|
'tier0', |
|
'particles', |
|
'dmxloader', |
|
'vgui_controls', |
|
'matsys_controls', |
|
'tier1', |
|
'tier2', |
|
'tier3', |
|
'mathlib', |
|
'vstdlib', |
|
'choreoobjects', |
|
'steam_api', |
|
'bitmap', |
|
'vtf', |
|
'RT' |
|
] |
|
|
|
install_path = bld.env.PREFIX+'/hl2/bin' |
|
|
|
bld.shlib( |
|
source = source, |
|
target = PROJECT_NAME, |
|
name = PROJECT_NAME, |
|
features = 'c cxx', |
|
includes = includes, |
|
defines = defines, |
|
use = libs, |
|
install_path = install_path, |
|
subsystem = bld.env.MSVC_SUBSYSTEM, |
|
idx = bld.get_taskgen_count() |
|
) |
|
|
|
|