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2373 lines
65 KiB
2373 lines
65 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifdef IS_WINDOWS_PC |
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#include <windows.h> |
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#endif |
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#include "bitmap/imageformat.h" |
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#include "basetypes.h" |
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#include "tier0/dbg.h" |
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#include <malloc.h> |
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#include <memory.h> |
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#include "mathlib/mathlib.h" |
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#include "mathlib/vector.h" |
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#include "tier1/utlmemory.h" |
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#include "tier1/strtools.h" |
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#include "mathlib/compressed_vector.h" |
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#include "nvtc.h" |
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#ifdef POSIX |
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typedef int32 *DWORD_PTR; |
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#endif |
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#include "ATI_Compress.h" |
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#include "bitmap/float_bm.h" |
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#define STB_DXT_IMPLEMENTATION |
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#include "stb_dxt.h" |
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// Should be last include |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Various important function types for each color format |
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//----------------------------------------------------------------------------- |
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typedef void (*UserFormatToRGBA8888Func_t )( const uint8 *src, uint8 *dst, int numPixels ); |
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typedef void (*RGBA8888ToUserFormatFunc_t )( const uint8 *src, uint8 *dst, int numPixels ); |
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namespace ImageLoader |
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{ |
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// Color Conversion functions |
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static void RGBA8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToABGR8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToRGB888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGR888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToRGB565( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToI8( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToIA88( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToP8( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToA8( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToRGB888_BLUESCREEN( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGR888_BLUESCREEN( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToARGB8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGRA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGRX8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGR565( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGRX5551( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGRA5551( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToBGRA4444( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToUV88( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToUVWQ8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA8888ToUVLX8888( const uint8 *src, uint8 *dst, int numPixels ); |
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//static void RGBA8888ToRGBA16161616F( const uint8 *src, uint8 *dst, int numPixels ); |
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static void ABGR8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGB888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGR888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGB565ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void I8ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void IA88ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void P8ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void A8ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGB888_BLUESCREENToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGR888_BLUESCREENToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void ARGB8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGRA8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGRX8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGR565ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGRX5551ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGRA5551ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void BGRA4444ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void UV88ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void UVWQ8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void UVLX8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static void RGBA16161616ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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//static void RGBA16161616FToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ); |
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static UserFormatToRGBA8888Func_t GetUserFormatToRGBA8888Func_t( ImageFormat srcImageFormat ) |
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{ |
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switch( srcImageFormat ) |
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{ |
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case IMAGE_FORMAT_RGBA8888: |
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return RGBA8888ToRGBA8888; |
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case IMAGE_FORMAT_ABGR8888: |
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return ABGR8888ToRGBA8888; |
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case IMAGE_FORMAT_RGB888: |
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return RGB888ToRGBA8888; |
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case IMAGE_FORMAT_BGR888: |
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return BGR888ToRGBA8888; |
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case IMAGE_FORMAT_RGB565: |
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return NULL; |
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case IMAGE_FORMAT_I8: |
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return I8ToRGBA8888; |
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case IMAGE_FORMAT_IA88: |
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return IA88ToRGBA8888; |
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case IMAGE_FORMAT_A8: |
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return A8ToRGBA8888; |
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case IMAGE_FORMAT_RGB888_BLUESCREEN: |
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return RGB888_BLUESCREENToRGBA8888; |
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case IMAGE_FORMAT_BGR888_BLUESCREEN: |
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return BGR888_BLUESCREENToRGBA8888; |
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case IMAGE_FORMAT_ARGB8888: |
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return ARGB8888ToRGBA8888; |
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case IMAGE_FORMAT_BGRA8888: |
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return BGRA8888ToRGBA8888; |
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case IMAGE_FORMAT_BGRX8888: |
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return BGRX8888ToRGBA8888; |
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case IMAGE_FORMAT_BGR565: |
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return BGR565ToRGBA8888; |
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case IMAGE_FORMAT_BGRX5551: |
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return BGRX5551ToRGBA8888; |
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case IMAGE_FORMAT_BGRA5551: |
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return BGRA5551ToRGBA8888; |
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case IMAGE_FORMAT_BGRA4444: |
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return BGRA4444ToRGBA8888; |
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case IMAGE_FORMAT_UV88: |
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return UV88ToRGBA8888; |
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case IMAGE_FORMAT_UVWQ8888: |
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return UVWQ8888ToRGBA8888; |
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case IMAGE_FORMAT_UVLX8888: |
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return UVLX8888ToRGBA8888; |
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case IMAGE_FORMAT_RGBA16161616: |
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return RGBA16161616ToRGBA8888; |
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case IMAGE_FORMAT_RGBA16161616F: |
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return NULL; |
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#if defined( _X360 ) |
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case IMAGE_FORMAT_LINEAR_RGBA8888: |
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return RGBA8888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_ABGR8888: |
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return ABGR8888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_RGB888: |
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return RGB888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_BGR888: |
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return BGR888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_I8: |
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return I8ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_ARGB8888: |
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return ARGB8888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_BGRA8888: |
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return BGRA8888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_BGRX8888: |
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return BGRX8888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_BGRX5551: |
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return BGRX5551ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_RGBA16161616: |
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return RGBA16161616ToRGBA8888; |
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#endif |
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default: |
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return NULL; |
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} |
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} |
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static RGBA8888ToUserFormatFunc_t GetRGBA8888ToUserFormatFunc_t( ImageFormat dstImageFormat ) |
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{ |
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switch( dstImageFormat ) |
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{ |
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case IMAGE_FORMAT_RGBA8888: |
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return RGBA8888ToRGBA8888; |
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case IMAGE_FORMAT_ABGR8888: |
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return RGBA8888ToABGR8888; |
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case IMAGE_FORMAT_RGB888: |
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return RGBA8888ToRGB888; |
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case IMAGE_FORMAT_BGR888: |
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return RGBA8888ToBGR888; |
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case IMAGE_FORMAT_RGB565: |
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return NULL; |
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case IMAGE_FORMAT_I8: |
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return RGBA8888ToI8; |
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case IMAGE_FORMAT_IA88: |
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return RGBA8888ToIA88; |
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case IMAGE_FORMAT_A8: |
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return RGBA8888ToA8; |
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case IMAGE_FORMAT_RGB888_BLUESCREEN: |
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return RGBA8888ToRGB888_BLUESCREEN; |
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case IMAGE_FORMAT_BGR888_BLUESCREEN: |
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return RGBA8888ToBGR888_BLUESCREEN; |
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case IMAGE_FORMAT_ARGB8888: |
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return RGBA8888ToARGB8888; |
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case IMAGE_FORMAT_BGRA8888: |
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return RGBA8888ToBGRA8888; |
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case IMAGE_FORMAT_BGRX8888: |
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return RGBA8888ToBGRX8888; |
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case IMAGE_FORMAT_BGR565: |
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return RGBA8888ToBGR565; |
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case IMAGE_FORMAT_BGRX5551: |
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return RGBA8888ToBGRX5551; |
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case IMAGE_FORMAT_BGRA5551: |
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return RGBA8888ToBGRA5551; |
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case IMAGE_FORMAT_BGRA4444: |
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return RGBA8888ToBGRA4444; |
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case IMAGE_FORMAT_UV88: |
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return RGBA8888ToUV88; |
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case IMAGE_FORMAT_UVWQ8888: |
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return RGBA8888ToUVWQ8888; |
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case IMAGE_FORMAT_UVLX8888: |
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return RGBA8888ToUVLX8888; |
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case IMAGE_FORMAT_RGBA16161616F: |
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return NULL; |
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#if defined( _X360 ) |
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case IMAGE_FORMAT_LINEAR_RGBA8888: |
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return RGBA8888ToRGBA8888; |
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case IMAGE_FORMAT_LINEAR_ABGR8888: |
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return RGBA8888ToABGR8888; |
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case IMAGE_FORMAT_LINEAR_RGB888: |
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return RGBA8888ToRGB888; |
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case IMAGE_FORMAT_LINEAR_BGR888: |
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return RGBA8888ToBGR888; |
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case IMAGE_FORMAT_LINEAR_I8: |
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return RGBA8888ToI8; |
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case IMAGE_FORMAT_LINEAR_ARGB8888: |
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return RGBA8888ToARGB8888; |
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case IMAGE_FORMAT_LINEAR_BGRA8888: |
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return RGBA8888ToBGRA8888; |
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case IMAGE_FORMAT_LINEAR_BGRX8888: |
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return RGBA8888ToBGRX8888; |
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case IMAGE_FORMAT_LINEAR_BGRX5551: |
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return RGBA8888ToBGRX5551; |
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#endif |
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default: |
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return NULL; |
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} |
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} |
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#pragma pack(1) |
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struct DXTColBlock |
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{ |
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WORD col0; |
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WORD col1; |
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// no bit fields - use bytes |
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BYTE row[4]; |
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}; |
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struct DXTAlphaBlock3BitLinear |
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{ |
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BYTE alpha0; |
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BYTE alpha1; |
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BYTE stuff[6]; |
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}; |
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#pragma pack() |
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static inline void GetColorBlockColorsBGRA8888( DXTColBlock *pBlock, BGRA8888_t *col_0, |
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BGRA8888_t *col_1, BGRA8888_t *col_2, |
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BGRA8888_t *col_3, WORD & wrd ) |
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{ |
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// input data is assumed to be x86 order |
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// swap to target platform for proper dxt decoding |
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WORD color0 = LittleShort( pBlock->col0 ); |
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WORD color1 = LittleShort( pBlock->col1 ); |
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// convert to full precision correctly. |
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// If this was a perf problem, we could optimize it. But this isn't used in any hotpaths |
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// (now) so let's just do the correct but slow fp math. |
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col_0->a = 0xff; |
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col_0->r = ( uint8 ) round( ( ( BGR565_t* ) &color0 )->r * 255.0f / 31.0f ); |
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col_0->g = ( uint8 ) round( ( ( BGR565_t* ) &color0 )->g * 255.0f / 63.0f ); |
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col_0->b = ( uint8 ) round( ( ( BGR565_t* ) &color0 )->b * 255.0f / 31.0f ); |
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col_1->a = 0xff; |
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col_1->r = ( uint8 ) round( ( ( BGR565_t* ) &color1 )->r * 255.0f / 31.0f ); |
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col_1->g = ( uint8 ) round( ( ( BGR565_t* ) &color1 )->g * 255.0f / 63.0f ); |
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col_1->b = ( uint8 ) round( ( ( BGR565_t* ) &color1 )->b * 255.0f / 31.0f ); |
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if ( color0 > color1 ) |
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{ |
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// Four-color block: derive the other two colors. |
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// 00 = color_0, 01 = color_1, 10 = color_2, 11 = color_3 |
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// These two bit codes correspond to the 2-bit fields |
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// stored in the 64-bit block. |
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wrd = ((WORD)col_0->r * 2 + (WORD)col_1->r )/3; |
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// no +1 for rounding |
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// as bits have been shifted to 888 |
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col_2->r = (BYTE)wrd; |
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wrd = ((WORD)col_0->g * 2 + (WORD)col_1->g )/3; |
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col_2->g = (BYTE)wrd; |
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wrd = ((WORD)col_0->b * 2 + (WORD)col_1->b )/3; |
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col_2->b = (BYTE)wrd; |
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col_2->a = 0xff; |
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wrd = ((WORD)col_0->r + (WORD)col_1->r *2 )/3; |
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col_3->r = (BYTE)wrd; |
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wrd = ((WORD)col_0->g + (WORD)col_1->g *2 )/3; |
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col_3->g = (BYTE)wrd; |
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wrd = ((WORD)col_0->b + (WORD)col_1->b *2 )/3; |
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col_3->b = (BYTE)wrd; |
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col_3->a = 0xff; |
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} |
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else |
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{ |
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// Three-color block: derive the other color. |
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// 00 = color_0, 01 = color_1, 10 = color_2, |
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// 11 = transparent. |
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// These two bit codes correspond to the 2-bit fields |
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// stored in the 64-bit block. |
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// explicit for each component, unlike some refrasts...???? |
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wrd = ((WORD)col_0->r + (WORD)col_1->r )/2; |
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col_2->r = (BYTE)wrd; |
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wrd = ((WORD)col_0->g + (WORD)col_1->g )/2; |
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col_2->g = (BYTE)wrd; |
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wrd = ((WORD)col_0->b + (WORD)col_1->b )/2; |
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col_2->b = (BYTE)wrd; |
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col_2->a = 0xff; |
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col_3->r = 0x00; // random color to indicate alpha |
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col_3->g = 0xff; |
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col_3->b = 0xff; |
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col_3->a = 0x00; |
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} |
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} |
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template <class CDestPixel> |
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static inline void DecodeColorBlock( CDestPixel *pOutputImage, DXTColBlock *pColorBlock, int width, |
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BGRA8888_t *col_0, BGRA8888_t *col_1, |
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BGRA8888_t *col_2, BGRA8888_t *col_3 ) |
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{ |
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// width is width of image in pixels |
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DWORD bits; |
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int r,n; |
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// bit masks = 00000011, 00001100, 00110000, 11000000 |
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const DWORD masks[] = { 3 << 0, 3 << 2, 3 << 4, 3 << 6 }; |
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const int shift[] = { 0, 2, 4, 6 }; |
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// r steps through lines in y |
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for ( r=0; r < 4; r++, pOutputImage += width-4 ) // no width*4 as DWORD ptr inc will *4 |
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{ |
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// width * 4 bytes per pixel per line |
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// each j dxtc row is 4 lines of pixels |
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// n steps through pixels |
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for ( n=0; n < 4; n++ ) |
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{ |
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bits = pColorBlock->row[r] & masks[n]; |
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bits >>= shift[n]; |
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switch( bits ) |
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{ |
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case 0: |
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*pOutputImage = *col_0; |
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pOutputImage++; // increment to next output pixel |
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break; |
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case 1: |
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*pOutputImage = *col_1; |
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pOutputImage++; |
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break; |
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case 2: |
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*pOutputImage = *col_2; |
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pOutputImage++; |
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break; |
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case 3: |
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*pOutputImage = *col_3; |
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pOutputImage++; |
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break; |
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default: |
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Assert( 0 ); |
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pOutputImage++; |
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break; |
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} |
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} |
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} |
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} |
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template <class CDestPixel> |
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static inline void DecodeAlpha3BitLinear( CDestPixel *pImPos, DXTAlphaBlock3BitLinear *pAlphaBlock, int width, int nChannelSelect = 3 ) |
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{ |
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static BYTE gBits[4][4]; |
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static WORD gAlphas[8]; |
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static BGRA8888_t gACol[4][4]; |
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gAlphas[0] = pAlphaBlock->alpha0; |
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gAlphas[1] = pAlphaBlock->alpha1; |
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// 8-alpha or 6-alpha block? |
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if( gAlphas[0] > gAlphas[1] ) |
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{ |
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// 8-alpha block: derive the other 6 alphas. |
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// 000 = alpha_0, 001 = alpha_1, others are interpolated |
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gAlphas[2] = ( 6 * gAlphas[0] + gAlphas[1]) / 7; // bit code 010 |
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gAlphas[3] = ( 5 * gAlphas[0] + 2 * gAlphas[1]) / 7; // Bit code 011 |
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gAlphas[4] = ( 4 * gAlphas[0] + 3 * gAlphas[1]) / 7; // Bit code 100 |
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gAlphas[5] = ( 3 * gAlphas[0] + 4 * gAlphas[1]) / 7; // Bit code 101 |
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gAlphas[6] = ( 2 * gAlphas[0] + 5 * gAlphas[1]) / 7; // Bit code 110 |
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gAlphas[7] = ( gAlphas[0] + 6 * gAlphas[1]) / 7; // Bit code 111 |
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} |
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else |
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{ |
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// 6-alpha block: derive the other alphas. |
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// 000 = alpha_0, 001 = alpha_1, others are interpolated |
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gAlphas[2] = (4 * gAlphas[0] + gAlphas[1]) / 5; // Bit code 010 |
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gAlphas[3] = (3 * gAlphas[0] + 2 * gAlphas[1]) / 5; // Bit code 011 |
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gAlphas[4] = (2 * gAlphas[0] + 3 * gAlphas[1]) / 5; // Bit code 100 |
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gAlphas[5] = ( gAlphas[0] + 4 * gAlphas[1]) / 5; // Bit code 101 |
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gAlphas[6] = 0; // Bit code 110 |
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gAlphas[7] = 255; // Bit code 111 |
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} |
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// Decode 3-bit fields into array of 16 BYTES with same value |
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// first two rows of 4 pixels each: |
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// pRows = (Alpha3BitRows*) & ( pAlphaBlock->stuff[0] ); |
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const DWORD mask = 0x00000007; // bits = 00 00 01 11 |
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DWORD bits = *( (DWORD*) & ( pAlphaBlock->stuff[0] )); |
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gBits[0][0] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[0][1] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[0][2] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[0][3] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[1][0] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[1][1] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[1][2] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[1][3] = (BYTE)( bits & mask ); |
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// now for last two rows: |
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bits = *( (DWORD*) & ( pAlphaBlock->stuff[3] )); // last 3 bytes |
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gBits[2][0] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[2][1] = (BYTE)( bits & mask ); |
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bits >>= 3; |
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gBits[2][2] = (BYTE)( bits & mask ); |
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bits >>= 3; |
|
gBits[2][3] = (BYTE)( bits & mask ); |
|
bits >>= 3; |
|
gBits[3][0] = (BYTE)( bits & mask ); |
|
bits >>= 3; |
|
gBits[3][1] = (BYTE)( bits & mask ); |
|
bits >>= 3; |
|
gBits[3][2] = (BYTE)( bits & mask ); |
|
bits >>= 3; |
|
gBits[3][3] = (BYTE)( bits & mask ); |
|
|
|
// decode the codes into alpha values |
|
int row, pix; |
|
for ( row = 0; row < 4; row++ ) |
|
{ |
|
for ( pix=0; pix < 4; pix++ ) |
|
{ |
|
gACol[row][pix].a = (BYTE) gAlphas[ gBits[row][pix] ]; |
|
|
|
Assert( gACol[row][pix].r == 0 ); |
|
Assert( gACol[row][pix].g == 0 ); |
|
Assert( gACol[row][pix].b == 0 ); |
|
} |
|
} |
|
|
|
// Write out alpha values to the image bits |
|
for ( row=0; row < 4; row++, pImPos += width-4 ) |
|
{ |
|
for ( pix = 0; pix < 4; pix++ ) |
|
{ |
|
// zero the alpha bits of image pixel |
|
switch ( nChannelSelect ) |
|
{ |
|
case 0: |
|
pImPos->r = ( *(( BGRA8888_t *) &(gACol[row][pix])) ).a; |
|
pImPos->g = 0; // Danger...stepping on the other color channels |
|
pImPos->b = 0; |
|
pImPos->a = 0; |
|
break; |
|
case 1: |
|
pImPos->g = ( *(( BGRA8888_t *) &(gACol[row][pix])) ).a; |
|
break; |
|
case 2: |
|
pImPos->b = ( *(( BGRA8888_t *) &(gACol[row][pix])) ).a; |
|
break; |
|
default: |
|
case 3: |
|
pImPos->a = ( *(( BGRA8888_t *) &(gACol[row][pix])) ).a; |
|
break; |
|
} |
|
|
|
pImPos++; |
|
} |
|
} |
|
} |
|
|
|
template <class CDestPixel> |
|
static void ConvertFromDXT1( const uint8 *src, CDestPixel *dst, int width, int height ) |
|
{ |
|
Assert( sizeof( BGRA8888_t ) == 4 ); |
|
Assert( sizeof( RGBA8888_t ) == 4 ); |
|
Assert( sizeof( RGB888_t ) == 3 ); |
|
Assert( sizeof( BGR888_t ) == 3 ); |
|
Assert( sizeof( BGR565_t ) == 2 ); |
|
Assert( sizeof( BGRA5551_t ) == 2 ); |
|
Assert( sizeof( BGRA4444_t ) == 2 ); |
|
|
|
int realWidth = 0; |
|
int realHeight = 0; |
|
CDestPixel *realDst = NULL; |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( width < 4 || height < 4 ) |
|
{ |
|
realWidth = width; |
|
realHeight = height; |
|
// round up to the nearest four |
|
width = ( width + 3 ) & ~3; |
|
height = ( height + 3 ) & ~3; |
|
realDst = dst; |
|
dst = ( CDestPixel * )_alloca( width * height * sizeof( CDestPixel ) ); |
|
Assert( dst ); |
|
} |
|
Assert( !( width % 4 ) ); |
|
Assert( !( height % 4 ) ); |
|
|
|
int xblocks, yblocks; |
|
xblocks = width >> 2; |
|
yblocks = height >> 2; |
|
CDestPixel *pDstScan = dst; |
|
DWORD *pSrcScan = ( DWORD * )src; |
|
|
|
DXTColBlock *pBlock; |
|
BGRA8888_t col_0, col_1, col_2, col_3; |
|
WORD wrdDummy; |
|
|
|
int i, j; |
|
for ( j = 0; j < yblocks; j++ ) |
|
{ |
|
// 8 bytes per block |
|
pBlock = ( DXTColBlock * )( ( uint8 * )pSrcScan + j * xblocks * 8 ); |
|
for ( i=0; i < xblocks; i++, pBlock++ ) |
|
{ |
|
GetColorBlockColorsBGRA8888( pBlock, &col_0, &col_1, &col_2, &col_3, wrdDummy ); |
|
|
|
// now decode the color block into the bitmap bits |
|
// inline func: |
|
pDstScan = dst + i*4 + j*4*width; |
|
DecodeColorBlock<CDestPixel>( pDstScan, pBlock, width, &col_0, &col_1, &col_2, &col_3 ); |
|
} |
|
} |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( realDst ) |
|
{ |
|
int x, y; |
|
for ( y = 0; y < realHeight; y++ ) |
|
{ |
|
for ( x = 0; x < realWidth; x++ ) |
|
{ |
|
realDst[x+(y*realWidth)] = dst[x+(y*width)]; |
|
} |
|
} |
|
} |
|
} |
|
|
|
template <class CDestPixel> |
|
static void ConvertFromDXT5( const uint8 *src, CDestPixel *dst, int width, int height ) |
|
{ |
|
int realWidth = 0; |
|
int realHeight = 0; |
|
CDestPixel *realDst = NULL; |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( width < 4 || height < 4 ) |
|
{ |
|
realWidth = width; |
|
realHeight = height; |
|
// round up to the nearest four |
|
width = ( width + 3 ) & ~3; |
|
height = ( height + 3 ) & ~3; |
|
realDst = dst; |
|
dst = ( CDestPixel * )_alloca( width * height * sizeof( CDestPixel ) ); |
|
Assert( dst ); |
|
} |
|
Assert( !( width % 4 ) ); |
|
Assert( !( height % 4 ) ); |
|
|
|
int xblocks, yblocks; |
|
xblocks = width >> 2; |
|
yblocks = height >> 2; |
|
|
|
CDestPixel *pDstScan = dst; |
|
DWORD *pSrcScan = ( DWORD * )src; |
|
|
|
DXTColBlock *pBlock; |
|
DXTAlphaBlock3BitLinear *pAlphaBlock; |
|
|
|
BGRA8888_t col_0, col_1, col_2, col_3; |
|
WORD wrd; |
|
|
|
int i,j; |
|
for ( j=0; j < yblocks; j++ ) |
|
{ |
|
// 8 bytes per block |
|
// 1 block for alpha, 1 block for color |
|
pBlock = (DXTColBlock*) ( (uint8 *)pSrcScan + j * xblocks * 16 ); |
|
|
|
for ( i=0; i < xblocks; i++, pBlock ++ ) |
|
{ |
|
// inline |
|
// Get alpha block |
|
pAlphaBlock = (DXTAlphaBlock3BitLinear*) pBlock; |
|
|
|
// inline func: |
|
// Get color block & colors |
|
pBlock++; |
|
|
|
GetColorBlockColorsBGRA8888( pBlock, &col_0, &col_1, &col_2, &col_3, wrd ); |
|
|
|
pDstScan = dst + i*4 + j*4*width; |
|
|
|
// Decode the color block into the bitmap bits |
|
// inline func: |
|
DecodeColorBlock<CDestPixel>( pDstScan, pBlock, width, &col_0, &col_1, &col_2, &col_3 ); |
|
|
|
// Overwrite the previous alpha bits with the alpha block |
|
// info |
|
DecodeAlpha3BitLinear( pDstScan, pAlphaBlock, width ); |
|
} |
|
} |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( realDst ) |
|
{ |
|
int x, y; |
|
for( y = 0; y < realHeight; y++ ) |
|
{ |
|
for( x = 0; x < realWidth; x++ ) |
|
{ |
|
realDst[x+(y*realWidth)] = dst[x+(y*width)]; |
|
} |
|
} |
|
} |
|
} |
|
|
|
template <class CDestPixel> |
|
static void ConvertFromDXT5IgnoreAlpha( const uint8 *src, CDestPixel *dst, int width, int height ) |
|
{ |
|
int realWidth = 0; |
|
int realHeight = 0; |
|
CDestPixel *realDst = NULL; |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( width < 4 || height < 4 ) |
|
{ |
|
realWidth = width; |
|
realHeight = height; |
|
// round up to the nearest four |
|
width = ( width + 3 ) & ~3; |
|
height = ( height + 3 ) & ~3; |
|
realDst = dst; |
|
dst = ( CDestPixel * )_alloca( width * height * sizeof( CDestPixel ) ); |
|
Assert( dst ); |
|
} |
|
Assert( !( width % 4 ) ); |
|
Assert( !( height % 4 ) ); |
|
|
|
int xblocks, yblocks; |
|
xblocks = width >> 2; |
|
yblocks = height >> 2; |
|
|
|
CDestPixel *pDstScan = dst; |
|
DWORD *pSrcScan = ( DWORD * )src; |
|
|
|
DXTColBlock *pBlock; |
|
|
|
BGRA8888_t col_0, col_1, col_2, col_3; |
|
WORD wrd; |
|
|
|
int i,j; |
|
for ( j=0; j < yblocks; j++ ) |
|
{ |
|
// 8 bytes per block |
|
// 1 block for alpha, 1 block for color |
|
pBlock = (DXTColBlock*) ( (uint8 *)pSrcScan + j * xblocks * 16 ); |
|
|
|
for( i=0; i < xblocks; i++, pBlock ++ ) |
|
{ |
|
// inline func: |
|
// Get color block & colors |
|
pBlock++; |
|
|
|
GetColorBlockColorsBGRA8888( pBlock, &col_0, &col_1, &col_2, &col_3, wrd ); |
|
|
|
pDstScan = dst + i*4 + j*4*width; |
|
|
|
// Decode the color block into the bitmap bits |
|
// inline func: |
|
DecodeColorBlock<CDestPixel>( pDstScan, pBlock, width, &col_0, &col_1, &col_2, &col_3 ); |
|
} |
|
} |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if( realDst ) |
|
{ |
|
int x, y; |
|
for( y = 0; y < realHeight; y++ ) |
|
{ |
|
for( x = 0; x < realWidth; x++ ) |
|
{ |
|
realDst[x+(y*realWidth)] = dst[x+(y*width)]; |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
template <class CDestPixel> |
|
static void ConvertFromATIxN( const uint8 *src, CDestPixel *dst, int width, int height, bool bATI2N ) |
|
{ |
|
int realWidth = 0; |
|
int realHeight = 0; |
|
CDestPixel *realDst = NULL; |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( width < 4 || height < 4 ) |
|
{ |
|
realWidth = width; |
|
realHeight = height; |
|
// round up to the nearest four |
|
width = ( width + 3 ) & ~3; |
|
height = ( height + 3 ) & ~3; |
|
realDst = dst; |
|
dst = ( CDestPixel * )_alloca( width * height * sizeof( CDestPixel ) ); |
|
Assert( dst ); |
|
} |
|
Assert( !( width % 4 ) ); |
|
Assert( !( height % 4 ) ); |
|
|
|
int xblocks, yblocks; |
|
xblocks = width >> 2; |
|
yblocks = height >> 2; |
|
|
|
CDestPixel *pDstScan = dst; |
|
DWORD *pSrcScan = ( DWORD * )src; |
|
|
|
DXTAlphaBlock3BitLinear *pBlock; |
|
|
|
int nBytesPerBlock = bATI2N ? 16 : 8; |
|
|
|
int i,j; |
|
for ( j=0; j < yblocks; j++ ) |
|
{ |
|
// 8 bytes per block |
|
// 1 block for x, 1 block for y |
|
pBlock = (DXTAlphaBlock3BitLinear*) ( (uint8 *)pSrcScan + j * xblocks * nBytesPerBlock ); |
|
|
|
for ( i=0; i < xblocks; i++, pBlock++ ) |
|
{ |
|
pDstScan = dst + i*4 + j*4*width; |
|
DecodeAlpha3BitLinear( pDstScan, pBlock, width, 0 ); |
|
|
|
if ( bATI2N ) |
|
{ |
|
pBlock++; |
|
DecodeAlpha3BitLinear( pDstScan, pBlock, width, 1 ); |
|
} |
|
} |
|
} |
|
|
|
// Deal with the case where we have a dimension smaller than 4. |
|
if ( realDst ) |
|
{ |
|
int x, y; |
|
for( y = 0; y < realHeight; y++ ) |
|
{ |
|
for( x = 0; x < realWidth; x++ ) |
|
{ |
|
realDst[x+(y*realWidth)] = dst[x+(y*width)]; |
|
} |
|
} |
|
} |
|
} |
|
|
|
static DWORD GetDXTCEncodeType( ImageFormat imageFormat ) |
|
{ |
|
switch ( imageFormat ) |
|
{ |
|
case IMAGE_FORMAT_DXT1: |
|
return S3TC_ENCODE_RGB_FULL; |
|
case IMAGE_FORMAT_DXT1_ONEBITALPHA: |
|
return S3TC_ENCODE_RGB_FULL | S3TC_ENCODE_RGB_ALPHA_COMPARE; |
|
case IMAGE_FORMAT_DXT3: |
|
return S3TC_ENCODE_RGB_FULL | S3TC_ENCODE_ALPHA_EXPLICIT; |
|
case IMAGE_FORMAT_DXT5: |
|
return S3TC_ENCODE_RGB_FULL | S3TC_ENCODE_ALPHA_INTERPOLATED; |
|
default: |
|
return 0; |
|
} |
|
} |
|
|
|
// Convert RGBA input to ATI1N or ATI2N format |
|
bool ConvertToATIxN( const uint8 *src, ImageFormat srcImageFormat, |
|
uint8 *dst, ImageFormat dstImageFormat, |
|
int width, int height, int srcStride, int dstStride ) |
|
{ |
|
#if !defined( _X360 ) && !defined( POSIX ) |
|
|
|
// from rgb(a) to ATIxN |
|
if( srcStride != 0 || dstStride != 0 ) |
|
return false; |
|
|
|
// If we're not the right format for the ATI compressor, we bail |
|
if ( srcImageFormat != IMAGE_FORMAT_ARGB8888 ) |
|
return false; |
|
|
|
// Define source image parameters and copy the bits into buffer |
|
ATI_TC_Texture srcTexture; |
|
srcTexture.dwSize = sizeof( srcTexture ); |
|
srcTexture.dwWidth = width; |
|
srcTexture.dwHeight = height; |
|
srcTexture.dwPitch = srcStride; |
|
srcTexture.format = ATI_TC_FORMAT_ARGB_8888; |
|
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize( &srcTexture ); |
|
srcTexture.pData = (ATI_TC_BYTE*) malloc( srcTexture.dwDataSize ); |
|
memcpy( srcTexture.pData, src, srcTexture.dwDataSize ); |
|
|
|
ATI_TC_Texture destTexture; |
|
destTexture.dwSize = sizeof( destTexture ); |
|
destTexture.dwWidth = width; |
|
destTexture.dwHeight = height; |
|
destTexture.dwPitch = 0; |
|
destTexture.format = dstImageFormat == IMAGE_FORMAT_ATI2N ? ATI_TC_FORMAT_ATI2N : ATI_TC_FORMAT_ATI1N; // Assume it can only be one of these two... |
|
destTexture.dwDataSize = ATI_TC_CalculateBufferSize( &destTexture ); |
|
destTexture.pData = (ATI_TC_BYTE*) dst; |
|
|
|
ATI_TC_ERROR errATI = ATI_TC_ConvertTexture( &srcTexture, &destTexture, NULL, NULL, NULL, NULL ); // Convert it! |
|
|
|
free( srcTexture.pData ); // Free temporary buffers |
|
|
|
if ( errATI != ATI_TC_OK ) |
|
return false; |
|
|
|
return true; |
|
#else |
|
Assert( 0 ); |
|
return false; |
|
#endif |
|
} |
|
|
|
|
|
bool ConvertToDXTLegacy( const uint8 *src, ImageFormat srcImageFormat, |
|
uint8 *dst, ImageFormat dstImageFormat, |
|
int width, int height, int srcStride, int dstStride ) |
|
{ |
|
#if !defined( _X360 ) && !defined( POSIX ) |
|
// from rgb(a) to dxtN |
|
if( srcStride != 0 || dstStride != 0 ) |
|
return false; |
|
|
|
DDSURFACEDESC descIn; |
|
DDSURFACEDESC descOut; |
|
memset( &descIn, 0, sizeof(descIn) ); |
|
memset( &descOut, 0, sizeof(descOut) ); |
|
float weight[3] = {0.3086f, 0.6094f, 0.0820f}; |
|
DWORD dwEncodeType = GetDXTCEncodeType( dstImageFormat ); |
|
|
|
// Setup descIn |
|
descIn.dwSize = sizeof(descIn); |
|
descIn.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_LPSURFACE | |
|
/*DDSD_PITCH | */ DDSD_PIXELFORMAT; |
|
descIn.dwWidth = width; |
|
descIn.dwHeight = height; |
|
descIn.lPitch = width * ImageLoader::SizeInBytes( srcImageFormat ); |
|
descIn.lpSurface = ( LPVOID *) src; |
|
descIn.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); |
|
switch ( srcImageFormat ) |
|
{ |
|
case IMAGE_FORMAT_RGBA8888: |
|
descIn.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
|
descIn.ddpfPixelFormat.dwRGBBitCount = 32; |
|
descIn.ddpfPixelFormat.dwRBitMask = 0x0000ff; |
|
descIn.ddpfPixelFormat.dwGBitMask = 0x00ff00; |
|
descIn.ddpfPixelFormat.dwBBitMask = 0xff0000; |
|
// must set this anyway or S3TC will lock up!!! |
|
descIn.ddpfPixelFormat.dwRGBAlphaBitMask = 0xff000000; |
|
break; |
|
case IMAGE_FORMAT_BGRA8888: |
|
descIn.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; |
|
descIn.ddpfPixelFormat.dwRGBBitCount = 32; |
|
descIn.ddpfPixelFormat.dwRBitMask = 0xFF0000; |
|
descIn.ddpfPixelFormat.dwGBitMask = 0x00ff00; |
|
descIn.ddpfPixelFormat.dwBBitMask = 0x0000FF; |
|
// must set this anyway or S3TC will lock up!!! |
|
descIn.ddpfPixelFormat.dwRGBAlphaBitMask = 0xff000000; |
|
break; |
|
case IMAGE_FORMAT_BGRX8888: |
|
descIn.ddpfPixelFormat.dwFlags = DDPF_RGB; |
|
descIn.ddpfPixelFormat.dwRGBBitCount = 32; |
|
descIn.ddpfPixelFormat.dwRBitMask = 0xFF0000; |
|
descIn.ddpfPixelFormat.dwGBitMask = 0x00ff00; |
|
descIn.ddpfPixelFormat.dwBBitMask = 0x0000FF; |
|
// must set this anyway or S3TC will lock up!!! |
|
descIn.ddpfPixelFormat.dwRGBAlphaBitMask = 0xff000000; |
|
break; |
|
case IMAGE_FORMAT_RGB888: |
|
descIn.ddpfPixelFormat.dwFlags = DDPF_RGB; |
|
descIn.ddpfPixelFormat.dwRGBBitCount = 24; |
|
descIn.ddpfPixelFormat.dwRBitMask = 0x0000ff; |
|
descIn.ddpfPixelFormat.dwGBitMask = 0x00ff00; |
|
descIn.ddpfPixelFormat.dwBBitMask = 0xff0000; |
|
descIn.ddpfPixelFormat.dwRGBAlphaBitMask = 0xff000000; |
|
break; |
|
default: |
|
return false; |
|
} |
|
|
|
// Setup descOut |
|
descOut.dwSize = sizeof( descOut ); |
|
|
|
// Encode the texture |
|
S3TCencode( &descIn, NULL, &descOut, dst, dwEncodeType, weight ); |
|
return true; |
|
#else |
|
Assert( 0 ); |
|
return false; |
|
#endif |
|
} |
|
|
|
template < typename SrcPixel_t > |
|
void CompressSTB( uint8 *pDstBytes, ImageFormat dstFmt, const uint8 *pSrcBytes, int nWidth, int nHeight ) |
|
{ |
|
const bool cbWriteAlpha = ( dstFmt == IMAGE_FORMAT_DXT5 ); |
|
const uint32 cDstStride = ( dstFmt == IMAGE_FORMAT_DXT1 ) ? 8 : 16; |
|
|
|
const uint32 cPixX = (uint32) nWidth; |
|
const uint32 cPixY = (uint32) nHeight; |
|
const uint32 cSrcPitch = cPixX * sizeof( SrcPixel_t ); |
|
const uint32 cLastX = cPixX - 1; |
|
const uint32 cLastY = cPixY - 1; |
|
|
|
// STB always takes blocks as 4x4 of RGBA8888_t |
|
RGBA8888_t srcBlock[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; |
|
SrcPixel_t* pSrcs[4] = { 0, 0, 0, 0 }; |
|
|
|
for ( uint32 y = 0; y < cPixY; y += 4 ) |
|
{ |
|
// This handles clamping for cPixY % 4 != 0 |
|
pSrcs[ 0 ] = ( SrcPixel_t* ) ( pSrcBytes + cSrcPitch * Min( y + 0, cLastY ) ); |
|
pSrcs[ 1 ] = ( SrcPixel_t* ) ( pSrcBytes + cSrcPitch * Min( y + 1, cLastY ) ); |
|
pSrcs[ 2 ] = ( SrcPixel_t* ) ( pSrcBytes + cSrcPitch * Min( y + 2, cLastY ) ); |
|
pSrcs[ 3 ] = ( SrcPixel_t* ) ( pSrcBytes + cSrcPitch * Min( y + 3, cLastY ) ); |
|
|
|
for ( uint x = 0; x < cPixX; x += 4 ) |
|
{ |
|
for ( uint i = 0; i < 4; ++i ) |
|
{ |
|
uint32 offsetX = Min( x + i, cLastX ); |
|
srcBlock[ 0 + i ] = pSrcs[ 0 ][ offsetX ]; |
|
srcBlock[ 4 + i ] = pSrcs[ 1 ][ offsetX ]; |
|
srcBlock[ 8 + i ] = pSrcs[ 2 ][ offsetX ]; |
|
srcBlock[ 12 + i ] = pSrcs[ 3 ][ offsetX ]; |
|
} |
|
|
|
stb_compress_dxt_block( pDstBytes, ( const uint8* ) srcBlock, cbWriteAlpha, STB_DXT_NORMAL ); |
|
pDstBytes += cDstStride; |
|
} |
|
} |
|
} |
|
|
|
inline ImageFormat GetTrueImageFormat( ImageFormat fmt ) |
|
{ |
|
switch ( fmt ) |
|
{ |
|
case IMAGE_FORMAT_DXT1_RUNTIME: |
|
return IMAGE_FORMAT_DXT1; |
|
case IMAGE_FORMAT_DXT5_RUNTIME: |
|
return IMAGE_FORMAT_DXT5; |
|
default: /* expected */ |
|
break; |
|
} |
|
|
|
return fmt; |
|
} |
|
|
|
bool ConvertToDXTRuntime( const uint8 *src, ImageFormat srcImageFormat, |
|
uint8 *dst, ImageFormat dstImageFormat, |
|
int width, int height, int srcStride, int dstStride ) |
|
{ |
|
if ( srcStride != 0 || dstStride != 0 ) |
|
return false; |
|
|
|
dstImageFormat = GetTrueImageFormat( dstImageFormat ); |
|
|
|
switch ( srcImageFormat ) |
|
{ |
|
case IMAGE_FORMAT_RGBA8888: CompressSTB<RGBA8888_t>( dst, dstImageFormat, src, width, height ); return true; |
|
case IMAGE_FORMAT_RGB888: CompressSTB<RGB888_t> ( dst, dstImageFormat, src, width, height ); return true; |
|
case IMAGE_FORMAT_BGRA8888: CompressSTB<BGRA8888_t>( dst, dstImageFormat, src, width, height ); return true; |
|
case IMAGE_FORMAT_BGRX8888: CompressSTB<BGRX8888_t>( dst, dstImageFormat, src, width, height ); return true; |
|
default: |
|
Assert( !"Unexpected format here, wtf." ); |
|
break; |
|
}; |
|
|
|
return false; |
|
} |
|
|
|
bool ConvertToDXT( const uint8 *src, ImageFormat srcImageFormat, |
|
uint8 *dst, ImageFormat dstImageFormat, |
|
int width, int height, int srcStride, int dstStride ) |
|
{ |
|
// The STB compressor (the new compressor) is faster and higher quality in most cases, and has less error overall |
|
// than the S3TC compressor. So use it by default, unless we're working with a format that STB doesn't support. |
|
bool bUseNewCompressor = dstImageFormat != IMAGE_FORMAT_DXT1_ONEBITALPHA |
|
&& dstImageFormat != IMAGE_FORMAT_DXT3; |
|
|
|
// bool bUseNewCompressor = dstImageFormat == IMAGE_FORMAT_DXT1_RUNTIME |
|
// || dstImageFormat == IMAGE_FORMAT_DXT5_RUNTIME; |
|
|
|
if ( bUseNewCompressor ) |
|
return ConvertToDXTRuntime( src, srcImageFormat, dst, dstImageFormat, width, height, srcStride, dstStride ); |
|
|
|
return ConvertToDXTLegacy( src, srcImageFormat, dst, dstImageFormat, width, height, srcStride, dstStride ); |
|
} |
|
|
|
// HDRFIXME: This assumes that the 16-bit integer values are 4.12 fixed-point. |
|
void ConvertImageFormat_RGBA16161616_To_RGB323232F( unsigned short *pSrcImage, float *pDstImage, int width, int height ) |
|
{ |
|
int srcSize = width * height * 4; |
|
unsigned short *pSrcEnd = pSrcImage + srcSize; |
|
unsigned short *pSrcScan = pSrcImage; |
|
float *pDstScan = pDstImage; |
|
for ( ; pSrcScan < pSrcEnd; pSrcScan += 4, pDstScan += 3 ) |
|
{ |
|
pDstScan[0] = ( ( float )pSrcScan[0] ) * ( 1.0f / ( ( float )( 1 << 12 ) ) ); |
|
pDstScan[1] = ( ( float )pSrcScan[1] ) * ( 1.0f / ( ( float )( 1 << 12 ) ) ); |
|
pDstScan[2] = ( ( float )pSrcScan[2] ) * ( 1.0f / ( ( float )( 1 << 12 ) ) ); |
|
} |
|
} |
|
|
|
// HDRFIXME: This assumes that the 16-bit integer values are 4.12 fixed-point. |
|
void ConvertImageFormat_RGB323232F_To_RGBA16161616( float *pSrcImage, unsigned short *pDstImage, int width, int height ) |
|
{ |
|
int srcSize = width * height * 3; |
|
float *pSrcEnd = pSrcImage + srcSize; |
|
float *pSrcScan = pSrcImage; |
|
unsigned short *pDstScan = pDstImage; |
|
for ( ; pSrcScan < pSrcEnd; pSrcScan += 3, pDstScan += 4 ) |
|
{ |
|
|
|
pDstScan[0] = ( unsigned short )min( 65535.0f, ( pSrcScan[0] * ( ( ( float )( 1 << 12 ) ) ) ) ); |
|
pDstScan[1] = ( unsigned short )min( 65535.0f, ( pSrcScan[1] * ( ( ( float )( 1 << 12 ) ) ) ) ); |
|
pDstScan[2] = ( unsigned short )min( 65535.0f, ( pSrcScan[2] * ( ( ( float )( 1 << 12 ) ) ) ) ); |
|
pDstScan[3] = 65535; |
|
} |
|
} |
|
|
|
void ConvertImageFormat_RGBA16161616F_To_RGB323232F( float16 *pSrcImage, float *pDstImage, int width, int height ) |
|
{ |
|
int srcSize = width * height * 4; |
|
float16 *pSrcEnd = pSrcImage + srcSize; |
|
float16 *pSrcScan = pSrcImage; |
|
float *pDstScan = pDstImage; |
|
for( ; pSrcScan < pSrcEnd; pSrcScan += 4, pDstScan += 3 ) |
|
{ |
|
pDstScan[0] = pSrcScan[0].GetFloat(); |
|
pDstScan[1] = pSrcScan[1].GetFloat(); |
|
pDstScan[2] = pSrcScan[2].GetFloat(); |
|
} |
|
} |
|
|
|
void ConvertImageFormat_RGBA16161616F_To_RGBA323232F( float16 *pSrcImage, float *pDstImage, int width, int height , size_t src_stride) |
|
{ |
|
size_t s_stride=src_stride/2; |
|
for(int y=0; y<height; y++) |
|
{ |
|
float16 const *pSrcScan=pSrcImage; |
|
float *pDstScan = pDstImage; |
|
for(int x=0; x<width; x++) |
|
{ |
|
pDstScan[0] = pSrcScan[0].GetFloat(); |
|
pDstScan[1] = pSrcScan[1].GetFloat(); |
|
pDstScan[2] = pSrcScan[2].GetFloat(); |
|
pDstScan[3] = pSrcScan[3].GetFloat(); |
|
pDstScan+=4; |
|
pSrcScan+=4; |
|
} |
|
pSrcImage += s_stride; |
|
pDstImage+=4*width; |
|
} |
|
} |
|
|
|
|
|
void ConvertImageFormat_RGB323232F_To_RGBA16161616F( float *pSrcImage, float16 *pDstImage, int width, int height ) |
|
{ |
|
int srcSize = width * height * 3; |
|
float *pSrcEnd = pSrcImage + srcSize; |
|
float *pSrcScan = pSrcImage; |
|
float16 *pDstScan = pDstImage; |
|
for( ; pSrcScan < pSrcEnd; pSrcScan += 3, pDstScan += 4 ) |
|
{ |
|
pDstScan[0].SetFloat( pSrcScan[0] ); |
|
pDstScan[1].SetFloat( pSrcScan[1] ); |
|
pDstScan[2].SetFloat( pSrcScan[2] ); |
|
} |
|
} |
|
|
|
void ConvertImageFormat_RGB323232F_To_RGBA8888( float *pSrcImage, uint8 *dst, int width, int height ) |
|
{ |
|
FloatBitMap_t flbm; |
|
flbm.AllocateRGB( width, height ); |
|
|
|
// Set the pixels |
|
for ( int y = 0; y < height; ++ y ) |
|
{ |
|
for ( int x = 0; x < width; ++ x ) |
|
{ |
|
float *pf = &pSrcImage[ 3 * ( x + width * y ) ]; |
|
PixRGBAF fpix; |
|
fpix.Red = pf[0]; |
|
fpix.Green = pf[1]; |
|
fpix.Blue = pf[2]; |
|
fpix.Alpha = 0.f; |
|
|
|
flbm.WritePixelRGBAF( x, y, fpix ); |
|
} |
|
} |
|
// memcpy( flbm.RGBAData, pSrcImage, width * height * 4 ); |
|
|
|
flbm.CompressTo8Bits( 8.0 ); |
|
|
|
// Now, get the pixels |
|
for ( int y = 0; y < height; ++ y ) |
|
{ |
|
for ( int x = 0; x < width; ++ x ) |
|
{ |
|
PixRGBAF fpix = flbm.PixelRGBAF( x, y ); |
|
PixRGBA8 pix8 = PixRGBAF_to_8( fpix ); |
|
|
|
uint8 *pch = &dst[ 4 * ( x + width * y ) ]; |
|
|
|
pch[0] = pix8.Red; |
|
pch[1] = pix8.Green; |
|
pch[2] = pix8.Blue; |
|
pch[3] = pix8.Alpha; |
|
} |
|
} |
|
} |
|
|
|
void ConvertImageFormat_RGB323232F_To_BGRA8888( float *pSrcImage, uint8 *dst, int width, int height ) |
|
{ |
|
FloatBitMap_t flbm; |
|
flbm.AllocateRGB( width, height ); |
|
|
|
// Set the pixels |
|
for ( int y = 0; y < height; ++ y ) |
|
{ |
|
for ( int x = 0; x < width; ++ x ) |
|
{ |
|
float *pf = &pSrcImage[ 3 * ( x + width * y ) ]; |
|
PixRGBAF fpix; |
|
fpix.Red = pf[0]; |
|
fpix.Green = pf[1]; |
|
fpix.Blue = pf[2]; |
|
fpix.Alpha = 0.f; |
|
|
|
flbm.WritePixelRGBAF( x, y, fpix ); |
|
} |
|
} |
|
// memcpy( flbm.RGBAData, pSrcImage, width * height * 4 ); |
|
|
|
flbm.CompressTo8Bits( 8.0 ); |
|
|
|
// Now, get the pixels |
|
for ( int y = 0; y < height; ++ y ) |
|
{ |
|
for ( int x = 0; x < width; ++ x ) |
|
{ |
|
PixRGBAF fpix = flbm.PixelRGBAF( x, y ); |
|
PixRGBA8 pix8 = PixRGBAF_to_8( fpix ); |
|
|
|
uint8 *pch = &dst[ 4 * ( x + width * y ) ]; |
|
|
|
pch[0] = pix8.Blue; |
|
pch[1] = pix8.Green; |
|
pch[2] = pix8.Red; |
|
pch[3] = pix8.Alpha; |
|
} |
|
} |
|
} |
|
|
|
// HDRFIXME: This assumes that the 16-bit integer values are 4.12 fixed-point. |
|
void ConvertImageFormat_RGBA16161616_To_RGBA16161616F( unsigned short *pSrcImage, float *pDstImage, int width, int height ) |
|
{ |
|
int srcSize = width * height * 4; |
|
unsigned short *pSrcEnd = pSrcImage + srcSize; |
|
unsigned short *pSrcScan = pSrcImage; |
|
float16 *pDstScan = ( float16 * )pDstImage; |
|
for( ; pSrcScan < pSrcEnd; pSrcScan += 4, pDstScan += 4 ) |
|
{ |
|
pDstScan[0].SetFloat( pSrcScan[0] * ( 1.0f / ( float )( 1 << 16 ) ) ); |
|
pDstScan[1].SetFloat( pSrcScan[1] * ( 1.0f / ( float )( 1 << 16 ) ) ); |
|
pDstScan[2].SetFloat( pSrcScan[2] * ( 1.0f / ( float )( 1 << 16 ) ) ); |
|
pDstScan[3].SetFloat( pSrcScan[3] * ( 1.0f / ( float )( 1 << 16 ) ) ); |
|
} |
|
} |
|
|
|
void ConvertImageFormat_RGBA16161616F_To_RGBA16161616( float16 *pSrcImage, unsigned short *pDstImage, int width, int height ) |
|
{ |
|
int srcSize = width * height * 4; |
|
float16 *pSrcEnd = pSrcImage + srcSize; |
|
float16 *pSrcScan = pSrcImage; |
|
unsigned short *pDstScan = pDstImage; |
|
for( ; pSrcScan < pSrcEnd; pSrcScan += 4, pDstScan += 4 ) |
|
{ |
|
int i; |
|
for( i = 0; i < 4; i++ ) |
|
{ |
|
float val; |
|
val = pSrcScan[i].GetFloat(); |
|
val *= ( float )( 1 << 12 ); |
|
val = max( val, 0.f ); |
|
val = min( val, 65535.0f ); |
|
pDstScan[i] = ( unsigned short )val; |
|
} |
|
} |
|
} |
|
|
|
bool ConvertImageFormat( const uint8 *src, ImageFormat srcImageFormat, |
|
uint8 *dst, ImageFormat dstImageFormat, |
|
int width, int height, int srcStride, int dstStride ) |
|
{ |
|
// HDRFIXME: WE NEED A BIGGER INTERMEDIATE FORMAT!!!!! |
|
if ( srcImageFormat == IMAGE_FORMAT_RGBA16161616 ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_RGB323232F ) |
|
{ |
|
Assert( srcStride == 0 && dstStride == 0 ); |
|
ConvertImageFormat_RGBA16161616_To_RGB323232F( ( unsigned short * )src, ( float * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA16161616F ) |
|
{ |
|
Assert( srcStride == 0 && dstStride == 0 ); |
|
ConvertImageFormat_RGBA16161616_To_RGBA16161616F( ( unsigned short * )src, ( float * )dst, width, height ); |
|
return true; |
|
} |
|
} |
|
else if ( srcImageFormat == IMAGE_FORMAT_RGBA16161616F ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_RGB323232F ) |
|
{ |
|
Assert( srcStride == 0 && dstStride == 0 ); |
|
ConvertImageFormat_RGBA16161616F_To_RGB323232F( ( float16 * )src, ( float * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA32323232F ) |
|
{ |
|
Assert( dstStride == 0 ); |
|
ConvertImageFormat_RGBA16161616F_To_RGBA323232F( ( float16 * )src, ( float * )dst, width, height, srcStride ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA16161616 ) |
|
{ |
|
Assert( srcStride == 0 && dstStride == 0 ); |
|
ConvertImageFormat_RGBA16161616F_To_RGBA16161616( ( float16 * )src, ( unsigned short * )dst, width, height ); |
|
return true; |
|
} |
|
} |
|
else if ( srcImageFormat == IMAGE_FORMAT_RGB323232F ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA16161616 ) |
|
{ |
|
Assert( srcStride == 0 && dstStride == 0 ); |
|
ConvertImageFormat_RGB323232F_To_RGBA16161616( ( float * )src, ( unsigned short * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA16161616F ) |
|
{ |
|
Assert( srcStride == 0 && dstStride == 0 ); |
|
ConvertImageFormat_RGB323232F_To_RGBA16161616F( ( float * )src, ( float16 * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA8888 ) |
|
{ |
|
Assert( srcStride == 0 ); |
|
ConvertImageFormat_RGB323232F_To_RGBA8888( ( float * )src, dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA8888 ) |
|
{ |
|
Assert( srcStride == 0 ); |
|
ConvertImageFormat_RGB323232F_To_BGRA8888( ( float * )src, dst, width, height ); |
|
return true; |
|
} |
|
} |
|
|
|
// Fast path for just copying a compressed texture |
|
if ( ( ( dstImageFormat == IMAGE_FORMAT_DXT1 || dstImageFormat == IMAGE_FORMAT_DXT1_RUNTIME || |
|
dstImageFormat == IMAGE_FORMAT_DXT3 || |
|
dstImageFormat == IMAGE_FORMAT_DXT5 || dstImageFormat == IMAGE_FORMAT_DXT5_RUNTIME || |
|
dstImageFormat == IMAGE_FORMAT_ATI1N || |
|
dstImageFormat == IMAGE_FORMAT_ATI2N ) && ( srcImageFormat == dstImageFormat ) ) || |
|
( dstImageFormat == IMAGE_FORMAT_DXT5 && srcImageFormat == IMAGE_FORMAT_DXT5_RUNTIME ) || |
|
( dstImageFormat == IMAGE_FORMAT_DXT1 && srcImageFormat == IMAGE_FORMAT_DXT1_RUNTIME ) || |
|
( dstImageFormat == IMAGE_FORMAT_DXT5_RUNTIME && srcImageFormat == IMAGE_FORMAT_DXT5 ) || |
|
( dstImageFormat == IMAGE_FORMAT_DXT1_RUNTIME && srcImageFormat == IMAGE_FORMAT_DXT1 ) ) |
|
{ |
|
// Fast path for compressed textures . . stride doesn't make as much sense. |
|
// Assert( srcStride == 0 && dstStride == 0 ); |
|
|
|
int memRequired; |
|
memRequired = GetMemRequired( width, height, 1, srcImageFormat, false ); |
|
memcpy( dst, src, memRequired ); |
|
return true; |
|
} |
|
else if ( ( srcImageFormat == IMAGE_FORMAT_RGBA8888 || |
|
srcImageFormat == IMAGE_FORMAT_RGB888 || // RGBA source |
|
srcImageFormat == IMAGE_FORMAT_BGRA8888 || // |
|
srcImageFormat == IMAGE_FORMAT_BGRX8888 ) && // and |
|
( dstImageFormat == IMAGE_FORMAT_DXT1 || // |
|
dstImageFormat == IMAGE_FORMAT_DXT3 || // DXT compressed dest |
|
dstImageFormat == IMAGE_FORMAT_DXT5 || |
|
dstImageFormat == IMAGE_FORMAT_DXT1_RUNTIME || |
|
dstImageFormat == IMAGE_FORMAT_DXT5_RUNTIME ) ) |
|
{ |
|
return ConvertToDXT( src, srcImageFormat, dst, dstImageFormat, width, height, srcStride, dstStride ); |
|
} |
|
else if ( ( srcImageFormat == IMAGE_FORMAT_ARGB8888 ) && // RGBA source and |
|
( dstImageFormat == IMAGE_FORMAT_ATI1N || dstImageFormat == IMAGE_FORMAT_ATI2N ) ) // ATI compressed dest |
|
{ |
|
return ConvertToATIxN( src, srcImageFormat, dst, dstImageFormat, width, height, srcStride, dstStride ); |
|
} |
|
else if ( ( dstImageFormat == IMAGE_FORMAT_RGBA8888 || |
|
dstImageFormat == IMAGE_FORMAT_BGRX8888 || |
|
dstImageFormat == IMAGE_FORMAT_BGRA8888 || |
|
dstImageFormat == IMAGE_FORMAT_BGRA4444 || |
|
dstImageFormat == IMAGE_FORMAT_BGRA5551 || |
|
dstImageFormat == IMAGE_FORMAT_BGRX5551 || |
|
dstImageFormat == IMAGE_FORMAT_BGR565 || |
|
dstImageFormat == IMAGE_FORMAT_BGR888 || |
|
dstImageFormat == IMAGE_FORMAT_RGB888 ) && |
|
( srcImageFormat == IMAGE_FORMAT_DXT1 || |
|
srcImageFormat == IMAGE_FORMAT_DXT3 || |
|
srcImageFormat == IMAGE_FORMAT_DXT5 || |
|
srcImageFormat == IMAGE_FORMAT_ATI1N || |
|
srcImageFormat == IMAGE_FORMAT_ATI2N ) ) |
|
{ |
|
// from dxtN to rgb(a) |
|
if ( srcStride != 0 || dstStride != 0 ) |
|
{ |
|
return false; |
|
} |
|
if ( srcImageFormat == IMAGE_FORMAT_DXT1 ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA8888 ) |
|
{ |
|
ConvertFromDXT1( src, ( RGBA8888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA8888 || |
|
dstImageFormat == IMAGE_FORMAT_BGRX8888 ) |
|
{ |
|
ConvertFromDXT1( src, ( BGRA8888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGB888 ) |
|
{ |
|
ConvertFromDXT1( src, ( RGB888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGR888 ) |
|
{ |
|
ConvertFromDXT1( src, ( BGR888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGR565 ) |
|
{ |
|
ConvertFromDXT1( src, ( BGR565_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA5551 || |
|
dstImageFormat == IMAGE_FORMAT_BGRX5551 ) |
|
{ |
|
ConvertFromDXT1( src, ( BGRA5551_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA4444 ) |
|
{ |
|
ConvertFromDXT1( src, ( BGRA4444_t * )dst, width, height ); |
|
return true; |
|
} |
|
} |
|
else if ( srcImageFormat == IMAGE_FORMAT_ATI2N ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA8888 ) |
|
{ |
|
ConvertFromATIxN( src, ( BGRA8888_t * )dst, width, height, true ); |
|
return true; |
|
} |
|
} |
|
else if ( srcImageFormat == IMAGE_FORMAT_ATI1N ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA8888 ) |
|
{ |
|
ConvertFromATIxN( src, ( BGRA8888_t * )dst, width, height, false ); |
|
return true; |
|
} |
|
} |
|
else if ( srcImageFormat == IMAGE_FORMAT_DXT5 ) |
|
{ |
|
if ( dstImageFormat == IMAGE_FORMAT_RGBA8888 ) |
|
{ |
|
ConvertFromDXT5( src, ( RGBA8888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA8888 || |
|
dstImageFormat == IMAGE_FORMAT_BGRX8888 ) |
|
{ |
|
ConvertFromDXT5( src, ( BGRA8888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_RGB888 ) |
|
{ |
|
ConvertFromDXT5IgnoreAlpha( src, ( RGB888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGR888 ) |
|
{ |
|
ConvertFromDXT5IgnoreAlpha( src, ( BGR888_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGR565 ) |
|
{ |
|
ConvertFromDXT5IgnoreAlpha( src, ( BGR565_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA5551 || |
|
dstImageFormat == IMAGE_FORMAT_BGRX5551 ) |
|
{ |
|
ConvertFromDXT5( src, ( BGRA5551_t * )dst, width, height ); |
|
return true; |
|
} |
|
if ( dstImageFormat == IMAGE_FORMAT_BGRA4444 ) |
|
{ |
|
ConvertFromDXT5( src, ( BGRA4444_t * )dst, width, height ); |
|
return true; |
|
} |
|
} |
|
return false; |
|
} |
|
else if ( dstImageFormat == IMAGE_FORMAT_DXT1 || |
|
dstImageFormat == IMAGE_FORMAT_DXT3 || |
|
dstImageFormat == IMAGE_FORMAT_DXT5 || |
|
dstImageFormat == IMAGE_FORMAT_ATI1N || |
|
dstImageFormat == IMAGE_FORMAT_ATI2N || |
|
srcImageFormat == IMAGE_FORMAT_DXT1 || |
|
srcImageFormat == IMAGE_FORMAT_DXT3 || |
|
srcImageFormat == IMAGE_FORMAT_DXT5 || |
|
srcImageFormat == IMAGE_FORMAT_ATI1N || |
|
srcImageFormat == IMAGE_FORMAT_ATI2N ) |
|
{ |
|
// DxtN to DxtN |
|
Assert( IsPC() ); |
|
return false; |
|
} |
|
else |
|
{ |
|
// uncompressed textures |
|
int line; |
|
int srcPixelSize = SizeInBytes(srcImageFormat); |
|
int dstPixelSize = SizeInBytes(dstImageFormat); |
|
|
|
if ( srcStride == 0 ) |
|
{ |
|
srcStride = srcPixelSize * width; |
|
} |
|
if ( dstStride == 0 ) |
|
{ |
|
dstStride = dstPixelSize * width; |
|
} |
|
|
|
// Fast path... |
|
if( ( srcImageFormat == dstImageFormat ) || |
|
((srcImageFormat == IMAGE_FORMAT_BGRA8888) && (dstImageFormat == IMAGE_FORMAT_BGRX8888)) ) |
|
{ |
|
if ( IsX360() && ( srcStride == dstStride ) && ( width*srcPixelSize == srcStride ) ) |
|
{ |
|
// fastest path |
|
memcpy( dst, src, height*srcStride ); |
|
return true; |
|
} |
|
|
|
for ( line = 0; line < height; ++line ) |
|
{ |
|
memcpy( dst, src, width*srcPixelSize ); |
|
dst += dstStride; |
|
src += srcStride; |
|
} |
|
return true; |
|
} |
|
|
|
// format conversion |
|
uint8 *lineBufRGBA8888 = (uint8 *)_alloca(width*4); |
|
|
|
UserFormatToRGBA8888Func_t userFormatToRGBA8888Func; |
|
RGBA8888ToUserFormatFunc_t RGBA8888ToUserFormatFunc; |
|
|
|
userFormatToRGBA8888Func = GetUserFormatToRGBA8888Func_t( srcImageFormat ); |
|
RGBA8888ToUserFormatFunc = GetRGBA8888ToUserFormatFunc_t( dstImageFormat ); |
|
|
|
if ( !userFormatToRGBA8888Func || !RGBA8888ToUserFormatFunc ) |
|
{ |
|
return false; |
|
} |
|
|
|
for ( line = 0; line < height; line++ ) |
|
{ |
|
userFormatToRGBA8888Func( src + line * srcStride, lineBufRGBA8888, width ); |
|
RGBA8888ToUserFormatFunc( lineBufRGBA8888, dst + line * dstStride, width ); |
|
} |
|
return true; |
|
} |
|
} |
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Color conversion routines |
|
//----------------------------------------------------------------------------- |
|
void ConvertIA88ImageToNormalMapRGBA8888( const uint8 *src, int width, |
|
int height, uint8 *dst, |
|
float bumpScale ) |
|
{ |
|
float heightScale = ( 1.0f / 255.0f ) * bumpScale; |
|
float c, cx, cy; |
|
float maxDim = ( width > height ) ? width : height; |
|
float ooMaxDim = 1.0f / maxDim; |
|
|
|
int s, t; |
|
for( t = 0; t < height; t++ ) |
|
{ |
|
uint8 *dstPixel = &dst[t * width * 4]; |
|
for( s = 0; s < width; s++ ) |
|
{ |
|
c = src[( t * width + s ) * 2]; |
|
cx = src[( t * width + ((s+1)%width) ) * 2]; |
|
cy = src[( ((t+1)%height) * width + s ) * 2]; |
|
|
|
/* |
|
// \Z (out of screen) |
|
// \ |
|
// \ |
|
// \ |
|
// \----------- X |
|
// | |
|
// | |
|
// | |
|
// | |
|
// | |
|
// Y |
|
*/ |
|
|
|
Vector xVect, yVect, normal; |
|
xVect[0] = ooMaxDim; |
|
xVect[1] = 0.0f; |
|
xVect[2] = (cx - c) * heightScale; |
|
|
|
yVect[0] = 0.0f; |
|
yVect[1] = ooMaxDim; |
|
yVect[2] = (cy - c) * heightScale; |
|
|
|
CrossProduct( xVect, yVect, normal ); |
|
VectorNormalize( normal ); |
|
|
|
/* Repack the normalized vector into an RGB unsigned byte |
|
vector in the normal map image. */ |
|
dstPixel[0] = ( uint8 )( 128 + 127*normal[0] ); |
|
dstPixel[1] = ( uint8 )( 128 + 127*normal[1] ); |
|
dstPixel[2] = ( uint8 )( 128 + 127*normal[2] ); |
|
dstPixel[3] = src[( ( t * width + s ) * 2 ) + 1]; |
|
dstPixel += 4; |
|
} |
|
} |
|
} |
|
|
|
void ConvertNormalMapRGBA8888ToDUDVMapUVWQ8888( const uint8 *src, int width, int height, |
|
uint8 *dst_ ) |
|
{ |
|
unsigned const char *lastPixel = src + width * height * 4; |
|
char *dst = ( char * )dst_; // NOTE: this is signed!!!! |
|
|
|
for( ; src < lastPixel; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = ( char )( ( ( int )src[0] ) - 127 ); |
|
dst[1] = ( char )( ( ( int )src[1] ) - 127 ); |
|
dst[2] = ( char )( ( ( int )src[2] ) - 127 ); |
|
dst[3] = ( char )( ( ( int )src[3] ) - 127 ); |
|
} |
|
} |
|
|
|
void ConvertNormalMapRGBA8888ToDUDVMapUVLX8888( const uint8 *src, int width, int height, |
|
uint8 *dst_ ) |
|
{ |
|
unsigned const char *lastPixel = src + width * height * 4; |
|
char *dst = ( char * )dst_; // NOTE: this is signed!!!! |
|
|
|
for( ; src < lastPixel; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = ( char )( ( ( int )src[0] ) - 127 ); |
|
dst[1] = ( char )( ( ( int )src[1] ) - 127 ); |
|
|
|
uint8 *pUDst = (uint8 *)dst; |
|
pUDst[2] = src[3]; |
|
pUDst[3] = 0xFF; |
|
} |
|
} |
|
|
|
void ConvertNormalMapRGBA8888ToDUDVMapUV88( const uint8 *src, int width, int height, |
|
uint8 *dst_ ) |
|
{ |
|
unsigned const char *lastPixel = src + width * height * 4; |
|
char *dst = ( char * )dst_; // NOTE: this is signed!!!! |
|
|
|
for( ; src < lastPixel; src += 4, dst += 2 ) |
|
{ |
|
dst[0] = ( char )( ( ( int )src[0] ) - 127 ); |
|
dst[1] = ( char )( ( ( int )src[1] ) - 127 ); |
|
} |
|
} |
|
|
|
void NormalizeNormalMapRGBA8888( uint8 *src, int numTexels ) |
|
{ |
|
uint8 *lastPixel = src + numTexels * 4; |
|
|
|
for( uint8 *pixel = src; pixel < lastPixel; pixel += 4 ) |
|
{ |
|
Vector tmpVect; |
|
tmpVect[0] = ( ( float )pixel[0] - 128.0f ) * ( 1.0f / 127.0f ); |
|
tmpVect[1] = ( ( float )pixel[1] - 128.0f ) * ( 1.0f / 127.0f ); |
|
tmpVect[2] = ( ( float )pixel[2] - 128.0f ) * ( 1.0f / 127.0f ); |
|
|
|
VectorNormalize( tmpVect ); |
|
|
|
pixel[0] = ( uint8 )( 128 + 127 * tmpVect[0] ); |
|
pixel[1] = ( uint8 )( 128 + 127 * tmpVect[1] ); |
|
pixel[2] = ( uint8 )( 128 + 127 * tmpVect[2] ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Image rotation |
|
//----------------------------------------------------------------------------- |
|
bool RotateImageLeft( const uint8 *src, uint8 *dst, |
|
int widthHeight, ImageFormat imageFormat ) |
|
{ |
|
#define SRC(x,y) src[((x)+(y)*widthHeight)*sizeInBytes] |
|
#define DST(x,y) dst[((x)+(y)*widthHeight)*sizeInBytes] |
|
if( IsCompressed( imageFormat ) ) |
|
{ |
|
return false; |
|
} |
|
|
|
int x, y; |
|
|
|
uint8 tmp[4][16]; |
|
int halfWidthHeight = widthHeight >> 1; |
|
int sizeInBytes = SizeInBytes( imageFormat ); |
|
Assert( sizeInBytes <= 16 && sizeInBytes > 0 ); |
|
|
|
for( y = 0; y < halfWidthHeight; y++ ) |
|
{ |
|
for( x = 0; x < halfWidthHeight; x++ ) |
|
{ |
|
memcpy( tmp[0], &SRC( x, y ), sizeInBytes ); |
|
memcpy( tmp[1], &SRC( y, widthHeight-x-1 ), sizeInBytes ); |
|
memcpy( tmp[2], &SRC( widthHeight-x-1, widthHeight-y-1 ), sizeInBytes ); |
|
memcpy( tmp[3], &SRC( widthHeight-y-1, x ), sizeInBytes ); |
|
memcpy( &DST( x, y ), tmp[3], sizeInBytes ); |
|
memcpy( &DST( y, widthHeight-x-1 ), tmp[0], sizeInBytes ); |
|
memcpy( &DST( widthHeight-x-1, widthHeight-y-1 ), tmp[1], sizeInBytes ); |
|
memcpy( &DST( widthHeight-y-1, x ), tmp[2], sizeInBytes ); |
|
} |
|
} |
|
#undef SRC |
|
#undef DST |
|
return true; |
|
} |
|
|
|
bool RotateImage180( const uint8 *src, uint8 *dst, |
|
int widthHeight, ImageFormat imageFormat ) |
|
{ |
|
// OPTIMIZE: do this transformation directly. |
|
if( RotateImageLeft( src, dst, widthHeight, imageFormat ) ) |
|
{ |
|
return RotateImageLeft( dst, dst, widthHeight, imageFormat ); |
|
} |
|
return false; |
|
} |
|
|
|
bool FlipImageVertically( void *pSrc, void *pDst, int nWidth, int nHeight, ImageFormat imageFormat, int nDstStride ) |
|
{ |
|
if( IsCompressed( imageFormat ) ) |
|
return false; |
|
|
|
int nSizeInBytes = SizeInBytes( imageFormat ); |
|
int nRowBytes = nSizeInBytes * nWidth; |
|
int nSrcStride = nRowBytes; |
|
if ( nDstStride == 0 ) |
|
{ |
|
nDstStride = nRowBytes; |
|
} |
|
|
|
uint8 *pSrcRow = (uint8*)pSrc; |
|
uint8 *pDstRow = (uint8*)pDst + ((nHeight-1) * nDstStride); |
|
if ( pSrc == pDst ) |
|
{ |
|
uint8* pTemp = (uint8*)_alloca( nRowBytes ); |
|
int nHalfHeight = nHeight >> 1; |
|
for ( int i = 0; i < nHalfHeight; i++ ) |
|
{ |
|
memcpy( pTemp, pSrcRow, nRowBytes ); |
|
memcpy( pSrcRow, pDstRow, nRowBytes ); |
|
memcpy( pDstRow, pTemp, nRowBytes ); |
|
|
|
pSrcRow += nSrcStride; |
|
pDstRow -= nDstStride; |
|
} |
|
} |
|
else |
|
{ |
|
for ( int i = 0; i < nHeight; i++ ) |
|
{ |
|
memcpy( pDstRow, pSrcRow, nRowBytes ); |
|
pSrcRow += nSrcStride; |
|
pDstRow -= nDstStride; |
|
} |
|
} |
|
|
|
return true; |
|
} |
|
|
|
bool FlipImageHorizontally( void *pSrc, void *pDst, int nWidth, int nHeight, ImageFormat imageFormat, int nDstStride ) |
|
{ |
|
if( IsCompressed( imageFormat ) ) |
|
return false; |
|
|
|
uint8 tmp[16]; |
|
int nSizeInBytes = SizeInBytes( imageFormat ); |
|
int nRowBytes = nSizeInBytes * nWidth; |
|
Assert( nSizeInBytes <= 16 && nSizeInBytes > 0 ); |
|
int nSrcStride = nRowBytes; |
|
if ( nDstStride == 0 ) |
|
{ |
|
nDstStride = nRowBytes; |
|
} |
|
|
|
int x, y; |
|
uint8 *pSrcRow = (uint8*)pSrc; |
|
uint8 *pDstRow = (uint8*)pDst; |
|
if ( pSrc == pDst ) |
|
{ |
|
int nHalfWidth = nWidth >> 1; |
|
for( y = 0; y < nHeight; y++ ) |
|
{ |
|
uint8 *pSrcPixel = pSrcRow; |
|
uint8 *pDstPixel = pDstRow + nRowBytes - nSizeInBytes; |
|
for( x = 0; x < nHalfWidth; x++ ) |
|
{ |
|
memcpy( tmp, pSrcPixel, nSizeInBytes ); |
|
memcpy( pSrcPixel, pDstPixel, nSizeInBytes ); |
|
memcpy( pDstPixel, tmp, nSizeInBytes ); |
|
|
|
pSrcPixel += nSizeInBytes; |
|
pDstPixel -= nSizeInBytes; |
|
} |
|
|
|
pSrcRow += nSrcStride; |
|
pDstRow += nDstStride; |
|
} |
|
} |
|
else |
|
{ |
|
for( y = 0; y < nHeight; y++ ) |
|
{ |
|
uint8 *pSrcPixel = pSrcRow; |
|
uint8 *pDstPixel = pDstRow + nRowBytes - nSizeInBytes; |
|
for( x = 0; x < nWidth; x++ ) |
|
{ |
|
memcpy( pDstPixel, pSrcPixel, nSizeInBytes ); |
|
pSrcPixel += nSizeInBytes; |
|
pDstPixel -= nSizeInBytes; |
|
} |
|
|
|
pSrcRow += nSrcStride; |
|
pDstRow += nDstStride; |
|
} |
|
} |
|
|
|
return true; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Image rotation |
|
//----------------------------------------------------------------------------- |
|
bool SwapAxes( uint8 *src, int widthHeight, ImageFormat imageFormat ) |
|
{ |
|
#define SRC(x,y) src[((x)+(y)*widthHeight)*sizeInBytes] |
|
if( IsCompressed( imageFormat ) ) |
|
{ |
|
return false; |
|
} |
|
|
|
int x, y; |
|
|
|
uint8 tmp[4]; |
|
int sizeInBytes = SizeInBytes( imageFormat ); |
|
Assert( sizeInBytes <= 4 && sizeInBytes > 0 ); |
|
|
|
for( y = 0; y < widthHeight; y++ ) |
|
{ |
|
for( x = 0; x < y; x++ ) |
|
{ |
|
memcpy( tmp, &SRC( x, y ), sizeInBytes ); |
|
memcpy( &SRC( x, y ), &SRC( y, x ), sizeInBytes ); |
|
memcpy( &SRC( y, x ), tmp, sizeInBytes ); |
|
} |
|
} |
|
#undef SRC |
|
return true; |
|
} |
|
|
|
void RGBA8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
memcpy( dst, src, 4 * numPixels ); |
|
} |
|
|
|
void RGBA8888ToABGR8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[3]; |
|
dst[1] = src[2]; |
|
dst[2] = src[1]; |
|
dst[3] = src[0]; |
|
} |
|
} |
|
|
|
void RGBA8888ToRGB888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 3 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
dst[2] = src[2]; |
|
} |
|
} |
|
|
|
void RGBA8888ToBGR888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 3 ) |
|
{ |
|
dst[0] = src[2]; |
|
dst[1] = src[1]; |
|
dst[2] = src[0]; |
|
} |
|
} |
|
|
|
void RGBA8888ToRGB565( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
Assert( 0 ); |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 2 ) |
|
{ |
|
} |
|
} |
|
|
|
void RGBA8888ToI8( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 1 ) |
|
{ |
|
dst[0] = ( uint8 )( 0.299f * src[0] + 0.587f * src[1] + 0.114f * src[2] ); |
|
} |
|
} |
|
|
|
void RGBA8888ToIA88( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
// fixme: need to find the proper rgb weighting |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 2 ) |
|
{ |
|
dst[0] = ( uint8 )( 0.299f * src[0] + 0.587f * src[1] + 0.114f * src[2] ); |
|
dst[1] = src[3]; |
|
} |
|
} |
|
|
|
void RGBA8888ToP8( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
Assert( 0 ); |
|
} |
|
|
|
void RGBA8888ToA8( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 1 ) |
|
{ |
|
dst[0] = src[3]; |
|
} |
|
} |
|
|
|
void RGBA8888ToRGB888_BLUESCREEN( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 3 ) |
|
{ |
|
if( src[3] == 0 ) |
|
{ |
|
dst[0] = 0; |
|
dst[1] = 0; |
|
dst[2] = 255; |
|
} |
|
else |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
dst[2] = src[2]; |
|
} |
|
} |
|
} |
|
|
|
void RGBA8888ToBGR888_BLUESCREEN( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 3 ) |
|
{ |
|
if( src[3] == 0 ) |
|
{ |
|
dst[2] = 0; |
|
dst[1] = 0; |
|
dst[0] = 255; |
|
} |
|
else |
|
{ |
|
dst[2] = src[0]; |
|
dst[1] = src[1]; |
|
dst[0] = src[2]; |
|
} |
|
} |
|
} |
|
|
|
void RGBA8888ToARGB8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[3]; |
|
dst[1] = src[0]; |
|
dst[2] = src[1]; |
|
dst[3] = src[2]; |
|
} |
|
} |
|
|
|
void RGBA8888ToBGRA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[2]; |
|
dst[1] = src[1]; |
|
dst[2] = src[0]; |
|
dst[3] = src[3]; |
|
} |
|
} |
|
|
|
void RGBA8888ToBGRX8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[2]; |
|
dst[1] = src[1]; |
|
dst[2] = src[0]; |
|
} |
|
} |
|
|
|
void RGBA8888ToBGR565( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pDstShort = (unsigned short*)dst; |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, pDstShort ++ ) |
|
{ |
|
*pDstShort = ((src[0] >> 3) << 11) | |
|
((src[1] >> 2) << 5) | |
|
(src[2] >> 3); |
|
} |
|
} |
|
|
|
void RGBA8888ToBGRX5551( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pDstShort = (unsigned short*)dst; |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, pDstShort ++ ) |
|
{ |
|
*pDstShort = ((src[0] >> 3) << 10) | |
|
((src[1] >> 3) << 5) | |
|
(src[2] >> 3); |
|
} |
|
} |
|
|
|
void RGBA8888ToBGRA5551( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pDstShort = (unsigned short*)dst; |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, pDstShort ++ ) |
|
{ |
|
*pDstShort = ((src[0] >> 3) << 10) | |
|
((src[1] >> 3) << 5) | |
|
(src[2] >> 3) | |
|
(src[3] >> 7) << 15; |
|
} |
|
} |
|
|
|
void RGBA8888ToBGRA4444( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pDstShort = (unsigned short*)dst; |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, pDstShort ++ ) |
|
{ |
|
*pDstShort = ((src[0] >> 4) << 8) | |
|
((src[1] >> 4) << 4) | |
|
(src[2] >> 4) | |
|
((src[3] >> 4) << 12); |
|
} |
|
} |
|
|
|
void RGBA8888ToUV88( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 2 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
} |
|
} |
|
|
|
void RGBA8888ToUVWQ8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
RGBA8888ToRGBA8888( src, dst, numPixels ); |
|
} |
|
|
|
void RGBA8888ToUVLX8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
RGBA8888ToRGBA8888( src, dst, numPixels ); |
|
} |
|
|
|
void ABGR8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[3]; |
|
dst[1] = src[2]; |
|
dst[2] = src[1]; |
|
dst[3] = src[0]; |
|
} |
|
} |
|
|
|
void RGB888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 3; |
|
for ( ; src < endSrc; src += 3, dst += 4 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
dst[2] = src[2]; |
|
dst[3] = 255; |
|
} |
|
} |
|
|
|
void BGR888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 3; |
|
for ( ; src < endSrc; src += 3, dst += 4 ) |
|
{ |
|
dst[0] = src[2]; |
|
dst[1] = src[1]; |
|
dst[2] = src[0]; |
|
dst[3] = 255; |
|
} |
|
} |
|
|
|
void RGB565ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
Assert( 0 ); |
|
const uint8 *endSrc = src + numPixels * 2; |
|
for ( ; src < endSrc; src += 2, dst += 4 ) |
|
{ |
|
} |
|
} |
|
|
|
void I8ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels; |
|
for ( ; src < endSrc; src += 1, dst += 4 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[0]; |
|
dst[2] = src[0]; |
|
dst[3] = 255; |
|
} |
|
} |
|
|
|
void IA88ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 2; |
|
for ( ; src < endSrc; src += 2, dst += 4 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[0]; |
|
dst[2] = src[0]; |
|
dst[3] = src[1]; |
|
} |
|
} |
|
|
|
void P8ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
Assert( 0 ); |
|
} |
|
|
|
void A8ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels; |
|
for ( ; src < endSrc; src += 1, dst += 4 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[0]; |
|
dst[2] = src[0]; |
|
dst[3] = src[0]; |
|
} |
|
} |
|
|
|
void RGB888_BLUESCREENToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 3; |
|
for ( ; src < endSrc; src += 3, dst += 4 ) |
|
{ |
|
if( src[0] == 0 && src[1] == 0 && src[2] == 255 ) |
|
{ |
|
dst[0] = 0; |
|
dst[1] = 0; |
|
dst[2] = 0; |
|
dst[3] = 0; |
|
} |
|
else |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
dst[2] = src[2]; |
|
dst[3] = 255; |
|
} |
|
} |
|
} |
|
|
|
void BGR888_BLUESCREENToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 3; |
|
for ( ; src < endSrc; src += 3, dst += 4 ) |
|
{ |
|
if( src[2] == 0 && src[1] == 0 && src[0] == 255 ) |
|
{ |
|
dst[0] = 0; |
|
dst[1] = 0; |
|
dst[2] = 0; |
|
dst[3] = 0; |
|
} |
|
else |
|
{ |
|
dst[2] = src[0]; |
|
dst[1] = src[1]; |
|
dst[0] = src[2]; |
|
dst[3] = 255; |
|
} |
|
} |
|
} |
|
|
|
void ARGB8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[1]; |
|
dst[1] = src[2]; |
|
dst[2] = src[3]; |
|
dst[3] = src[0]; |
|
} |
|
} |
|
|
|
void BGRA8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[2]; |
|
dst[1] = src[1]; |
|
dst[2] = src[0]; |
|
dst[3] = src[3]; |
|
} |
|
} |
|
|
|
void BGRX8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8 *endSrc = src + numPixels * 4; |
|
for ( ; src < endSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = src[2]; |
|
dst[1] = src[1]; |
|
dst[2] = src[0]; |
|
dst[3] = 255; |
|
} |
|
} |
|
|
|
void BGR565ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pSrcShort = (unsigned short*)src; |
|
unsigned short* pEndSrc = pSrcShort + numPixels; |
|
for ( ; pSrcShort < pEndSrc; pSrcShort++, dst += 4 ) |
|
{ |
|
int blue = (*pSrcShort & 0x1F); |
|
int green = (*pSrcShort >> 5) & 0x3F; |
|
int red = (*pSrcShort >> 11) & 0x1F; |
|
|
|
// Expand to 8 bits |
|
dst[0] = (red << 3) | (red >> 2); |
|
dst[1] = (green << 2) | (green >> 4); |
|
dst[2] = (blue << 3) | (blue >> 2); |
|
dst[3] = 255; |
|
} |
|
} |
|
|
|
void BGRX5551ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pSrcShort = (unsigned short*)src; |
|
unsigned short* pEndSrc = pSrcShort + numPixels; |
|
for ( ; pSrcShort < pEndSrc; pSrcShort++, dst += 4 ) |
|
{ |
|
int blue = (*pSrcShort & 0x1F); |
|
int green = (*pSrcShort >> 5) & 0x1F; |
|
int red = (*pSrcShort >> 10) & 0x1F; |
|
|
|
// Expand to 8 bits |
|
dst[0] = (red << 3) | (red >> 2); |
|
dst[1] = (green << 3) | (green >> 2); |
|
dst[2] = (blue << 3) | (blue >> 2); |
|
dst[3] = 255; |
|
} |
|
} |
|
|
|
void BGRA5551ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pSrcShort = (unsigned short*)src; |
|
unsigned short* pEndSrc = pSrcShort + numPixels; |
|
for ( ; pSrcShort < pEndSrc; pSrcShort++, dst += 4 ) |
|
{ |
|
int blue = (*pSrcShort & 0x1F); |
|
int green = (*pSrcShort >> 5) & 0x1F; |
|
int red = (*pSrcShort >> 10) & 0x1F; |
|
int alpha = *pSrcShort & ( 1 << 15 ); |
|
|
|
// Expand to 8 bits |
|
dst[0] = (red << 3) | (red >> 2); |
|
dst[1] = (green << 3) | (green >> 2); |
|
dst[2] = (blue << 3) | (blue >> 2); |
|
// garymcthack |
|
if( alpha ) |
|
{ |
|
dst[3] = 255; |
|
} |
|
else |
|
{ |
|
dst[3] = 0; |
|
} |
|
} |
|
} |
|
|
|
void BGRA4444ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short* pSrcShort = (unsigned short*)src; |
|
unsigned short* pEndSrc = pSrcShort + numPixels; |
|
for ( ; pSrcShort < pEndSrc; pSrcShort++, dst += 4 ) |
|
{ |
|
int blue = (*pSrcShort & 0xF); |
|
int green = (*pSrcShort >> 4) & 0xF; |
|
int red = (*pSrcShort >> 8) & 0xF; |
|
int alpha = (*pSrcShort >> 12) & 0xF; |
|
|
|
// Expand to 8 bits |
|
// FIXME: shouldn't this be (red << 4) | red? |
|
dst[0] = (red << 4) | (red >> 4); |
|
dst[1] = (green << 4) | (green >> 4); |
|
dst[2] = (blue << 4) | (blue >> 4); |
|
dst[3] = (alpha << 4) | (alpha >> 4); |
|
} |
|
} |
|
|
|
void UV88ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
const uint8* pEndSrc = src + numPixels * 2; |
|
for ( ; src < pEndSrc; src += 2, dst += 4 ) |
|
{ |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
dst[2] = 0; |
|
dst[3] = 0; |
|
} |
|
} |
|
|
|
void UVWQ8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
RGBA8888ToRGBA8888( src, dst, numPixels ); |
|
} |
|
|
|
void UVLX8888ToRGBA8888( const uint8 *src, uint8 *dst, int numPixels ) |
|
{ |
|
RGBA8888ToRGBA8888( src, dst, numPixels ); |
|
} |
|
|
|
// HDRFIXME: This assumes that the 16-bit integer values are 4.12 fixed-point. |
|
void RGBA16161616ToRGBA8888( const uint8 *src_, uint8 *dst, int numPixels ) |
|
{ |
|
unsigned short *src = ( unsigned short * )src_; |
|
unsigned short *pEndSrc = src + numPixels * 4; |
|
for ( ; src < pEndSrc; src += 4, dst += 4 ) |
|
{ |
|
dst[0] = min( 255, src[0] >> 4 ); |
|
dst[1] = min( 255, src[1] >> 4 ); |
|
dst[2] = min( 255, src[2] >> 4 ); |
|
dst[3] = min( 255, src[3] >> 8 ); |
|
} |
|
} |
|
|
|
} // ImageLoader namespace ends |
|
|
|
|
|
|
|
|