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98 lines
2.8 KiB
98 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// TOGL CODE LICENSE |
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// |
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// Copyright 2011-2014 Valve Corporation |
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// All Rights Reserved. |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy |
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// of this software and associated documentation files (the "Software"), to deal |
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// in the Software without restriction, including without limitation the rights |
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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// copies of the Software, and to permit persons to whom the Software is |
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// furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in |
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// all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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// THE SOFTWARE. |
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#include "intelglmallocworkaround.h" |
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#include "mach_override.h" |
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// memdbgon -must- be the last include file in a .cpp file. |
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#include "tier0/memdbgon.h" |
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// MoeMod : ARM Mac doesnt need this workround |
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#if (defined(__i386__) || defined(__x86_64__)) |
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IntelGLMallocWorkaround* IntelGLMallocWorkaround::s_pWorkaround = NULL; |
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void *IntelGLMallocWorkaround::ZeroingAlloc(size_t size) |
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{ |
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// We call into this pointer that resumes the original malloc. |
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void *memory = s_pWorkaround->m_pfnMallocReentry(size); |
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if (size < 96) |
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{ |
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// Since the Intel driver has an issue with a small allocation |
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// that's left uninitialized, we use memset to ensure it's zero-initialized. |
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memset(memory, 0, size); |
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} |
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return memory; |
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} |
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IntelGLMallocWorkaround* IntelGLMallocWorkaround::Get() |
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{ |
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if (!s_pWorkaround) |
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{ |
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s_pWorkaround = new IntelGLMallocWorkaround(); |
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} |
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return s_pWorkaround; |
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} |
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bool IntelGLMallocWorkaround::Enable() |
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{ |
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if ( m_pfnMallocReentry != NULL ) |
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{ |
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return true; |
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} |
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mach_error_t error = mach_override_ptr( (void*)&malloc, (const void*)&ZeroingAlloc, (void**)&m_pfnMallocReentry ); |
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if ( error == err_cannot_override ) |
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{ |
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m_pfnMallocReentry = NULL; |
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return false; |
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} |
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return true; |
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} |
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#else |
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IntelGLMallocWorkaround* IntelGLMallocWorkaround::s_pWorkaround = NULL; |
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void *IntelGLMallocWorkaround::ZeroingAlloc(size_t size) |
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{ |
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return nullptr; |
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} |
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IntelGLMallocWorkaround* IntelGLMallocWorkaround::Get() |
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{ |
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if (!s_pWorkaround) |
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{ |
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s_pWorkaround = new IntelGLMallocWorkaround(); |
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} |
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return s_pWorkaround; |
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} |
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bool IntelGLMallocWorkaround::Enable() |
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{ |
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return true; |
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} |
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#endif |