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18 lines
426 B
18 lines
426 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef SCENETOKENPROCESSOR_H |
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#define SCENETOKENPROCESSOR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class ISceneTokenProcessor; |
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ISceneTokenProcessor *GetTokenProcessor(); |
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void SetTokenProcessorBuffer( const char *buf ); |
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#endif // SCENETOKENPROCESSOR_H
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