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68 lines
2.2 KiB
68 lines
2.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef SOUNDCHARS_H |
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#define SOUNDCHARS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#define CHAR_STREAM '*' // as one of 1st 2 chars in name, indicates streaming wav data |
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#define CHAR_USERVOX '?' // as one of 1st 2 chars in name, indicates user realtime voice data |
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#define CHAR_SENTENCE '!' // as one of 1st 2 chars in name, indicates sentence wav |
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#define CHAR_DRYMIX '#' // as one of 1st 2 chars in name, indicates wav bypasses dsp fx |
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#define CHAR_DOPPLER '>' // as one of 1st 2 chars in name, indicates doppler encoded stereo wav: left wav (incomming) and right wav (outgoing). |
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#define CHAR_DIRECTIONAL '<' // as one of 1st 2 chars in name, indicates stereo wav has direction cone: mix left wav (front facing) with right wav (rear facing) based on soundfacing direction |
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#define CHAR_DISTVARIANT '^' // as one of 1st 2 chars in name, indicates distance variant encoded stereo wav (left is close, right is far) |
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#define CHAR_OMNI '@' // as one of 1st 2 chars in name, indicates non-directional wav (default mono or stereo) |
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#define CHAR_SPATIALSTEREO ')' // as one of 1st 2 chars in name, indicates spatialized stereo wav |
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#define CHAR_FAST_PITCH '}' // as one of 1st 2 chars in name, forces low quality, non-interpolated pitch shift |
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inline bool IsSoundChar(char c) |
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{ |
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bool b; |
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b = (c == CHAR_STREAM || c == CHAR_USERVOX || c == CHAR_SENTENCE || c == CHAR_DRYMIX || c == CHAR_OMNI ); |
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b = b || (c == CHAR_DOPPLER || c == CHAR_DIRECTIONAL || c == CHAR_DISTVARIANT || c == CHAR_SPATIALSTEREO || c == CHAR_FAST_PITCH ); |
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return b; |
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} |
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// return pointer to first valid character in file name |
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// by skipping over CHAR_STREAM...CHAR_DRYMIX |
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inline char *PSkipSoundChars(const char *pch) |
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{ |
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char *pcht = (char *)pch; |
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while ( 1 ) |
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{ |
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if (!IsSoundChar(*pcht)) |
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break; |
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pcht++; |
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} |
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return pcht; |
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} |
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inline bool TestSoundChar(const char *pch, char c) |
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{ |
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char *pcht = (char *)pch; |
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while ( 1 ) |
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{ |
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if (!IsSoundChar(*pcht)) |
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break; |
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if (*pcht == c) |
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return true; |
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pcht++; |
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} |
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return false; |
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} |
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#endif // SOUNDCHARS_H
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