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48 lines
1.8 KiB
48 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef IBSPPACK_H |
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#define IBSPPACK_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "interface.h" |
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#include "utlvector.h" |
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#include "utlstring.h" |
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class IFileSystem; |
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abstract_class IBSPPack |
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{ |
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public: |
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virtual void LoadBSPFile( IFileSystem *pFileSystem, char *filename ) = 0; |
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virtual void WriteBSPFile( char *filename ) = 0; |
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virtual void ClearPackFile( void ) = 0; |
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virtual void AddFileToPack( const char *relativename, const char *fullpath ) = 0; |
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virtual void AddBufferToPack( const char *relativename, void *data, int length, bool bTextMode ) = 0; |
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virtual void SetHDRMode( bool bHDR ) = 0; |
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virtual bool SwapBSPFile( IFileSystem *pFileSystem, const char *filename, const char *swapFilename, bool bSwapOnLoad, VTFConvertFunc_t pVTFConvertFunc, VHVFixupFunc_t pVHVFixupFunc, CompressFunc_t pCompressFunc ) = 0; |
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enum eRepackBSPFlags |
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{ |
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eRepackBSP_CompressLumps = 1 << 0, |
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eRepackBSP_CompressPackfile = 1 << 1 |
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}; |
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virtual bool RepackBSP( CUtlBuffer &inputBuffer, CUtlBuffer &outputBuffer, eRepackBSPFlags repackFlags ) = 0; |
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// used to get/set the pak file from a BSP |
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virtual bool GetPakFileLump( IFileSystem *pFileSystem, const char *pBSPFilename, void **pPakData, int *pPakSize ) = 0; |
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virtual bool SetPakFileLump( IFileSystem *pFileSystem, const char *pBSPFilename, const char *pNewFilename, void *pPakData, int pakSize ) = 0; |
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// populates list of files that bsp owns, i.e. world/cubmap materials, statis props, etc |
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virtual bool GetBSPDependants( IFileSystem *pFileSystem, const char *pBSPFilename, CUtlVector< CUtlString > *pList ) = 0; |
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}; |
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#define IBSPPACK_VERSION_STRING "IBSPPACK004" |
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#endif // IBSPPACK_H
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