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160 lines
5.0 KiB
160 lines
5.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef SND_WAVE_SOURCE_H |
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#define SND_WAVE_SOURCE_H |
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#pragma once |
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#include "snd_audio_source.h" |
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class IterateRIFF; |
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#include "sentence.h" |
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#include "snd_sfx.h" |
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//============================================================================= |
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// Functions to create audio sources from wave files or from wave data. |
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//============================================================================= |
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extern CAudioSource* Audio_CreateMemoryWave( CSfxTable *pSfx ); |
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extern CAudioSource* Audio_CreateStreamedWave( CSfxTable *pSfx ); |
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class CAudioSourceWave : public CAudioSource |
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{ |
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public: |
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CAudioSourceWave( CSfxTable *pSfx ); |
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CAudioSourceWave( CSfxTable *pSfx, CAudioSourceCachedInfo *info ); |
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~CAudioSourceWave( void ); |
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virtual int GetType( void ); |
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virtual void GetCacheData( CAudioSourceCachedInfo *info ); |
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void Setup( const char *pFormat, int formatSize, IterateRIFF &walk ); |
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virtual int SampleRate( void ); |
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virtual int SampleSize( void ); |
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virtual int SampleCount( void ); |
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virtual int Format( void ); |
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virtual int DataSize( void ); |
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void *GetHeader( void ); |
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virtual bool IsVoiceSource(); |
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virtual void ParseChunk( IterateRIFF &walk, int chunkName ); |
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virtual void ParseSentence( IterateRIFF &walk ); |
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void ConvertSamples( char *pData, int sampleCount ); |
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bool IsLooped( void ); |
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bool IsStereoWav( void ); |
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bool IsStreaming( void ); |
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int GetCacheStatus( void ); |
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int ConvertLoopedPosition( int samplePosition ); |
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void CacheLoad( void ); |
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void CacheUnload( void ); |
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virtual int ZeroCrossingBefore( int sample ); |
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virtual int ZeroCrossingAfter( int sample ); |
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virtual void ReferenceAdd( CAudioMixer *pMixer ); |
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virtual void ReferenceRemove( CAudioMixer *pMixer ); |
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virtual bool CanDelete( void ); |
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virtual CSentence *GetSentence( void ); |
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const char *GetName(); |
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virtual bool IsAsyncLoad(); |
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virtual void CheckAudioSourceCache(); |
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virtual char const *GetFileName(); |
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// 360 uses alternate play once semantics |
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virtual void SetPlayOnce( bool bIsPlayOnce ) { m_bIsPlayOnce = IsPC() ? bIsPlayOnce : false; } |
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virtual bool IsPlayOnce() { return IsPC() ? m_bIsPlayOnce : false; } |
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virtual void SetSentenceWord( bool bIsWord ) { m_bIsSentenceWord = bIsWord; } |
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virtual bool IsSentenceWord() { return m_bIsSentenceWord; } |
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int GetLoopingInfo( int *pLoopBlock, int *pNumLeadingSamples, int *pNumTrailingSamples ); |
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virtual int SampleToStreamPosition( int samplePosition ) { return 0; } |
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virtual int StreamToSamplePosition( int streamPosition ) { return 0; } |
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protected: |
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void ParseCueChunk( IterateRIFF &walk ); |
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void ParseSamplerChunk( IterateRIFF &walk ); |
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void Init( const char *pHeaderBuffer, int headerSize ); |
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bool GetStartupData( void *dest, int destsize, int& bytesCopied ); |
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bool GetXboxAudioStartupData(); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : byte |
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//----------------------------------------------------------------------------- |
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inline byte *GetCachedDataPointer() |
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{ |
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VPROF("CAudioSourceWave::GetCachedDataPointer"); |
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CAudioSourceCachedInfo *info = m_AudioCacheHandle.Get( CAudioSource::AUDIO_SOURCE_WAV, m_pSfx->IsPrecachedSound(), m_pSfx, &m_nCachedDataSize ); |
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if ( !info ) |
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{ |
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Assert( !"CAudioSourceWave::GetCachedDataPointer info == NULL" ); |
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return NULL; |
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} |
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return (byte *)info->CachedData(); |
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} |
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int m_bits; |
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int m_rate; |
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int m_channels; |
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int m_format; |
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int m_sampleSize; |
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int m_loopStart; |
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int m_sampleCount; // can be "samples" or "bytes", depends on format |
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CSfxTable *m_pSfx; |
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CSentence *m_pTempSentence; |
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int m_dataStart; // offset of sample data |
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int m_dataSize; // size of sample data |
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char *m_pHeader; |
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int m_nHeaderSize; |
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CAudioSourceCachedInfoHandle_t m_AudioCacheHandle; |
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int m_nCachedDataSize; |
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// number of actual samples (regardless of format) |
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// compressed formats alter definition of m_sampleCount |
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// used to spare expensive calcs by decoders |
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int m_numDecodedSamples; |
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// additional data needed by xma decoder to for looping |
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unsigned short m_loopBlock; // the block the loop occurs in |
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unsigned short m_numLeadingSamples; // number of leader samples in the loop block to discard |
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unsigned short m_numTrailingSamples; // number of trailing samples in the final block to discard |
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unsigned short unused; |
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unsigned int m_bNoSentence : 1; |
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unsigned int m_bIsPlayOnce : 1; |
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unsigned int m_bIsSentenceWord : 1; |
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private: |
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CAudioSourceWave( const CAudioSourceWave & ); // not implemented, not allowed |
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int m_refCount; |
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#ifdef _DEBUG |
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// Only set in debug mode so you can see the name. |
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const char *m_pDebugName; |
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#endif |
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}; |
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#endif // SND_WAVE_SOURCE_H
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