You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
149 lines
4.2 KiB
149 lines
4.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//============================================================================= |
|
|
|
#include "cbase.h" |
|
#include "hud.h" |
|
#include "hudelement.h" |
|
#include "c_tf_player.h" |
|
#include "iclientmode.h" |
|
#include "ienginevgui.h" |
|
#include <vgui/ILocalize.h> |
|
#include <vgui/ISurface.h> |
|
#include <vgui/IVGui.h> |
|
#include <vgui_controls/EditablePanel.h> |
|
#include <vgui_controls/ProgressBar.h> |
|
#include "tf_weaponbase.h" |
|
//#include "c_tf_projectile_arrow.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
using namespace vgui; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
class CHudSapperChargeMeter : public CHudElement, public EditablePanel |
|
{ |
|
DECLARE_CLASS_SIMPLE( CHudSapperChargeMeter, EditablePanel ); |
|
|
|
public: |
|
CHudSapperChargeMeter( const char *pElementName ); |
|
|
|
virtual void ApplySchemeSettings( IScheme *scheme ); |
|
virtual bool ShouldDraw( void ); |
|
virtual void OnTick( void ); |
|
|
|
private: |
|
vgui::ContinuousProgressBar *m_pChargeMeter; |
|
}; |
|
|
|
#ifdef STAGING_ONLY |
|
DECLARE_HUDELEMENT( CHudSapperChargeMeter ); |
|
#endif |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
CHudSapperChargeMeter::CHudSapperChargeMeter( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudSapperCharge" ) |
|
{ |
|
Panel *pParent = g_pClientMode->GetViewport(); |
|
SetParent( pParent ); |
|
|
|
m_pChargeMeter = new ContinuousProgressBar( this, "ChargeMeter" ); |
|
|
|
SetHiddenBits( HIDEHUD_MISCSTATUS ); |
|
|
|
vgui::ivgui()->AddTickSignal( GetVPanel() ); |
|
|
|
RegisterForRenderGroup( "inspect_panel" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudSapperChargeMeter::ApplySchemeSettings( IScheme *pScheme ) |
|
{ |
|
// load control settings... |
|
LoadControlSettings( "resource/UI/HudSapperCharge.res" ); |
|
|
|
BaseClass::ApplySchemeSettings( pScheme ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool CHudSapperChargeMeter::ShouldDraw( void ) |
|
{ |
|
C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
|
|
if ( !pPlayer || !pPlayer->IsPlayerClass( TF_CLASS_SPY ) || !pPlayer->IsAlive() ) |
|
return false; |
|
|
|
CTFWeaponBase *pWpn = pPlayer->GetActiveTFWeapon(); |
|
if ( !pWpn ) |
|
return false; |
|
|
|
int iWeaponID = pWpn->GetWeaponID(); |
|
if ( iWeaponID != TF_WEAPON_BUILDER ) |
|
return false; |
|
|
|
int iCustomHUD = 0; |
|
CALL_ATTRIB_HOOK_INT_ON_OTHER( pWpn, iCustomHUD, custom_charge_meter ); |
|
if ( !iCustomHUD ) |
|
return false; |
|
|
|
ITFChargeUpWeapon *pChargeupWeapon = dynamic_cast<ITFChargeUpWeapon *>( pWpn ); |
|
if ( !pChargeupWeapon || !pChargeupWeapon->CanCharge() ) |
|
return false; |
|
|
|
// Only draw if we have any charge |
|
if ( pChargeupWeapon->GetChargeBeginTime() <= 0 ) |
|
return false; |
|
|
|
return CHudElement::ShouldDraw(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CHudSapperChargeMeter::OnTick( void ) |
|
{ |
|
C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
|
|
if ( !pPlayer ) |
|
return; |
|
|
|
CTFWeaponBase *pWpn = pPlayer->GetActiveTFWeapon(); |
|
ITFChargeUpWeapon *pChargeupWeapon = dynamic_cast< ITFChargeUpWeapon *>( pWpn ); |
|
|
|
if ( !pWpn || !pChargeupWeapon ) |
|
return; |
|
|
|
if ( m_pChargeMeter ) |
|
{ |
|
float flChargeMaxTime = pChargeupWeapon->GetChargeMaxTime(); |
|
|
|
if ( flChargeMaxTime != 0 ) |
|
{ |
|
float flChargeBeginTime = pChargeupWeapon->GetChargeBeginTime(); |
|
|
|
if ( flChargeBeginTime > 0 ) |
|
{ |
|
float flTimeCharged = MAX( 0, gpGlobals->curtime - flChargeBeginTime ); |
|
flTimeCharged = MIN( flTimeCharged, flChargeMaxTime ); |
|
float flPercentCharged = MIN( 1.0, flTimeCharged / flChargeMaxTime ); |
|
|
|
m_pChargeMeter->SetProgress( flPercentCharged ); |
|
} |
|
else |
|
{ |
|
m_pChargeMeter->SetProgress( 0.0f ); |
|
} |
|
} |
|
} |
|
} |