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207 lines
5.5 KiB
207 lines
5.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "cbase.h" |
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#include "hud.h" |
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#include "hudelement.h" |
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#include "c_tf_player.h" |
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#include "iclientmode.h" |
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#include "ienginevgui.h" |
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#include "tf_gamerules.h" |
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#include "tf_logic_halloween_2014.h" |
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#include <vgui/ILocalize.h> |
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#include <vgui/ISurface.h> |
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#include <vgui/IVGui.h> |
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#include <vgui_controls/EditablePanel.h> |
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#include <vgui_controls/ProgressBar.h> |
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#include <vgui_controls/Label.h> |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CHudDemomanPipes : public CHudElement, public EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CHudDemomanPipes, EditablePanel ); |
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public: |
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CHudDemomanPipes( const char *pElementName ); |
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virtual void ApplySchemeSettings( IScheme *scheme ); |
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virtual bool ShouldDraw( void ); |
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virtual void OnTick( void ); |
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private: |
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vgui::EditablePanel *m_pPipesPresent; |
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vgui::EditablePanel *m_pNoPipesPresent; |
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vgui::Label *m_pChargeLabel; |
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vgui::ContinuousProgressBar *m_pChargeMeter; |
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bool m_bChargeMode; |
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float m_flOldProgress; |
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int m_iLastPipes; |
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}; |
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DECLARE_HUDELEMENT( CHudDemomanPipes ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CHudDemomanPipes::CHudDemomanPipes( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudDemomanPipes" ) |
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{ |
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Panel *pParent = g_pClientMode->GetViewport(); |
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SetParent( pParent ); |
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m_pPipesPresent = new EditablePanel( this, "PipesPresentPanel" ); |
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m_pNoPipesPresent = new EditablePanel( this, "NoPipesPresentPanel" ); |
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SetHiddenBits( HIDEHUD_MISCSTATUS ); |
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vgui::ivgui()->AddTickSignal( GetVPanel(), 100 ); |
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m_bChargeMode = false; |
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m_flOldProgress = 1.f; |
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m_iLastPipes = -1; |
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if ( !m_pChargeMeter ) |
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{ |
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m_pChargeMeter = new ContinuousProgressBar( this, "ChargeMeter" ); |
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} |
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if ( !m_pChargeLabel ) |
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{ |
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m_pChargeLabel = new Label( this, "ChargeLabel", "" ); |
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} |
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RegisterForRenderGroup( "inspect_panel" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CHudDemomanPipes::ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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// load control settings... |
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LoadControlSettings( "resource/UI/HudDemomanPipes.res" ); |
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BaseClass::ApplySchemeSettings( pScheme ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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bool CHudDemomanPipes::ShouldDraw( void ) |
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{ |
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C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( !pPlayer || !pPlayer->IsPlayerClass( TF_CLASS_DEMOMAN ) ) |
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return false; |
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if ( !pPlayer->IsAlive() ) |
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return false; |
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if ( pPlayer->m_Shared.InCond( TF_COND_HALLOWEEN_GHOST_MODE ) ) |
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return false; |
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if ( CTFMinigameLogic::GetMinigameLogic() && CTFMinigameLogic::GetMinigameLogic()->GetActiveMinigame() ) |
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return false; |
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if ( TFGameRules() && TFGameRules()->ShowMatchSummary() ) |
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return false; |
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return CHudElement::ShouldDraw(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CHudDemomanPipes::OnTick( void ) |
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{ |
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if ( !IsVisible() ) |
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return; |
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C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); |
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if ( !pPlayer ) |
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return; |
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int iPipes = pPlayer->GetNumActivePipebombs(); |
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if ( iPipes != m_iLastPipes ) |
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{ |
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// SetDialogVariable is expensive as it does lots of localization work, so only call it if we need to |
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m_pPipesPresent->SetDialogVariable( "activepipes", iPipes ); |
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m_pNoPipesPresent->SetDialogVariable( "activepipes", iPipes ); |
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m_pPipesPresent->SetVisible( iPipes > 0 ); |
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m_pNoPipesPresent->SetVisible( iPipes <= 0 ); |
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m_iLastPipes = iPipes; |
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} |
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m_pChargeMeter->SetVisible( false ); |
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m_pChargeLabel->SetVisible( false ); |
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if ( !m_bChargeMode ) |
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{ |
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if ( pPlayer->m_Shared.IsShieldEquipped() ) |
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{ |
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m_bChargeMode = true; |
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} |
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} |
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else |
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{ |
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if ( !pPlayer->m_Shared.IsShieldEquipped() ) |
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{ |
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m_bChargeMode = false; |
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} |
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else |
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{ |
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m_pChargeMeter->SetVisible( true ); |
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m_pChargeLabel->SetVisible( true ); |
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m_pPipesPresent->SetVisible( false ); |
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m_pNoPipesPresent->SetVisible( false ); |
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float flProgress = pPlayer->m_Shared.GetDemomanChargeMeter() / 100.f; |
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m_pChargeMeter->SetProgress( flProgress ); |
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if ( pPlayer->m_Shared.InCond( TF_COND_SHIELD_CHARGE ) ) |
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{ |
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if ( flProgress <= 0.33f ) |
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{ |
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m_pChargeMeter->SetFgColor( Color( 255, 0, 0, 255 ) ); |
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} |
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else if ( flProgress <= 0.75f ) |
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{ |
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m_pChargeMeter->SetFgColor( Color( 255, 178, 0, 255 ) ); |
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} |
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else |
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{ |
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m_pChargeMeter->SetFgColor( Color( 153, 255, 153, 255 ) ); |
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} |
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} |
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else |
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{ |
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m_pChargeMeter->SetFgColor( Color( 255, 255, 255, 255 ) ); |
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// Play a sound if we are newly ready. |
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if ( C_TFPlayer::GetLocalTFPlayer() && flProgress >= 1.f && m_flOldProgress < 1.f ) |
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{ |
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m_flOldProgress = flProgress; |
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if ( C_TFPlayer::GetLocalTFPlayer()->IsAlive() ) |
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{ |
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C_TFPlayer::GetLocalTFPlayer()->EmitSound( "TFPlayer.ReCharged" ); |
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} |
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} |
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else |
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{ |
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m_flOldProgress = flProgress; |
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} |
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} |
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} |
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} |
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} |