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156 lines
4.0 KiB
156 lines
4.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "cbase.h" |
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#include "hud.h" |
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#include "hudelement.h" |
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#include "iclientmode.h" |
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#include "ienginevgui.h" |
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#include <vgui/ILocalize.h> |
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#include <vgui/ISurface.h> |
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#include <vgui/IVGui.h> |
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#include <vgui_controls/EditablePanel.h> |
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#include <vgui_controls/ImagePanel.h> |
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#include <vgui_controls/ProgressBar.h> |
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#include "c_monster_resource.h" |
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#include "tf_hud_boss_health.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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using namespace vgui; |
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DECLARE_HUDELEMENT( CHudBossHealthMeter ); |
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ConVar cl_boss_show_stun( "cl_boss_show_stun", "0", FCVAR_DEVELOPMENTONLY ); |
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//----------------------------------------------------------------------------- |
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CHudBossHealthMeter::CHudBossHealthMeter( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudBossHealth" ) |
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{ |
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Panel *pParent = g_pClientMode->GetViewport(); |
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SetParent( pParent ); |
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m_pStunMeter = NULL; |
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m_pHealthBarPanel = new vgui::EditablePanel( this, "HealthBarPanel" ); |
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SetHiddenBits( HIDEHUD_MISCSTATUS ); |
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m_inactiveColor = Color( 0, 255, 0, 255 ); |
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vgui::ivgui()->AddTickSignal( GetVPanel() ); |
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} |
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//----------------------------------------------------------------------------- |
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void CHudBossHealthMeter::ApplySchemeSettings( IScheme *pScheme ) |
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{ |
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// load control settings... |
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LoadControlSettings( "resource/UI/HudBossHealth.res" ); |
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m_pStunMeter = dynamic_cast< ContinuousProgressBar * >( FindChildByName( "StunMeter" ) ); |
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//BarImage |
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m_pBarImagePanel = dynamic_cast<ImagePanel*>( m_pHealthBarPanel->FindChildByName( "BarImage" ) ); |
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m_bossActiveBarColor = m_pBarImagePanel ? m_pBarImagePanel->GetDrawColor() : m_inactiveColor; |
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// BorderImage |
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m_pBorderImagePanel = dynamic_cast< ImagePanel* >( FindChildByName( "BorderImage" ) ); |
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m_bossActiveBorderColor = m_pBorderImagePanel ? m_pBorderImagePanel->GetDrawColor() : m_inactiveColor; |
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BaseClass::ApplySchemeSettings( pScheme ); |
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} |
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//----------------------------------------------------------------------------- |
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void CHudBossHealthMeter::Init( void ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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bool CHudBossHealthMeter::ShouldDraw( void ) |
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{ |
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CBasePlayer *pPlayer = CBasePlayer::GetLocalPlayer(); |
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if ( !pPlayer || pPlayer->GetObserverMode() == OBS_MODE_FREEZECAM ) |
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{ |
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return false; |
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} |
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if ( CHudElement::ShouldDraw() && g_pMonsterResource ) |
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{ |
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return g_pMonsterResource->GetBossHealthPercentage() > 0.0f ? true : false; |
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} |
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if ( pPlayer->GetTeamNumber() <= TEAM_SPECTATOR ) |
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{ |
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return false; |
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} |
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return false; |
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} |
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void CHudBossHealthMeter::OnTick( void ) |
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{ |
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int nXPos, nYPos; |
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GetPos( nXPos, nYPos ); |
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nYPos = m_nHealthDeadPosY; |
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C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); |
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if ( pPlayer && !pPlayer->IsObserver() ) |
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{ |
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nYPos = m_nHealthAlivePosY; |
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} |
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SetPos( nXPos, nYPos ); |
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} |
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//----------------------------------------------------------------------------- |
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// Update HUD due to data changes |
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void CHudBossHealthMeter::Update( void ) |
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{ |
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if ( g_pMonsterResource ) |
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{ |
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m_pHealthBarPanel->SetWide( m_nHealthBarWide * g_pMonsterResource->GetBossHealthPercentage() ); |
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if ( m_pStunMeter ) |
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{ |
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float stun = g_pMonsterResource->GetBossStunPercentage(); |
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if ( stun > 0.0f && cl_boss_show_stun.GetBool() ) |
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{ |
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if ( !m_pStunMeter->IsVisible() ) |
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{ |
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m_pStunMeter->SetVisible( true ); |
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} |
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m_pStunMeter->SetProgress( g_pMonsterResource->GetBossStunPercentage() ); |
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} |
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else if ( m_pStunMeter->IsVisible() ) |
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{ |
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m_pStunMeter->SetVisible( false ); |
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} |
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} |
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int iState = g_pMonsterResource->GetBossState(); |
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if ( m_pBarImagePanel ) |
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{ |
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Color barColor = ( iState == 0 ) ? m_bossActiveBarColor : m_inactiveColor; |
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m_pBarImagePanel->SetDrawColor( barColor ); |
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} |
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if ( m_pBorderImagePanel ) |
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{ |
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Color borderColor = ( iState == 0 ) ? m_bossActiveBorderColor : m_inactiveColor; |
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m_pBorderImagePanel->SetDrawColor( borderColor ); |
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} |
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} |
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} |