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102 lines
3.0 KiB
102 lines
3.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef TF_HUD_ANNOTATIONSPANEL_H |
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#define TF_HUD_ANNOTATIONSPANEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/EditablePanel.h> |
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#include <game/client/iviewport.h> |
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#include <vgui/IScheme.h> |
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#include "hud.h" |
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#include "hudelement.h" |
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#include "tf_imagepanel.h" |
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#include "tf_hud_playerstatus.h" |
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#include "vgui_avatarimage.h" |
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#include "item_model_panel.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CTFAnnotationsPanelCallout : public EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CTFAnnotationsPanelCallout, EditablePanel ); |
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public: |
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CTFAnnotationsPanelCallout( Panel *parent, const char *name, int id, Vector &location, const char *text ); |
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~CTFAnnotationsPanelCallout(); |
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virtual void ApplySettings( KeyValues *pInResourceData ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void PerformLayout( void ); |
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bool UpdateCallout(); |
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inline int GetAnnotationID(){ return m_ID; } |
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inline void Touch(); |
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inline void SetLocation( const Vector &location ) { m_Location = location; } |
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inline void SetFollowEntity( CBaseEntity *pFollowEntity ) { m_FollowEntity = pFollowEntity; } |
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inline void SetVisibilityBitfield( int iVisibilityBitfield ) { m_iVisibilityBitfield = iVisibilityBitfield; } |
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void SetShowDistance( bool bShowDistance ); |
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void SetLifetime( float flLifetime ); |
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void SetText( const char *text ); |
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void FadeAndRemove(); |
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private: |
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int m_ID; |
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Vector m_Location; |
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CHandle< CBaseEntity > m_FollowEntity; |
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Label *m_pAnnotationLabel; |
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Label *m_pDistanceLabel; |
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ImagePanel *m_pArrow; |
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const char *m_Text; |
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float m_DeathTime; |
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float m_flLerpPercentage; |
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int m_iVisibilityBitfield; |
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bool m_bWasOffscreen; |
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bool m_bShowDistance; |
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Panel *m_pBackground; |
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KeyValues *m_pArrowImages; |
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float m_flAlpha[2]; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CTFAnnotationsPanel : public EditablePanel, public CHudElement |
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{ |
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private: |
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DECLARE_CLASS_SIMPLE( CTFAnnotationsPanel, EditablePanel ); |
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public: |
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CTFAnnotationsPanel( const char *pElementName ); |
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virtual ~CTFAnnotationsPanel(); |
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virtual void Reset(); |
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virtual void Init(); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void FireGameEvent( IGameEvent * event ); |
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void UpdateAnnotations( void ); |
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void AddAnnotation( IGameEvent * event ); |
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void HideAnnotation( int id ); |
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void RemoveAll(); |
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virtual bool ShouldDraw( void ); |
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void OnThink( void ); |
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protected: |
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CTFAnnotationsPanelCallout *TestAndAddCallout( int id, Vector &origin, const char *text ); |
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private: |
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bool m_bShouldBeVisible; |
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CUtlVector<CTFAnnotationsPanelCallout*> m_pCalloutPanels; |
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vgui::Panel *m_pFreezePanelBG; |
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}; |
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#endif // TF_HUD_ANNOTATIONSPANEL_H
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