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101 lines
2.5 KiB
101 lines
2.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// C_HeadlessHatman.cpp |
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#include "cbase.h" |
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#include "NextBot/C_NextBot.h" |
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#include "c_headless_hatman.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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#undef NextBot |
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//----------------------------------------------------------------------------- |
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IMPLEMENT_CLIENTCLASS_DT( C_HeadlessHatman, DT_HeadlessHatman, CHeadlessHatman ) |
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END_RECV_TABLE() |
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//----------------------------------------------------------------------------- |
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C_HeadlessHatman::C_HeadlessHatman() |
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{ |
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m_ghostEffect = NULL; |
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m_leftEyeEffect = NULL; |
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m_rightEyeEffect = NULL; |
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} |
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//----------------------------------------------------------------------------- |
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C_HeadlessHatman::~C_HeadlessHatman() |
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{ |
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if ( m_ghostEffect ) |
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{ |
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ParticleProp()->StopEmission( m_ghostEffect ); |
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m_ghostEffect = NULL; |
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} |
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if ( m_leftEyeEffect ) |
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{ |
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ParticleProp()->StopEmission( m_leftEyeEffect ); |
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m_leftEyeEffect = NULL; |
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} |
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if ( m_rightEyeEffect ) |
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{ |
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ParticleProp()->StopEmission( m_rightEyeEffect ); |
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m_rightEyeEffect = NULL; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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void C_HeadlessHatman::Spawn( void ) |
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{ |
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BaseClass::Spawn(); |
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m_vecViewOffset = Vector( 0, 0, 100.0f ); |
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if ( !m_ghostEffect ) |
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{ |
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m_ghostEffect = ParticleProp()->Create( "ghost_pumpkin", PATTACH_ABSORIGIN_FOLLOW ); |
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} |
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SetNextClientThink( gpGlobals->curtime + 1.0f ); |
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} |
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//----------------------------------------------------------------------------- |
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void C_HeadlessHatman::ClientThink( void ) |
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{ |
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if ( !m_leftEyeEffect ) |
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{ |
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m_leftEyeEffect = ParticleProp()->Create( "halloween_boss_eye_glow", PATTACH_POINT_FOLLOW, "lefteye" ); |
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} |
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if ( !m_rightEyeEffect ) |
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{ |
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m_rightEyeEffect = ParticleProp()->Create( "halloween_boss_eye_glow", PATTACH_POINT_FOLLOW, "righteye" ); |
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} |
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SetNextClientThink( CLIENT_THINK_NEVER ); |
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} |
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//----------------------------------------------------------------------------- |
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// Return the origin for player observers tracking this target |
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Vector C_HeadlessHatman::GetObserverCamOrigin( void ) |
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{ |
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return EyePosition(); |
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} |
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//----------------------------------------------------------------------------- |
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void C_HeadlessHatman::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options ) |
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{ |
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if ( event == 7001 ) |
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{ |
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// footstep event |
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EmitSound( "Halloween.HeadlessBossFootfalls" ); |
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ParticleProp()->Create( "halloween_boss_foot_impact", PATTACH_ABSORIGIN, 0 ); |
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} |
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}
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